Editing PS3 GPU Driver
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Latest revision | Your text | ||
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* Dynamic allocation of GART memory. | * Dynamic allocation of GART memory. | ||
* Mapping of GART memory into GPU address space is done by the driver. That means user-space applications do not have to worry about it. | * Mapping of GART memory into GPU address space is done by the driver. That means user-space applications do not have to worry about it. | ||
* Heap management for GART and VRAM memory. | * Heap management for GART and VRAM memory. | ||
* Support of display buffers. | * Support of display buffers. |