Editing PS2 Official Configs
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Latest revision | Your text | ||
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<div style="width:85%; text-align:center; margin:auto"> | <div style="width:85%; text-align:center; margin:auto"> | ||
{| class="wikitable" style="font-size:1em; font-weight:bold; border:hidden; margin:auto;" | {| class="wikitable" style="font-size:1em; font-weight:bold; border:hidden; margin:auto;" | ||
| style="text-align:center; border:hidden" | | | style="text-align:center; border:hidden" | Total PS2 Official Configs Extracted from {{ps2classic| }} = 131 | ||
|- | |- | ||
| style="text-align:center; border:hidden" | | | style="text-align:center; border:hidden" | Total PS2 Official Configs Extracted from <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_gxemu.self</span> and/or <span class="nowrap" style="background:#505050; box-shadow:inset 2px 4px 6px 0px rgba(255,255,255,0.3), inset -2px -4px 6px 0px rgba(0,0,0,0.2), 1px 1px 2px 1px #cccccc; outline:3px outset rgba(255,255,255,0.2); outline-offset:-3px; color:#40c040; display:inline-block; width:8.5em; line-height:1.4em; text-align:center; font-weight:bold; border-radius:0.4em; border:1px outset rgba(127,127,127,0.5); cursor:default;">ps2_softemu.self</span> = 20 | ||
|}<br> | |}<br> | ||
This wiki page page is intended to achieve 2 goals. At left there is technical details about what the | This wiki page page is intended to achieve 2 goals. At left there is technical details about what the comands does for didactical purposes and R&D. But is also intended to complete the collection of the usable configs compatibles with netemu that was extracted from either:<br> | ||
The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all | The decrypted configs extracted from the official PS2 classic games released in the PSN store, the goal is to collect all them, identicals to the originals and displayed in a hexeditor view (same checksum). If there is a game that was released with several configs for different regions all them should be added here, this allow the wiki readers to download them by using the tip below. If there is an official config from a ps2classic release with some flaw (and superceeded by a custom config) then it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br> | ||
Some official configs extracted from ps2_gxemu.self and ps2_softemu.self '''ONLY''' if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in original form, | Some official configs extracted from ps2_gxemu.self and ps2_softemu.self '''ONLY''' if there is not a better config available for that game. In other words, we only keep a record of the gxemu/softemu configs that are fully compatible with netemu in his original form, otherway if the gxemu/softemu config required some modification it can be considered a custom config and should be published in the [[PS2 Custom Configs]] page<br> | ||
<div style="width:800px; text-align:center; margin:auto">{{Boxtip1|content=You can "download" | <div style="width:800px; text-align:center; margin:auto">{{Boxtip1|content=You can "download" this configs by copypasting the hexadecimal view to a hexeditor and save the file as a .CONFIG}}</div> | ||
</div> | </div> | ||
Line 43: | Line 43: | ||
00 00 00 00 | 00 00 00 00 | ||
02 00>03 00< Count, Type 2 | 02 00>03 00< Count, Type 2 | ||
E7 00 00 00 | E7 00 00 00 < Value of TPC register | ||
45 AD 6E AA | 45 AD 6E AA < CRC (unknown) | ||
EF 02 00 00 | EF 02 00 00 | ||
02 00>03 00< Count, Type 2 | 02 00>03 00< Count, Type 2 | ||
Line 59: | Line 59: | ||
=== Akai Ito === | === Akai Ito === | ||
{{boxcodelite|title=SLPM-65732<br>Extracted from {{ | {{boxcodelite|title=SLPM-65732<br>Extracted from {{ps2classic| }}|ps2configrev=17007|code= | ||
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32 | 00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32 | ||
Line 68: | Line 68: | ||
=== Ape Escape 3 === | === Ape Escape 3 === | ||
*Saru Get You 3 | *Saru Get You 3 | ||
{{boxcodelite|title=SCPS-15096<br>Extracted from {{ | {{boxcodelite|title=SCPS-15096<br>Extracted from {{ps2classic| }}|ps2configrev=16998|code= | ||
3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00 | 3D 00 00 00 66 42 00 00 0F 00 00 00 80 AE 3B 00 | ||
74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00 | 74 BB 3B 00 46 00 00 00 0A 00 00 00 04 00 00 00 | ||
Line 80: | Line 80: | ||
=== Arc the Lad Twilight of the Spirits === | === Arc the Lad Twilight of the Spirits === | ||
{{boxcodelite|title=SCPS-15041<br>Extracted from {{ps2classic| }}|ps2configrev=16543|code= | |||
{{boxcodelite|title=SCPS-15041<br>Extracted from {{ | |||
3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00 | 3D 00 00 00 9F 40 00 00 41 00 00 00 0A 00 00 00 | ||
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C | 10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C | ||
Line 98: | Line 97: | ||
34 31 | 34 31 | ||
}} | }} | ||
{{boxcodelite|title=SCUS-97231<br>Extracted from {{ | {{boxcodelite|title=SCUS-97231<br>Extracted from {{ps2classic| }}|ps2configrev=16542|code= | ||
3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00 | 3D 00 00 00 9E 40 00 00 41 00 00 00 0A 00 00 00 | ||
10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C | 10 00 00 00 00 FA 0F 00 00 00 00 00 26 00 02 3C | ||
Line 116: | Line 115: | ||
33 31 | 33 31 | ||
}} | }} | ||
== B == | == B == | ||
Line 122: | Line 120: | ||
=== Bloodrayne === | === Bloodrayne === | ||
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ | {{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classic|NPUD-20461}}|ps2configrev=15942|code= | ||
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00 | 3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00 | ||
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00 | 04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00 | ||
Line 142: | Line 140: | ||
}} | }} | ||
{{boxcode|float=left|height= | {{boxcode|float=left|height=300px|title=Commands Info (SLUS-20461)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3E46 (15942) | 0x3D => 0x3E46 (15942) | ||
0x16 => | 0x16 => | ||
Line 212: | Line 210: | ||
=== Bloodrayne 2 === | === Bloodrayne 2 === | ||
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ | {{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classic|NPUD-20862}}|ps2configrev=16189|code= | ||
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00 | 3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00 | ||
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00 | 26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00 | ||
Line 225: | Line 223: | ||
=== Blowout === | === Blowout === | ||
{{boxcodelite|title=SLUS-20850<br>Extracted from {{ | {{boxcodelite|title=SLUS-20850<br>Extracted from {{ps2classic| }}|ps2configrev=17229|code= | ||
3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 4D 43 00 00 42 00 00 00 00 FF 0F 00 | ||
13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00 | 13 00 00 00 FF 07 0C 3C FC 62 0C 00 FE 72 06 00 | ||
Line 241: | Line 239: | ||
=== Bully === | === Bully === | ||
*Canis Canem Edit | *Canis Canem Edit | ||
{{boxcodelite|title=SLES-53561<br>Extracted from {{ps2classic| }}|ps2configrev=16192|code= | |||
{{boxcodelite|title=SLES-53561<br>Extracted from {{ | |||
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00 | 3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31 | 00 00 00 00 53 4C 45 53 2D 35 33 35 36 31 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classic|NPUD-21269}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39 | 00 00 00 00 53 4C 55 53 2D 32 31 32 36 39 | ||
}} | }} | ||
{{boxcodelite|title=SLPS-25879<br>Extracted from {{ps2classic| }}|ps2configrev=17210|code= | |||
{{boxcodelite|title=SLPS-25879<br>Extracted from {{ | |||
3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00 | 3D 00 00 00 3A 43 00 00 17 00 00 00 01 00 00 00 | ||
20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00 | 20 00 00 00 00 00 00 00 C8 00 00 00 00 00 00 00 | ||
53 4C 50 53 2D 32 35 38 37 39 | 53 4C 50 53 2D 32 35 38 37 39 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
Line 267: | Line 262: | ||
=== Castle Shikigami 2 === | === Castle Shikigami 2 === | ||
{{boxcodelite|title=SLES-53518<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLES-53518<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 C0 99 1F 00 | ||
04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35 | 04 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 35 | ||
31 38 | 31 38 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20962<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-20962<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 58 9F 1F 00 | ||
04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39 | 04 00 00 00 00 00 00 00 53 4C 55 53 2D 32 30 39 | ||
36 32 | 36 32 | ||
}} | }} | ||
=== Castlevania: Curse of Darkness === | === Castlevania: Curse of Darkness === | ||
Line 290: | Line 282: | ||
Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | ||
{{boxcode|float=left|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 300: | Line 292: | ||
=== Contra Shattered Soldier === | === Contra Shattered Soldier === | ||
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classic|NPJD-00004}}|ps2configrev=16319|code= | |||
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ | |||
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00 | 3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | ||
Line 319: | Line 310: | ||
