Editing PS3 Payload Development
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Latest revision | Your text | ||
Line 449: | Line 449: | ||
After that we get space on the stack for our register data. | After that we get space on the stack for our register data. | ||
stdu %r1, -0x100(%r1) | |||
Saving the register | Saving the register | ||
Line 490: | Line 490: | ||
b ABSOLUTE_MEM2(strncmp + 4) | b ABSOLUTE_MEM2(strncmp + 4) | ||
#endif</pre> | #endif</pre> | ||
=== Modify a function === | === Modify a function === |