Editing PS3 GPU Driver
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
[[Category: | [[Category:Linux]] | ||
=Introduction= | =Introduction= | ||
Line 47: | Line 47: | ||
* It shows you how to use RSX DMA engine for memory copying (used e.g. in X11 driver all the time). | * It shows you how to use RSX DMA engine for memory copying (used e.g. in X11 driver all the time). | ||
* It shows how to load vertex and fragment programs, draw vertices and flip displlay buffers. | * It shows how to load vertex and fragment programs, draw vertices and flip displlay buffers. | ||
* http://gitorious.ps3dev.net/ps3freebsd/ps3gpu_test | * http://gitorious.ps3dev.net/ps3freebsd/ps3gpu_test | ||
Line 71: | Line 70: | ||
vidcontrol < /dev/ttyv0 80x25 | vidcontrol < /dev/ttyv0 80x25 | ||
</pre> | </pre> | ||
==Screenshots== | ==Screenshots== | ||
Line 91: | Line 85: | ||
[[Image:Freebsd_ps3gpu_test_triangle.jpg|300px|Image: 300 pixels]] | [[Image:Freebsd_ps3gpu_test_triangle.jpg|300px|Image: 300 pixels]] | ||
texture Example: | texture Example: | ||
Line 250: | Line 240: | ||
* http://www.freebsd.org/cgi/cvsweb.cgi | * http://www.freebsd.org/cgi/cvsweb.cgi | ||
* http://www.virtuousgeek.org/exa-driver.txt | * http://www.virtuousgeek.org/exa-driver.txt | ||