2D 36 32 32 34 37 | 2D 36 32 32 34 37 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20306<br>Extracted from {{ps2classic| }}|ps2configrev=15841|code= | |||
{{boxcodelite|title=SLUS-20306<br>Extracted from {{ | |||
3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00 | 3D 00 00 00 E1 3D 00 00 0A 00 00 00 12 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | ||
Line 338: | Line 328: | ||
2D 32 30 33 30 36 | 2D 32 30 33 30 36 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLPM-62247)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLPM-62247)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3FBF (16319) | 0x3D => 0x3FBF (16319) | ||
Line 403: | Line 393: | ||
=== Dark Cloud === | === Dark Cloud === | ||
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ | {{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classic|NPJC00002}}|ps2configrev=16135|code= | ||
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00 | 3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00 | ||
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00 | FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00 | ||
Line 419: | Line 409: | ||
0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra | 0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra | ||
0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop | 0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop | ||
</syntaxhighlight>}} | |||
=== Dawn of Mana === | |||
*Seiken Densetsu 4 | |||
{{boxcodelite|title=SLUS-21574, SLPM-66576<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 12 00 00 00 04 00 00 00 | |||
00 00 00 00 00 00 00 00 01 00 01 00 0C 00 DF 0D | |||
00 00 00 00 | |||
}} | |||
Fixes graphical glitches. | |||
{{boxcode|float=left|title=Commands Info (SLUS-21574, SLPM-66576)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | |||
0x12 => 0x4 | |||
00 00 00 00 | |||
00 00 00 00 | |||
01 00 01 00 (type 1 subcommand, number of parameters: 1) | |||
0C 00 DF 0D | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Dead Or Alive 2 Hardcore === | === Dead Or Alive 2 Hardcore === | ||
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classic|NPUD-20071}}|ps2configrev=17136|code= | |||
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ | |||
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00 | ||
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00 | EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00 | ||
Line 440: | Line 448: | ||
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31 | 00 00 00 00 53 4C 55 53 2D 32 30 30 37 31 | ||
}} | }} | ||
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ | {{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classic|NPJD-00011}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00 | ||
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24 | 6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24 | ||
Line 460: | Line 468: | ||
2D 32 35 30 32 36 | 2D 32 35 30 32 36 | ||
}} | }} | ||
*SLUS-20071: Fixes blackscreen | *SLUS-20071: Fixes blackscreen | ||
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function | *SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function | ||
{{boxcode|float=left|width= | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x42F0 (17136) | 0x3D => 0x42F0 (17136) | ||
0x0A => 0x01, | 0x0A => 0x01, | ||
Line 481: | Line 489: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|width= | {{boxcode|float=left|width=400px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x09 => 0x1, | 0x09 => 0x1, | ||
Line 507: | Line 515: | ||
=== Deadly Strike === | === Deadly Strike === | ||
*Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai | *Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai | ||
{{boxcodelite|title=SLES-52955<br>Extracted from {{ | {{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classic|NPED00027}}|ps2configrev=16534|code= | ||
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00 | ||
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00 | 14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00 | ||
Line 523: | Line 531: | ||
=== Disney's Meet The Robinsons === | === Disney's Meet The Robinsons === | ||
{{boxcodelite|title=SLUS-21453<br>Extracted from {{ | {{boxcodelite|title=SLUS-21453<br>Extracted from {{ps2classic| }}|ps2configrev=17169|code= | ||
3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 11 43 00 00 0A 00 00 00 01 00 00 00 | ||
44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00 | 44 04 39 00 C0 01 07 24 E0 01 07 24 46 00 00 00 | ||
Line 532: | Line 540: | ||
=== Disney's PK Out of the Shadows === | === Disney's PK Out of the Shadows === | ||
{{boxcodelite|title=SLES-50773<br>Extracted from {{ | {{boxcodelite|title=SLES-50773<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | 3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | ||
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | 00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | ||
Line 545: | Line 553: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SCES-51176<br>Extracted from {{ | {{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classic|NPED00091}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00 | 1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00 | ||
Line 580: | Line 588: | ||
=== Disney/Pixar Finding Nemo === | === Disney/Pixar Finding Nemo === | ||
{{boxcodelite|title=SLES-51755<br>Extracted from {{ | {{boxcodelite|title=SLES-51755<br>Extracted from {{ps2classic| }}|ps2configrev=16693|code= | ||
3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00 | 3D 00 00 00 35 41 00 00 03 00 00 00 42 00 00 00 | ||
A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32 | A0 FF 0F 00 17 00 00 00 00 60 10 40 03 00 10 32 | ||
Line 595: | Line 603: | ||
=== Doras Big Birthday Adventure === | === Doras Big Birthday Adventure === | ||
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ | {{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classic|NPUD-21944}}|ps2configrev=16365|code= | ||
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00 | 3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00 | ||
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00 | 00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00 | ||
Line 624: | Line 632: | ||
=== Dragon Force === | === Dragon Force === | ||
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ | {{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classic|NPJD-00005}}|ps2configrev=16598|code= | ||
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00 | ||
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00 | B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00 | ||
Line 642: | Line 650: | ||
=== Dual Hearts === | === Dual Hearts === | ||
{{boxcodelite|title=SCPS-15022<br>Extracted from {{ | {{boxcodelite|title=SCPS-15022<br>Extracted from {{ps2classic| }}|ps2configrev=17428|code= | ||
3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00 | 3D 00 00 00 14 44 00 00 46 00 00 00 27 00 00 00 | ||
C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53 | C0 C6 37 00 94 C7 37 00 00 00 00 00 53 43 50 53 | ||
Line 669: | Line 677: | ||
=== Fatal Frame II === | === Fatal Frame II === | ||
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ | {{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classic|NPUD-20766}}|ps2configrev=17071|code= | ||
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00 | ||
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00 | 48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00 | ||
Line 697: | Line 705: | ||
=== Finny the Fish & the Seven Waters === | === Finny the Fish & the Seven Waters === | ||
{{boxcodelite|title=SCPS-15069<br>Extracted from {{ | {{boxcodelite|title=SCPS-15069<br>Extracted from {{ps2classic| }}|ps2configrev=17074|code= | ||
3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00 | 3D 00 00 00 B2 42 00 00 48 00 00 00 02 00 00 00 | ||
78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30 | 78 EC FF FF 00 00 00 00 53 43 50 53 2D 31 35 30 | ||
Line 706: | Line 714: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br><br> | <br><br> | ||
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ | {{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classic|NPUD21702}}|ps2configrev=16785|code= | ||
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00 | ||
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C | 08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C | ||
Line 718: | Line 726: | ||
The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator. | The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator. | ||
{{boxcode|float=left|title=Commands Info (SLUS-21702)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21702)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4191 (16785) | 0x3D => 0x4191 (16785) | ||
0x42 => | 0x42 => | ||
Line 737: | Line 745: | ||
=== Fuuraiki 2 === | === Fuuraiki 2 === | ||
{{boxcodelite|title=SLPM-66163<br>Extracted from {{ | {{boxcodelite|title=SLPM-66163<br>Extracted from {{ps2classic| }}|ps2configrev=17472|code= | ||
3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 40 44 00 00 21 00 00 00 00 00 00 00 | ||
48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00 | 48 00 00 00 02 00 00 00 B4 E2 FF FF 00 00 00 00 | ||
Line 747: | Line 755: | ||
=== Gacharoku === | === Gacharoku === | ||
{{boxcodelite|title=SCPS-11026<br>Extracted from {{ | {{boxcodelite|title=SCPS-11026<br>Extracted from {{ps2classic| }}|ps2configrev=17414|code= | ||
3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00 | 3D 00 00 00 06 44 00 00 50 00 00 00 00 00 00 00 | ||
53 43 50 53 2D 31 31 30 32 36 | 53 43 50 53 2D 31 31 30 32 36 | ||
Line 753: | Line 761: | ||
=== Garou: Mark of the Wolves === | === Garou: Mark of the Wolves === | ||
{{boxcodelite|title=SLPS-25509<br>Extracted from {{ | {{boxcodelite|title=SLPS-25509<br>Extracted from {{ps2classic| }}|ps2configrev=17449|code= | ||
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39 | 00 00 00 00 53 4C 50 53 2D 32 35 35 30 39 | ||
Line 760: | Line 768: | ||
=== God Hand === | === God Hand === | ||
<div style="float:right"> | <div style="float:right"> | ||
{{boxcodelite|title=SLES-54490<br>Extracted from {{ | {{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classic|NPED-00052}}|ps2configrev=16223|code= | ||
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00 | 3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00 | ||
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | 14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | ||
Line 780: | Line 788: | ||
39 30 | 39 30 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ | {{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classic|NPUD-21503}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID"> notes </abbr>|ps2configrev=15744|code= | ||
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00 | ||
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00 | 06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00 | ||
Line 791: | Line 799: | ||
04 00 00 00 00 00 30 2D 24 06 00 60 | 04 00 00 00 00 00 30 2D 24 06 00 60 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SCKA-20090<br>Extracted from {{ | {{boxcodelite|title=SCKA-20090<br>Extracted from {{ps2classic| }}|ps2configrev=16312|code= | ||
3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00 | 3D 00 00 00 B8 3F 00 00 41 00 00 00 0A 00 00 00 | ||
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | 14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | ||
Line 813: | Line 821: | ||
</div> | </div> | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F5F (16223) | 0x3D => 0x3F5F (16223) | ||
0x41 => (sets some value 1, sync? - speedhack?) | 0x41 => (sets some value 1, sync? - speedhack?) | ||
Line 839: | Line 847: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D80 (15744) | 0x3D => 0x3D80 (15744) | ||
0x41 => (sets some value 1, sync? - speedhack?) | 0x41 => (sets some value 1, sync? - speedhack?) | ||
Line 864: | Line 872: | ||
=== Gottlieb Pinball Classics === | === Gottlieb Pinball Classics === | ||
{{boxcodelite|title=SLES-54181<br>Extracted from {{ | {{boxcodelite|title=SLES-54181<br>Extracted from {{ps2classic| }}|ps2configrev=16740|code= | ||
3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 64 41 00 00 0A 00 00 00 01 00 00 00 | ||
7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00 | 7C DA 12 00 08 00 E2 28 01 00 E2 28 00 00 00 00 | ||
Line 873: | Line 881: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br><br> | <br><br> | ||
{{boxcodelite|title=SLES-52095<br>Extracted from {{ | {{boxcodelite|title=SLES-52095<br>Extracted from {{ps2classic| }}|ps2configrev=17466|code= | ||
3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 3A 44 00 00 0A 00 00 00 02 00 00 00 | ||
70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00 | 70 36 3D 00 C0 FF BD 27 08 00 E0 03 74 36 3D 00 | ||
Line 880: | Line 888: | ||
53 4C 45 53 2D 35 32 30 39 35 | 53 4C 45 53 2D 35 32 30 39 35 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SLUS-20712<br>Extracted from {{ | {{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classic|NPUD-20712}}|ps2configrev=15927|code= | ||
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00 | ||
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08 | D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08 | ||
Line 887: | Line 895: | ||
53 4C 55 53 2D 32 30 37 31 32 | 53 4C 55 53 2D 32 30 37 31 32 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SLPM-62462<br>Extracted from {{ | {{boxcodelite|title=SLPM-62462<br>Extracted from {{ps2classic| }}|ps2configrev=17498|code= | ||
3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 5A 44 00 00 0A 00 00 00 02 00 00 00 | ||
40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00 | 40 FD 3C 00 C0 FF BD 27 08 00 E0 03 44 FD 3C 00 | ||
Line 915: | Line 923: | ||
=== Grand Theft Auto - Vice City === | === Grand Theft Auto - Vice City === | ||
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ | {{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classic|NPUD-20552}}|ps2configrev=16805|code= | ||
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00 | 3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00 | ||
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00 | 0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00 | ||
Line 954: | Line 962: | ||
=== Grand Theft Auto III === | === Grand Theft Auto III === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ | {{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classic|NPUD-20062}}|ps2configrev=16200|code= | ||
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 | 3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 | ||
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 | 40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 | ||
Line 988: | Line 996: | ||
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32 | 00 00 00 00 53 4C 55 53 2D 32 30 30 36 32 | ||
}} | }} | ||
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classic|NPED-00063}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLES-50330<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00 | ||
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00 | 10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00 | ||
Line 997: | Line 1,004: | ||
<div style="float:left"> | <div style="float:left"> | ||
{{boxcode|float=left|height= | {{boxcode|float=left|height=300px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F48 (16200) | 0x3D => 0x3F48 (16200) | ||
0x19 => ( | 0x19 => (sets some value 1) | ||
0x01 => 0x348B40, 0xF | 0x01 => 0x348B40, 0xF | ||
0x21 => 0x1 | 0x21 => 0x1 | ||
Line 1,112: | Line 1,119: | ||
=== Grand Theft Auto - San Andreas === | === Grand Theft Auto - San Andreas === | ||
< | {{boxcode|float=left|title=Commands Info (SLES-52927)|code=<syntaxhighlight lang=bash> | ||
{{boxcodelite|title=SLES-52927<br>Extracted from {{ | 0x3D => 0x4060 (16480) | ||
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00 | 0x0F => 0x1E45B0, 0x1E5108 | ||
0x40 => (sets some value 1) | |||
</syntaxhighlight>}} | |||
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4060 (16480) | |||
0x0F => 0x1E46DC, 0x1E4AE8 | |||
0x40 => (sets some value 1) | |||
</syntaxhighlight>}} | |||
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classic|NPED-00070}}|ps2configrev=16480|code= | |||
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00 | |||
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | 08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | ||
2D 35 32 39 32 37 | 2D 35 32 39 32 37 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classic|NPUD-20946}}|ps2configrev=16480|code= | |||
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ | |||
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00 | 3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00 | ||
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53 | E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 30 39 34 36 | 2D 32 30 39 34 36 | ||
}} | }} | ||
{{clear}} | |||
{{boxcodelite|title=SLES-52541<br>Extracted from {{ | {{boxcodelite|title=SLES-52541<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00 | 3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00 | ||
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | 08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | ||
2D 35 32 35 34 31 | 2D 35 32 35 34 31 | ||
}} | }} | ||
=== Grandia II === | === Grandia II === | ||
{{boxcodelite|title=SLPM-65081<br>Extracted from {{ | {{boxcodelite|title=SLPM-65081<br>Extracted from {{ps2classic| }}|ps2configrev=17117|code= | ||
3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00 | 3D 00 00 00 DD 42 00 00 19 00 00 00 0B 00 00 00 | ||
01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00 | 01 00 00 00 49 0F 03 00 40 04 00 00 04 00 00 00 | ||
Line 1,174: | Line 1,176: | ||
Example of a multi-disc config. | Example of a multi-disc config. | ||
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ | {{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code= | ||
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | 3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 31 33 33 34 00 02 00 | 2D 32 31 33 33 34 00 02 00 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3EA8 (16040) | 0x3D => 0x3EA8 (16040) | ||
0x00 => 0x534C55532D3231333334 (SLUS-21334) | 0x00 => 0x534C55532D3231333334 (SLUS-21334), 0x000200 (00 - separator?, 02 - total discs, 00 - first disc) | ||
0x000200 | |||
</syntaxhighlight>}}{{clear}} | </syntaxhighlight>}}{{clear}} | ||
{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ | {{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code= | ||
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | 3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 31 33 34 35 00 02 01 | 2D 32 31 33 34 35 00 02 01 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3EA8 (16040) | 0x3D => 0x3EA8 (16040) | ||
0x00 => 0x534C55532D3231333435 (SLUS-21345) | 0x00 => 0x534C55532D3231333435 (SLUS-21345), 0x000201 (00 - separator?, 02 - total discs, 01 - second disc) | ||
0x000201 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== GRIMgRiMoiRe === | === GRIMgRiMoiRe === | ||
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classic|NPUD-21604}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID"> notes </abbr>|ps2configrev=15634|code= | |||
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ | |||
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00 | 3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00 | ||
}} | }} | ||
{{boxcodelite|title=SLPS-25772<br>Extracted from {{ps2classic| }}|ps2configrev=16814|code= | |||
{{boxcodelite|title=SLPS-25772<br>Extracted from {{ | |||
3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00 | 3D 00 00 00 AE 41 00 00 15 00 00 00 04 00 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 37 37 32 | 00 00 00 00 53 4C 50 53 2D 32 35 37 37 32 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21604)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21604)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D12 (15634) | 0x3D => 0x3D12 (15634) | ||
Line 1,224: | Line 1,222: | ||
Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback). | Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback). | ||
{{boxcode|float=left|title=Commands Info (SLUS-20758)|code=<syntaxhighlight lang=bash> | {{boxcode|width=750px|float=left|title=Commands Info (SLUS-20758)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 1,238: | Line 1,236: | ||
=== Growlanser Heritage of War === | === Growlanser Heritage of War === | ||
{{boxcodelite|title=SLUS-21571<br>Extracted from {{ | {{boxcodelite|title=SLUS-21571<br>Extracted from {{ps2classic| }}|ps2configrev=17029|code= | ||
3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00 | 3D 00 00 00 85 42 00 00 42 00 00 00 00 FA 0F 00 | ||
05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46 | 05 00 00 00 80 3D 02 3C 00 00 82 44 40 04 11 46 | ||
Line 1,248: | Line 1,246: | ||
=== GT Racers === | === GT Racers === | ||
{{boxcodelite|title=SLES-52602<br>Extracted from {{ | {{boxcodelite|title=SLES-52602<br>Extracted from {{ps2classic| }}|ps2configrev=16643|code= | ||
3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 03 41 00 00 0A 00 00 00 01 00 00 00 | ||
40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00 | 40 54 15 00 34 00 01 46 36 00 01 46 00 00 00 00 | ||
Line 1,259: | Line 1,257: | ||
=== Haunting Ground === | === Haunting Ground === | ||
*Demento | *Demento | ||
{{boxcodelite|title=SLPM-65913<br>Extracted from {{ | {{boxcodelite|title=SLPM-65913<br>Extracted from {{ps2classic| }}|ps2configrev=17444|code= | ||
3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00 | 3D 00 00 00 24 44 00 00 26 00 00 00 F0 89 16 00 | ||
00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00 | 00 00 50 00 42 00 00 00 00 FE 0F 00 35 00 00 00 | ||
Line 1,284: | Line 1,282: | ||
=== Intellivision Lives === | === Intellivision Lives === | ||
{{boxcodelite|title=SLES-52680<br>Extracted from {{ | {{boxcodelite|title=SLES-52680<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | ||
D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00 | D0 16 25 00 08 00 E0 03 00 00 00 00 00 00 00 00 | ||
Line 1,303: | Line 1,301: | ||
Fixes the freeze at start. | Fixes the freeze at start. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x5744 (17495) | 0x3D => 0x5744 (17495) | ||
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal) | 0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal) | ||
Line 1,312: | Line 1,310: | ||
=== Jade Cocoon 2 === | === Jade Cocoon 2 === | ||
{{boxcodelite|title=SLPS-25054<br>Extracted from {{ | {{boxcodelite|title=SLPS-25054<br>Extracted from {{ps2classic| }}|ps2configrev=17368|code= | ||
3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 D8 43 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00 | 01 00 00 00 E0 EB 1E 00 68 69 05 0C 00 00 00 00 | ||
Line 1,344: | Line 1,342: | ||
=== Katamari Damacy === | === Katamari Damacy === | ||
<div style="float:right"> | <div style="float:right"> | ||
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ | {{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classic|NPJD-00020}}|ps2configrev=16454|code= | ||
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00 | ||
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00 | 01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00 | ||
Line 1,350: | Line 1,348: | ||
2D 32 35 33 36 30 | 2D 32 35 33 36 30 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ | {{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classic|NPUD-21008}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00 | ||
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00 | 01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00 | ||
Line 1,356: | Line 1,354: | ||
2D 32 31 30 30 38 | 2D 32 31 30 30 38 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SCKA-20025<br>Extracted from {{ | {{boxcodelite|title=SCKA-20025<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8 | 45 04 00 00 50 06 00 00 04 00 00 00 00 25 5C B8 | ||
Line 1,364: | Line 1,362: | ||
</div> | </div> | ||
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
Line 1,375: | Line 1,372: | ||
0x00000000 | 0x00000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4046 (16454) | 0x3D => 0x4046 (16454) | ||
Line 1,386: | Line 1,383: | ||
0x00000000 | 0x00000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Kengo === | === Kengo === | ||
{{boxcodelite|title=SLPS-20058<br>Extracted from {{ | {{boxcodelite|title=SLPS-20058<br>Extracted from {{ps2classic|%nbsp;}}|ps2configrev=17302|code= | ||
3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 96 43 00 00 42 00 00 00 00 FF 0F 00 | ||
01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00 | 01 00 00 00 0A 00 00 00 42 00 00 00 40 FF 0F 00 | ||
Line 1,400: | Line 1,396: | ||
=== Kengo 3 === | === Kengo 3 === | ||
{{boxcodelite|title=SLPM-65700<br>Extracted from {{ | {{boxcodelite|title=SLPM-65700<br>Extracted from {{ps2classic|%nbsp;}}|ps2configrev=16938|code= | ||
3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00 | 3D 00 00 00 2A 42 00 00 2F 00 00 00 02 00 00 00 | ||
46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37 | 46 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 35 37 | ||
Line 1,407: | Line 1,403: | ||
=== Kessen II === | === Kessen II === | ||
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ | {{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classic|NPUD-20275}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00 | ||
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00 | 10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00 | ||
Line 1,426: | Line 1,422: | ||
0x0B => 0x3 | 0x0B => 0x3 | ||
0x7610, 0x07BC, 0x10, | 0x7610, 0x07BC, 0x10, | ||
Patched Bytes: | |||
0x00884348 00 88 43 48 cfc2 $v1, $17 (cfc2 v1,MACflag) | |||
0xAC21E54B AC 21 E5 4B cop2 (vsub.xyzw vf06, vf04, vf05) | |||
0x00808430 00 80 84 30 andi $a0, 0x8000 | |||
0x3C2BE74B 3C 2B E7 4B cop2 (vmove.xyzw, vf07, vf05) | |||
Original Bytes: | |||
0xAC21E54B AC 21 E5 4B cop2 (vsub.xyzw vf06, vf04, vf05) | |||
0x00808430 00 80 84 30 andi $a0, 0x8000 | |||
0x3C2BE74B 3C 2B E7 4B cop2 (vmove.xyzw, vf07, vf05) | |||
0x00884348 00 88 43 48 cfc2 $v1, $17 (cfc2 v1,MACflag) | |||
0x7664, 0x0510, 0x0C, | 0x7664, 0x0510, 0x0C, | ||
Patched Bytes: | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
Original Bytes: | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0x7664, 0x06C8, 0x0C, | 0x7664, 0x06C8, 0x0C, | ||
Patched Bytes: | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
Original Bytes: | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
</syntaxhighlight>}} | |||
=== Kingdom Hearts II === | |||
{{boxcodelite|title=SLUS-21005<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 26 00 00 00 B0 7C 1D 00 | |||
FC 85 1D 00 00 00 00 00 | |||
}} | |||
Fixes Hostile Program Boss issue. | |||
{{boxcode|float=left|title=Commands Info (SLUS-21005)|code=<syntaxhighlight lang=bash> | |||
0x3D => 4457 (17495) | |||
0x26 => 0x1D7CB0, 0x1D85FC | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 1,460: | Line 1,469: | ||
=== La Pucelle: Tactics === | === La Pucelle: Tactics === | ||
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classic|NPUD-20847}}|ps2configrev=16347|code= | |||
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ | |||
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | 3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | ||
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00 | 40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00 | ||
Line 1,474: | Line 1,482: | ||
34 37 | 34 37 | ||
}} | }} | ||
{{boxcodelite|title=SLPM-64522<br>Extracted from {{ps2classic| }}|ps2configrev=16347|code= | |||
{{boxcodelite|title=SLPM-64522<br>Extracted from {{ | |||
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | 3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | ||
40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00 | 40 FA 0F 00 00 00 00 00 0A 01 0A 3C 44 FA 0F 00 | ||
Line 1,488: | Line 1,495: | ||
32 32 | 32 32 | ||
}} | }} | ||
Fixes blackscreen | Fixes blackscreen | ||
Line 1,512: | Line 1,519: | ||
=== Mad Maestro === | === Mad Maestro === | ||
*Bravo Music | *Bravo Music | ||
{{boxcodelite|title=SCPS-11013<br>Extracted from {{ | {{boxcodelite|title=SCPS-11013<br>Extracted from {{ps2classic| }}|ps2configrev=17467|code= | ||
3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00 | 3D 00 00 00 3B 44 00 00 42 00 00 00 00 FE 0F 00 | ||
16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C | 16 00 00 00 F0 FF BD 27 00 00 BF FF AA 7E 04 0C | ||
Line 1,525: | Line 1,532: | ||
=== Mana Khemia 2: Fall of Alchemy === | === Mana Khemia 2: Fall of Alchemy === | ||
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ | {{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classic|NPJD-00040}}|ps2configrev=16792|code= | ||
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | 3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | ||
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31 | 04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31 | ||
Line 1,540: | Line 1,547: | ||
=== Manhunt === | === Manhunt === | ||
{{boxcodelite|title=SLES-52023<br>Extracted from {{ps2classic| }}|ps2configrev=16267|code= | |||
{{boxcodelite|title=SLES-52023<br>Extracted from {{ | |||
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00 | 3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | ||
Line 1,557: | Line 1,563: | ||
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33 | 00 00 00 00 53 4C 45 53 2D 35 32 30 32 33 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classic|NPUD-20827}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | ||
Line 1,576: | Line 1,581: | ||
2D 32 30 38 32 37 | 2D 32 30 38 32 37 | ||
}} | }} | ||
Fixes graphical issues | Fixes graphical issues | ||
{{boxcode|float=left|height= | {{boxcode|float=left|height=300px|title=Commands Info (SLUS-20827)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0A => 0x0F | 0x0A => 0x0F | ||
Line 1,620: | Line 1,625: | ||
=== Mark Davis Pro Bass Challenge === | === Mark Davis Pro Bass Challenge === | ||
{{boxcodelite|title=SLUS-20646<br>Extracted from {{ | {{boxcodelite|title=SLUS-20646<br>Extracted from {{ps2classic| }}|ps2configrev=17130|code= | ||
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00 | 3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00 | ||
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36 | A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36 | ||
Line 1,647: | Line 1,652: | ||
</div> | </div> | ||
{{boxcode|float=left|width=400px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left| | |||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x12 => 0x0D | 0x12 => 0x0D | ||
Line 1,665: | Line 1,669: | ||
C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall) | C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x12 => 0x09 | 0x12 => 0x09 | ||
Line 1,679: | Line 1,683: | ||
08 87 55 10 0x558708 (EE memory offset with problematic stall) | 08 87 55 10 0x558708 (EE memory offset with problematic stall) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Max Payne === | === Max Payne === | ||
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classic|NPED00145}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLES-50325<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00 | ||
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00 | 03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35 | 00 00 00 00 53 4C 45 53 2D 35 30 33 32 35 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-20230<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 E4 E6 52 00 | ||
03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00 | 03 00 00 00 01 00 00 00 68 E8 52 00 02 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 32 33 30 | 00 00 00 00 53 4C 55 53 2D 32 30 32 33 30 | ||
}} | }} | ||
Fixes hang on the first cut scene. | Fixes hang on the first cut scene. | ||
Line 1,704: | Line 1,705: | ||
=== Medal of Honor: European Assault === | === Medal of Honor: European Assault === | ||
{{boxcodelite|title=SLES-53332<br>Extracted from {{ | {{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classic|NPED00104}}|ps2configrev=16545|code= | ||
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 | 3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 | ||
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 | 1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 | ||
Line 1,717: | Line 1,718: | ||
=== Mega Man X8 === | === Mega Man X8 === | ||
{{boxcodelite|title=SLPM-65730<br>Extracted from {{ | {{boxcodelite|title=SLPM-65730<br>Extracted from {{ps2classic| }}|ps2configrev=17490|code= | ||
3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 52 44 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24 | 01 00 00 00 00 06 2F 00 C0 01 07 24 B0 01 07 24 | ||
Line 1,726: | Line 1,727: | ||
=== Metal Slug 3 === | === Metal Slug 3 === | ||
{{boxcodelite|title=SLPS-25209<br>Extracted from {{ | {{boxcodelite|title=SLPS-25209<br>Extracted from {{ps2classic| }}|ps2configrev=17330|code= | ||
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00 | ||
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00 | 46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00 | ||
Line 1,733: | Line 1,734: | ||
=== Metal Slug Complete === | === Metal Slug Complete === | ||
{{boxcodelite|title=SLPS-25762<br>Extracted from {{ | {{boxcodelite|title=SLPS-25762<br>Extracted from {{ps2classic| }}|ps2configrev=17340|code= | ||
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00 | ||
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53 | 0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53 | ||
Line 1,740: | Line 1,741: | ||
=== MX vs ATV Untamed === | === MX vs ATV Untamed === | ||
{{boxcodelite|title=SLUS-21701<br>Extracted from {{ | {{boxcodelite|title=SLUS-21701<br>Extracted from {{ps2classic| }}|ps2configrev=17381|code= | ||
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00 | ||
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00 | 98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00 | ||
Line 1,759: | Line 1,760: | ||
=== Mystic Heroes === | === Mystic Heroes === | ||
{{boxcodelite|title=SLUS-20521<br>Extracted from {{ | {{boxcodelite|title=SLUS-20521<br>Extracted from {{ps2classic| }}|ps2configrev=16845|code= | ||
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00 | 3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31 | 00 00 00 00 53 4C 55 53 2D 32 30 35 32 31 | ||
Line 1,773: | Line 1,774: | ||
=== NeoGeo Battle Coliseum === | === NeoGeo Battle Coliseum === | ||
{{boxcodelite|title=SLPS-25558<br>Extracted from {{ | {{boxcodelite|title=SLPS-25558<br>Extracted from {{ps2classic| }}|ps2configrev=17380|code= | ||
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00 | 3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38 | 00 00 00 00 53 4C 50 53 2D 32 35 35 35 38 | ||
Line 1,795: | Line 1,796: | ||
VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs. | VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 1,806: | Line 1,807: | ||
=== Ninkyouden: Toseinin Ichidaiki === | === Ninkyouden: Toseinin Ichidaiki === | ||
{{boxcodelite|title=SLPM-66274<br>Extracted from {{ | {{boxcodelite|title=SLPM-66274<br>Extracted from {{ps2classic| }}|ps2configrev=17298|code= | ||
3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00 | 3D 00 00 00 92 43 00 00 01 00 00 00 94 ED 13 00 | ||
35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32 | 35 00 00 00 00 00 00 00 53 4C 50 4D 2D 36 36 32 | ||
Line 1,818: | Line 1,819: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ | {{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classic|NPUD-21577}} <abbr style="color:#fff; background:#f00; cursor:help" title="Unlike the other ps2_netemu official configs this one doesnt uses command 0x00 to enforce the TITLEID"> notes </abbr>|ps2configrev=15632|code= | ||
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00 | 3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00 | ||
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C | 52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C | ||
Line 1,828: | Line 1,829: | ||
Patch is related to the load/write operations of save files. | Patch is related to the load/write operations of save files. | ||
{{boxcode|float=left|title=Commands Info (SLUS-21577)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21577)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D10 (15632) | 0x3D => 0x3D10 (15632) | ||
0x0B => 0x2 | 0x0B => 0x2 | ||
Line 1,861: | Line 1,862: | ||
Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch. | Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch. | ||
{{boxcode|float=left|title=Commands Info (SLUS-20064)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-20064)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x09 => 0x1 | 0x09 => 0x1 | ||
Line 1,873: | Line 1,874: | ||
=== Phantasy Star Complete Collection === | === Phantasy Star Complete Collection === | ||
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ | {{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classic|NPJD-00028}}|ps2configrev=16824|code= | ||
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00 | 3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00 | ||
53 4C 50 4D 2D 36 32 37 37 35 | 53 4C 50 4D 2D 36 32 37 37 35 | ||
Line 1,884: | Line 1,885: | ||
=== Pinball Hall of Fame: The Gottlieb Collection === | === Pinball Hall of Fame: The Gottlieb Collection === | ||
{{boxcodelite|title=SLES-52863<br>Extracted from {{ | {{boxcodelite|title=SLES-52863<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | ||
60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00 | 60 F8 17 00 08 00 E0 03 00 00 00 00 00 00 00 00 | ||
Line 1,891: | Line 1,892: | ||
=== Primal === | === Primal === | ||
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ | {{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classic|NPUC-97142}}|ps2configrev=15717|code= | ||
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00 | 3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00 | ||
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00 | 00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00 | ||
Line 1,918: | Line 1,919: | ||
60 9B 39 10 -> 0x399B60 ctc2 $zero, $5 | 60 9B 39 10 -> 0x399B60 ctc2 $zero, $5 | ||
18 9C 39 10 -> 0x399C18 ctc2 $zero, $5 | 18 9C 39 10 -> 0x399C18 ctc2 $zero, $5 | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
0x747, (disc sector) | 0x747, (disc sector) | ||
0x46C, (offset -> 0x3A3C60) | 0x46C, (offset -> 0x3A3C60 - this patch is for VU microprogram (.vutext) on disc, fix rare SPS | ||
0x04, | 0x04, | ||
0x8000033c nop | 0x8000033c nop | ||
Line 1,930: | Line 1,930: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ | {{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classic|NPUD-21120}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00 | 12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00 | ||
Line 1,940: | Line 1,940: | ||
0x0B command does not use the 0xC offset correction. | 0x0B command does not use the 0xC offset correction. | ||
{{boxcode|float=left|title=Commands Info (SLUS-21120)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21120)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 1,959: | Line 1,959: | ||
=== Rayman Arena === | === Rayman Arena === | ||
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ | {{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classic|NPUD-20272}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | 3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | ||
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | 00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | ||
Line 1,992: | Line 1,992: | ||
=== Raw Danger! === | === Raw Danger! === | ||
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ | {{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classic|NPJD-00079}}|ps2configrev=17447|code= | ||
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00 | 3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00 | ||
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C | 0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C | ||
Line 2,002: | Line 2,002: | ||
=== Red Faction 2 === | === Red Faction 2 === | ||
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ | {{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classic|NPUD-20442}}|ps2configrev=16194|code= | ||
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00 | ||
53 4C 55 53 2D 32 30 34 34 32 | 53 4C 55 53 2D 32 30 34 34 32 | ||
Line 2,009: | Line 2,009: | ||
{{boxcode|float=left|title=Commands Info (SLUS-20442)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-20442)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F42 (16194) | 0x3D => 0x3F42 (16194) | ||
0x19 => ( | 0x19 => (sets some value 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Rockman Power Battle Fighters === | === Rockman Power Battle Fighters === | ||
{{boxcodelite|title=SLPM-62491<br>Extracted from {{ | {{boxcodelite|title=SLPM-62491<br>Extracted from {{ps2classic| }}|ps2configrev=17473|code= | ||
3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 41 44 00 00 21 00 00 00 00 00 00 00 | ||
44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00 | 44 00 00 00 15 00 00 00 04 00 00 00 00 00 00 00 | ||
Line 2,020: | Line 2,020: | ||
=== Rogue Galaxy Director's Cut === | === Rogue Galaxy Director's Cut === | ||
{{boxcodelite|title=SCPS-17013<br>Extracted from {{ | {{boxcodelite|title=SCPS-17013<br>Extracted from {{ps2classic| }}|ps2configrev=17023|code= | ||
3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 7F 42 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00 | 01 00 00 00 A0 02 2F 00 58 36 07 0C 00 00 00 00 | ||
Line 2,044: | Line 2,044: | ||
Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder. | Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder. | ||
{{boxcode|float=left| | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-20174)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x5744 (17495) | 0x3D => 0x5744 (17495) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 2,075: | Line 2,075: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ | {{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classic|NPUD-20471}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00 | 3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31 | 00 00 00 00 53 4C 55 53 2D 32 30 34 37 31 | ||
Line 2,092: | Line 2,092: | ||
=== Samurai Warriors 2 === | === Samurai Warriors 2 === | ||
{{boxcodelite|title=SLES-54340<br>Extracted from {{ | {{boxcodelite|title=SLES-54340<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00 | 3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00 | ||
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00 | 11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00 | ||
Line 2,099: | Line 2,099: | ||
=== Sega Ages 2500 Vol. 01 Phantasy Star Generation 1 === | === Sega Ages 2500 Vol. 01 Phantasy Star Generation 1 === | ||
{{boxcodelite|title=SLPM-62452<br>Extracted from {{ | {{boxcodelite|title=SLPM-62452<br>Extracted from {{ps2classic| }}|ps2configrev=17353|code= | ||
3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00 | 3D 00 00 00 C9 43 00 00 46 00 00 00 00 00 00 00 | ||
53 4C 50 4D 2D 36 32 34 35 32 | 53 4C 50 4D 2D 36 32 34 35 32 | ||
Line 2,105: | Line 2,105: | ||
=== Sega Ages 2500 Vol. 17 Phantasy Star Generation 2 === | === Sega Ages 2500 Vol. 17 Phantasy Star Generation 2 === | ||
{{boxcodelite|title=SLPM-62553<br>Extracted from {{ | {{boxcodelite|title=SLPM-62553<br>Extracted from {{ps2classic| }}|ps2configrev=17335|code= | ||
3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00 | 3D 00 00 00 B7 43 00 00 4B 00 00 00 A8 5B 13 00 | ||
03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00 | 03 00 00 00 4E 50 4A 44 30 30 30 35 37 00 00 00 | ||
Line 2,114: | Line 2,114: | ||
=== Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box === | === Sega Ages 2500 Vol. 25 Gunstar Heroes Treasure Box === | ||
{{boxcodelite|title=SLPM-62712<br>Extracted from {{ | {{boxcodelite|title=SLPM-62712<br>Extracted from {{ps2classic| }}|ps2configrev=16761|code= | ||
3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00 | 3D 00 00 00 79 41 00 00 45 00 00 00 00 00 00 00 | ||
53 4C 50 4D 2D 36 32 37 31 32 | 53 4C 50 4D 2D 36 32 37 31 32 | ||
Line 2,120: | Line 2,120: | ||
=== Sega Ages 2500 Vol. 30 Galaxy Force 2 === | === Sega Ages 2500 Vol. 30 Galaxy Force 2 === | ||
{{boxcodelite|title=SLPM-62766<br>Extracted from {{ | {{boxcodelite|title=SLPM-62766<br>Extracted from {{ps2classic| }}|ps2configrev=16826|code= | ||
3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00 | 3D 00 00 00 BA 41 00 00 45 00 00 00 44 00 00 00 | ||
00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36 | 00 00 00 00 53 4C 50 4D 2D 36 32 37 36 36 | ||
Line 2,126: | Line 2,126: | ||
=== Sega Ages 2500 Vol. 33 Fantasy Zone === | === Sega Ages 2500 Vol. 33 Fantasy Zone === | ||
{{boxcodelite|title=SLPM-62780<br>Extracted from {{ | {{boxcodelite|title=SLPM-62780<br>Extracted from {{ps2classic| }}|ps2configrev=16826|code= | ||
3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00 | 3D 00 00 00 BA 41 00 00 45 00 00 00 00 00 00 00 | ||
53 4C 50 4D 2D 36 32 37 38 30 | 53 4C 50 4D 2D 36 32 37 38 30 | ||
Line 2,132: | Line 2,132: | ||
=== Sengoku Basara 2 Heroes === | === Sengoku Basara 2 Heroes === | ||
{{boxcodelite|title=SLPM-66848<br>Extracted from {{ | {{boxcodelite|title=SLPM-66848<br>Extracted from {{ps2classic|NPJD-00043}}|ps2configrev=17290|code= | ||
3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00 | 3D 00 00 00 8A 43 00 00 19 00 00 00 0A 00 00 00 | ||
0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50 | 0A 00 00 00 40 FA 0F 00 00 00 00 00 03 00 60 50 | ||
Line 2,149: | Line 2,149: | ||
}} | }} | ||
{{boxcode|float=left | {{boxcode|float=left|title=Commands Info (SLPM-66848)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x438A (17290) | 0x3D => 0x438A (17290) | ||
0x19 => (forces analog controller mode) | 0x19 => (forces analog controller mode) | ||
Line 2,176: | Line 2,176: | ||
=== Shin Megami Tensei Devil Summoner === | === Shin Megami Tensei Devil Summoner === | ||
{{boxcodelite|title=SLUS-21431<br>Extracted from {{ | {{boxcodelite|title=SLUS-21431<br>Extracted from {{ps2classic| }}|ps2configrev=17091|code= | ||
3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 C3 42 00 00 42 00 00 00 00 FF 0F 00 | ||
07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C | 07 00 00 00 50 00 02 3C 00 19 42 24 50 00 03 3C | ||
Line 2,186: | Line 2,186: | ||
=== Shin Megami Tensei Devil Summoner 2 === | === Shin Megami Tensei Devil Summoner 2 === | ||
{{boxcodelite|title=SLUS-21845<br>Extracted from {{ | {{boxcodelite|title=SLUS-21845<br>Extracted from {{ps2classic| }}|ps2configrev=17292|code= | ||
3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 8C 43 00 00 42 00 00 00 00 FF 0F 00 | ||
07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C | 07 00 00 00 59 00 02 3C 80 03 42 24 59 00 03 3C | ||
Line 2,202: | Line 2,202: | ||
=== Shin Megami Tensei Digital Devil Saga 1 === | === Shin Megami Tensei Digital Devil Saga 1 === | ||
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ | {{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classic|NPUD-20974}}|ps2configrev=17132|code= | ||
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00 | 3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00 | ||
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53 | 01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53 | ||
Line 2,215: | Line 2,215: | ||
=== Shin Megami Tensei Digital Devil Saga 2 === | === Shin Megami Tensei Digital Devil Saga 2 === | ||
{{boxcodelite|title=SLUS-21152<br>Extracted from {{ | {{boxcodelite|title=SLUS-21152<br>Extracted from {{ps2classic| }}|ps2configrev=17295|code= | ||
3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 8F 43 00 00 42 00 00 00 00 FF 0F 00 | ||
07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C | 07 00 00 00 48 00 02 3C C0 A9 42 24 48 00 03 3C | ||
Line 2,234: | Line 2,234: | ||
*Shin Megami Tensei: Lucifer's Call | *Shin Megami Tensei: Lucifer's Call | ||
<div style="float:right;"> | <div style="float:right;"> | ||
{{boxcodelite|title=SLES-53363<br>Extracted from {{ | <br> | ||
{{boxcodelite|title=SLES-53363<br>Extracted from {{ps2classic| }}|ps2configrev=17468|code= | |||
3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00 | 3D 00 00 00 3C 44 00 00 46 00 00 00 00 00 00 00 | ||
53 4C 45 53 2D 35 33 33 36 33 | 53 4C 45 53 2D 35 33 33 36 33 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classic|NPUD-20911}}|ps2configrev=16886|code= | |||
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ | |||
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00 | 3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00 | ||
53 4C 55 53 2D 32 30 39 31 31 | 53 4C 55 53 2D 32 30 39 31 31 | ||
Line 2,253: | Line 2,253: | ||
=== Shin Megami Tensei Persona 3 FES === | === Shin Megami Tensei Persona 3 FES === | ||
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ | {{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classic|NPUD-21621}}|ps2configrev=16712|code= | ||
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00 | 3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00 | ||
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00 | 00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00 | ||
Line 2,323: | Line 2,323: | ||
=== Shin Megami Tensei: Persona 4 === | === Shin Megami Tensei: Persona 4 === | ||
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ | {{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classic|NPUD-21782}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | ||
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00 | 60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00 | ||
Line 2,340: | Line 2,340: | ||
=== Shin Sangoku Musou === | === Shin Sangoku Musou === | ||
*Dynasty Warriors 2 | *Dynasty Warriors 2 | ||
{{boxcodelite|title=SLPM-62005<br>Extracted from {{ | {{boxcodelite|title=SLPM-62005<br>Extracted from {{ps2classic|NPJD-00003}}|ps2configrev=16818|code= | ||
3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00 | 3D 00 00 00 B2 41 00 00 0A 00 00 00 07 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 01 10 01 3C A4 FF 0F 00 | ||
Line 2,356: | Line 2,356: | ||
}} | }} | ||
{{boxcode|float=left | {{boxcode|float=left|title=Commands Info (SLPM-62005)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41B2 (16818) | 0x3D => 0x41B2 (16818) | ||
0x0A => 0x7 | 0x0A => 0x7 | ||
Line 2,396: | Line 2,396: | ||
=== Shin Sangoku Musou 2 === | === Shin Sangoku Musou 2 === | ||
*Dynasty Warriors 3 | *Dynasty Warriors 3 | ||
{{boxcodelite|title=SLPM-65053<br>Extracted from {{ | {{boxcodelite|title=SLPM-65053<br>Extracted from {{ps2classic|NPJD-00034}}|ps2configrev=16820|code= | ||
3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00 | 3D 00 00 00 B4 41 00 00 35 00 00 00 0B 00 00 00 | ||
01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00 | 01 00 00 00 22 5E 03 00 BC 05 00 00 10 00 00 00 | ||
Line 2,415: | Line 2,415: | ||
}} | }} | ||
{{boxcode|float=left | {{boxcode|float=left|title=Commands Info (SLPM-65053)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41B4 (16820) | 0x3D => 0x41B4 (16820) | ||
0x35 => (Enable Force Flip Field) | 0x35 => (Enable Force Flip Field) | ||
Line 2,465: | Line 2,465: | ||
=== Shin Sangoku Musou 3 === | === Shin Sangoku Musou 3 === | ||
*Dynasty Warriors 4 | *Dynasty Warriors 4 | ||
{{boxcodelite|title=SLPM-65248<br>Extracted from {{ | {{boxcodelite|title=SLPM-65248<br>Extracted from {{ps2classic| }}|ps2configrev=16807|code= | ||
3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00 | 3D 00 00 00 A7 41 00 00 35 00 00 00 0A 00 00 00 | ||
03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24 | 03 00 00 00 50 F8 1B 00 18 00 03 24 13 00 03 24 | ||
Line 2,475: | Line 2,475: | ||
=== Shin Sangoku Musou 4 === | === Shin Sangoku Musou 4 === | ||
*Dynasty Warriors 5 Empires | *Dynasty Warriors 5 Empires | ||
{{boxcodelite|title=SLPM-65890<br>Extracted from {{ | {{boxcodelite|title=SLPM-65890<br>Extracted from {{ps2classic| }}|ps2configrev=16883|code= | ||
3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00 | 3D 00 00 00 F3 41 00 00 35 00 00 00 0F 00 00 00 | ||
40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D | 40 44 11 00 74 45 11 00 00 00 00 00 53 4C 50 4D | ||
Line 2,483: | Line 2,483: | ||
=== Siren === | === Siren === | ||
<div style="float:right"> | <div style="float:right"> | ||
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ | {{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classic|NPUC-97355}}|ps2configrev=16661|code= | ||
3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00 | ||
53 43 55 53 2D 39 37 33 35 35 | 53 43 55 53 2D 39 37 33 35 35 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SCPS-15053<br>Extracted from {{ | {{boxcodelite|title=SCPS-15053<br>Extracted from {{ps2classic| }}|ps2configrev=16085|code= | ||
3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 D5 3E 00 00 19 00 00 00 00 00 00 00 | ||
53 43 50 53 2D 31 35 30 35 33 | 53 43 50 53 2D 31 35 30 35 33 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SCKA-20019<br>Extracted from {{ | {{boxcodelite|title=SCKA-20019<br>Extracted from {{ps2classic| }}|ps2configrev=16670|code= | ||
3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 1E 41 00 00 19 00 00 00 00 00 00 00 | ||
53 43 4B 41 2D 32 30 30 31 39 | 53 43 4B 41 2D 32 30 30 31 39 | ||
}}<br> | }}<br> | ||
{{boxcodelite|title=SCAJ-30003<br>Extracted from {{ | {{boxcodelite|title=SCAJ-30003<br>Extracted from {{ps2classic| }}|ps2configrev=16658|code= | ||
3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 12 41 00 00 19 00 00 00 00 00 00 00 | ||
53 43 41 4A 2D 33 30 30 30 33 | 53 43 41 4A 2D 33 30 30 30 33 | ||
Line 2,507: | Line 2,507: | ||
=== Sonic Heroes === | === Sonic Heroes === | ||
{{boxcodelite|title=SLPM-65431<br>Extracted from {{ | {{boxcodelite|title=SLPM-65431<br>Extracted from {{ps2classic| }}|ps2configrev=17085|code= | ||
3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00 | 3D 00 00 00 BD 42 00 00 0F 00 00 00 BC D3 2F 00 | ||
DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34 | DC D3 2F 00 00 00 00 00 53 4C 50 4D 2D 36 35 34 | ||
33 31 | 33 31 | ||
}} | }} | ||
=== SRS: Street Racing Syndicate === | |||
{{boxcodelite|title=SLUS-20582<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 15 00 00 00 04 00 00 00 | |||
0B 00 00 00 01 00 00 00 5D 01 00 00 68 06 00 00 | |||
14 00 00 00 00 00 00 00 0C 04 7E A8 00 00 00 00 | |||
00 00 00 00 10 40 FF FC 0C 04 7E A8 00 00 00 00 | |||
00 00 00 00 00 00 00 00 10 40 FF FB 01 00 00 00 | |||
40 55 10 00 1B 00 00 00 01 00 00 00 68 56 10 00 | |||
1C 00 00 00 | |||
}} | |||
Fixes the hang on the splash screen. Works only on the 1.03 version, because of the offset difference. A value of zero in 0x552168 is expected to avoid the hang. Because of timing issues, the game does not likely meet the condition of branch at 0x32CA90, trapping into the sceGsSyncV further on as a consequence. It does wait for a VBlank interrupt that never happens, probably. 0x0B patch delays the jump. It seems the emulator is not able to execute the 0x01 hook on the jump or branch instructions due to how the recompiler works. | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | |||
0x15 => 4 | |||
0x0B => 1 | |||
0x15D (sector) | |||
0x668 (offset -> 0xAEE68 in the image) | |||
0x14 (bytes to replace) | |||
Replaced bytes: | |||
00 00 00 00 nop | |||
A8 7E 04 0C jal 0x11FAA0 | |||
00 00 00 00 nop | |||
00 00 00 00 nop | |||
FC FF 40 10 beqz v0,0x10566C | |||
Original bytes: | |||
A8 7E 04 0C jal 0x11FAA0 | |||
00 00 00 00 nop | |||
00 00 00 00 nop | |||
00 00 00 00 nop | |||
FB FF 40 10 beqz v0,0x105668 | |||
0x01 => 0x105540 addiu sp,-0x30 -> 0x1B | |||
0x01 => 0x105668 nop (after applying the 0x0B patch) -> 0x1C | |||
</syntaxhighlight>}} | |||
=== Suikoden III === | === Suikoden III === | ||
{{boxcodelite|title=SLPM-65074<br>Extracted from {{ps2classic| }}|ps2configrev=16900|code= | |||
{{boxcodelite|title=SLPM-65074<br>Extracted from {{ | |||
3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00 | 3D 00 00 00 04 42 00 00 20 00 00 00 00 00 00 00 | ||
F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00 | F0 00 00 00 46 00 00 00 0A 00 00 00 01 00 00 00 | ||
Line 2,521: | Line 2,557: | ||
53 4C 50 4D 2D 36 35 30 37 34 | 53 4C 50 4D 2D 36 35 30 37 34 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20387<br>Extracted from {{ps2classic| }}|ps2configrev=17465|code= | |||
{{boxcodelite|title=SLUS-20387<br>Extracted from {{ | |||
3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 39 44 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00 | 01 00 00 00 84 EC 72 01 18 8E 5C 0C 00 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 33 38 37 | 00 00 00 00 53 4C 55 53 2D 32 30 33 38 37 | ||
}} | }} | ||
=== Summoner === | === Summoner === | ||
{{boxcodelite|title=SLES-82005<br>Extracted from {{ | {{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classic|NPED-00272}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35 | 00 00 00 00 53 4C 45 53 2D 38 32 30 30 35 | ||
Line 2,552: | Line 2,586: | ||
Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00. | Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00. | ||
{{boxcode|float=left|title=Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348 | {{boxcode|float=left|title=Commands Info (SLUS-21434, SLKA-25367, SLES-53746, SLES-54348, SLES-54349, SLES-54350, SLES-54351)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 2,562: | Line 2,596: | ||
=== Syphon Filter The Omega Strain === | === Syphon Filter The Omega Strain === | ||
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classic|NPUC-97264}}|ps2configrev=16415|code= | |||
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ | |||
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | 3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | ||
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | 00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | ||
Line 2,579: | Line 2,612: | ||
53 43 55 53 2D 39 37 32 36 34 | 53 43 55 53 2D 39 37 32 36 34 | ||
}} | }} | ||
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ps2classic| }}|ps2configrev=16415|code= | |||
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ | |||
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | 3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | ||
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | 00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | ||
Line 2,598: | Line 2,630: | ||
53 43 4B 41 2D 32 30 30 33 32 | 53 43 4B 41 2D 32 30 30 33 32 | ||
}} | }} | ||
Fixes texture bugs. | Fixes texture bugs. | ||
{{boxcode|float=left|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|height=300px|width=750px|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x401F (16415) | 0x3D => 0x401F (16415) | ||
0x12 => 0x5 | 0x12 => 0x5 | ||
00 00 00 00 | |||
00 00 00 00 | |||
01 00>02 00< Count | |||
31 00 99 18 -> 0x18990 | |||
32 00 B6 18 -> 0x18B60 | |||
0x0B => 0x1 | 0x0B => 0x1 | ||
0x5F5, (sector) | |||
0x28C, (offset -> 0x2FAA80 in iso) | |||
0x04, | |||
0x00000000 (nop), | |||
0x0C0DC154 (jal sub_370550) | |||
0x0A => 0xB | 0x0A => 0xB | ||
0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status | |||
0x3735FC, 0x48438000 (cfc2 v1,Status) , 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w) | |||
0x3A6FEC, 0 (nop), 0x64110000 li $s1, 0 | |||
0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00 | |||
0xFFA00, 0 (nop), 0x3C080002 lui t0,0x0002 | |||
0xFFA04, 0 (nop), 0x0228402B sltu t0,s1,t0 | |||
0xFFA08, 0 (nop), 0x15000002 bnez t0,pos_000FFA14 | |||
0xFFA0C, 0 (nop), 0x3C010054 lui at,0x0054 | |||
0xFFA10, 0 (nop), 0xAC202800 sw zero,0x2800(at) | |||
0xFFA14, 0 (nop), 0x080EA178 j pos_003A85E0 | |||
0xFFA18, 0 (nop), 0x26310001 addiu s1,0x1 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 2,646: | Line 2,678: | ||
=== Tantei Jinguuji Saburo: Innocent Black === | === Tantei Jinguuji Saburo: Innocent Black === | ||
{{boxcodelite|title=SLPM-65173<br>Extracted from {{ | {{boxcodelite|title=SLPM-65173<br>Extracted from {{ps2classic| }}|ps2configrev=17239|code= | ||
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00 | ||
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D | 0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D | ||
Line 2,653: | Line 2,685: | ||
=== Tantei Jinguuji Saburo: Kind of Blue === | === Tantei Jinguuji Saburo: Kind of Blue === | ||
{{boxcodelite|title=SLPM-65576<br>Extracted from {{ | {{boxcodelite|title=SLPM-65576<br>Extracted from {{ps2classic| }}|ps2configrev=17217|code= | ||
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00 | 3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00 | ||
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36 | 00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36 | ||
Line 2,659: | Line 2,691: | ||
=== Tenshi no Present: Marl Okoku Monogatari === | === Tenshi no Present: Marl Okoku Monogatari === | ||
{{boxcodelite|title=SLPS-20066<br>Extracted from {{ | {{boxcodelite|title=SLPS-20066<br>Extracted from {{ps2classic| }}|ps2configrev=17286|code= | ||
3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00 | 3D 00 00 00 86 43 00 00 26 00 00 00 34 BF 14 00 | ||
3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00 | 3C BF 14 00 27 00 00 00 F8 47 10 00 68 48 10 00 | ||
Line 2,666: | Line 2,698: | ||
=== The Adventures of Cookie & Cream === | === The Adventures of Cookie & Cream === | ||
{{boxcodelite|title=SLUS-20170<br>Extracted from {{ | {{boxcodelite|title=SLUS-20170<br>Extracted from {{ps2classic| }}|ps2configrev=17133|code= | ||
3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 ED 42 00 00 46 00 00 00 0A 00 00 00 | ||
02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08 | 02 00 00 00 28 3B 10 00 08 00 E0 03 C0 FF 03 08 | ||
Line 2,676: | Line 2,708: | ||
=== The King of Fighters '94 Re-Bout === | === The King of Fighters '94 Re-Bout === | ||
{{boxcodelite|title=SLPS-25449<br>Extracted from {{ | {{boxcodelite|title=SLPS-25449<br>Extracted from {{ps2classic| }}|ps2configrev=17427|code= | ||
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24 | 01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24 | ||
Line 2,683: | Line 2,715: | ||
=== The King of Fighters 2001 === | === The King of Fighters 2001 === | ||
{{boxcodelite|title=SLPS-25266<br>Extracted from {{ | {{boxcodelite|title=SLPS-25266<br>Extracted from {{ps2classic| }}|ps2configrev=17448|code= | ||
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00 | ||
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32 | 41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32 | ||
Line 2,690: | Line 2,722: | ||
=== The King of Fighters 2003 === | === The King of Fighters 2003 === | ||
{{boxcodelite|title=SLPS-25635<br>Extracted from {{ | {{boxcodelite|title=SLPS-25635<br>Extracted from {{ps2classic| }}|ps2configrev=17445|code= | ||
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35 | 00 00 00 00 53 4C 50 53 2D 32 35 36 33 35 | ||
Line 2,696: | Line 2,728: | ||
=== Tom Clancy's Ghost Recon === | === Tom Clancy's Ghost Recon === | ||
{{boxcodelite|title=SLES-51181<br>Extracted from {{ | {{boxcodelite|title=SLES-51181<br>Extracted from {{ps2classic| }}|ps2configrev=16465|code= | ||
3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 51 40 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 31 31 38 31 | 00 00 00 00 53 4C 45 53 2D 35 31 31 38 31 | ||
Line 2,702: | Line 2,734: | ||
=== Trapt === | === Trapt === | ||
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ | {{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classic|NPUD-21255}}|ps2configrev=17196|code= | ||
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00 | 3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00 | ||
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00 | 48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00 | ||
Line 2,716: | Line 2,748: | ||
=== Twisted Metal Black === | === Twisted Metal Black === | ||
{{boxcodelite|title=SCES-50360<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SCES-50360<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00 | ||
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53 | 1D 00 00 00 01 00 00 00 00 00 00 00 53 43 45 53 | ||
2D 35 30 33 36 30 | 2D 35 30 33 36 30 | ||
}} | }} | ||
{{boxcodelite|title=SCUS-97101<br>Extracted from {{ | {{boxcodelite|title=SCUS-97101<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 1C 00 00 00 01 00 00 00 | ||
1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53 | 1D 00 00 00 01 00 00 00 00 00 00 00 53 43 55 53 | ||
2D 39 37 31 30 31 | 2D 39 37 31 30 31 | ||
}} | }} | ||
=== TY the Tasmanian Tiger === | === TY the Tasmanian Tiger === | ||
Line 2,754: | Line 2,784: | ||
=== Wild Arms: The Fifth Vanguard === | === Wild Arms: The Fifth Vanguard === | ||
*Wild Arms 5 | *Wild Arms 5 | ||
{{boxcodelite|title=SCPS-15118<br>Extracted from {{ | {{boxcodelite|title=SCPS-15118<br>Extracted from {{ps2classic|NPJC00011}}|ps2configrev=17411|code= | ||
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00 | 3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00 | ||
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31 | 00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31 | ||
Line 2,769: | Line 2,799: | ||
=== World Championship Poker === | === World Championship Poker === | ||
{{boxcodelite|title=SLES-53130<br>Extracted from {{ | {{boxcodelite|title=SLES-53130<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00 | 3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30 | 00 00 00 00 53 4C 45 53 2D 35 33 31 33 30 | ||
Line 2,787: | Line 2,817: | ||
*Disaster Report | *Disaster Report | ||
*SOS: The Final Escape | *SOS: The Final Escape | ||
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ | {{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classic|NPJD00080}}|ps2configrev=17446|code= | ||
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00 | 3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00 | ||
53 4C 50 53 2D 32 35 31 31 33 | 53 4C 50 53 2D 32 35 31 31 33 | ||
Line 2,797: | Line 2,827: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
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{{Games}}{{Reverse engineering}}<noinclude> | {{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude> | ||
[[Category:Games]] | |||
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