Editing PS2 Official Configs
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Latest revision | Your text | ||
Line 1: | Line 1: | ||
__NOTOC__ | __NOTOC__ | ||
<!-- some introduction here ? --> | |||
== # == | == # == | ||
Line 17: | Line 11: | ||
=== 24: The Game === | === 24: The Game === | ||
{{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | {{boxcodelite|title=SLUS-21268<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | 3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | ||
Line 26: | Line 18: | ||
68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32 | 68 56 41 10 00 00 00 00 53 4C 55 53 2D 32 31 32 | ||
36 38 | 36 38 | ||
}} | }} | ||
{{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | {{boxcodelite|title=SCES-53358<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | 3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | ||
Line 35: | Line 27: | ||
35 38 | 35 38 | ||
}} | }} | ||
Fixes loading screen freezing caused by VU looping at ibne vi05, vi00. Problem occur when EE try to run microprogram by vcallmsr CMSAR0, right after qmtc2 a0, vf9 something seems to cause situation where data for vf9 can't be fetched that moment, and vcallmsr need to wait for it, next instruction should clear loop state on VU side by setting vi05 to 0. But that never happen because vcallmsr wait for execution. This made VU1 looping all the time at the same address, VU0 to not start, and permanent EE stall. | |||
{{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21268)|code=<syntaxhighlight lang=bash> | ||
Line 43: | Line 36: | ||
00 00 00 00 | 00 00 00 00 | ||
02 00>03 00< Count, Type 2 | 02 00>03 00< Count, Type 2 | ||
E7 00 00 00 | E7 00 00 00 < Value of TPC register | ||
45 AD 6E AA | 45 AD 6E AA < CRC (unknown) | ||
EF 02 00 00 | EF 02 00 00 | ||
02 00>03 00< Count, Type 2 | 02 00>03 00< Count, Type 2 | ||
Line 59: | Line 52: | ||
=== Akai Ito === | === Akai Ito === | ||
{{boxcodelite|title=SLPM-65732<br>Extracted from {{ | {{boxcodelite|title=SLPM-65732<br>Extracted from {{ps2classic| }}|ps2configrev=17007|code= | ||
3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 6F 42 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32 | 00 00 00 00 53 4C 50 4D 2D 36 35 37 33 32 | ||
Line 65: | Line 58: | ||
Most likely improves FMV playback. | Most likely improves FMV playback. | ||
== B == | == B == | ||
Line 122: | Line 63: | ||
=== Bloodrayne === | === Bloodrayne === | ||
{{boxcodelite|title=SLUS-20461<br>Extracted from {{ | {{boxcodelite|title=SLUS-20461<br>Extracted from {{ps2classic|NPUD-20461}}|ps2configrev=15942|code= | ||
3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00 | 3D 00 00 00 46 3E 00 00 16 00 00 00 0B 00 00 00 | ||
04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00 | 04 00 00 00 07 01 00 00 C0 02 00 00 10 00 00 00 | ||
Line 142: | Line 83: | ||
}} | }} | ||
{{boxcode|float=left|height= | {{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3E46 (15942) | 0x3D => 0x3E46 (15942) | ||
0x16 => | 0x16 => | ||
Line 212: | Line 153: | ||
=== Bloodrayne 2 === | === Bloodrayne 2 === | ||
{{boxcodelite|title=SLUS-20862<br>Extracted from {{ | {{boxcodelite|title=SLUS-20862<br>Extracted from {{ps2classic|NPUD-20862}}|ps2configrev=16189|code= | ||
3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00 | 3D 00 00 00 3D 3F 00 00 15 00 00 00 04 00 00 00 | ||
26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00 | 26 00 00 00 00 00 34 00 00 00 35 00 00 00 00 00 | ||
Line 218: | Line 159: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F3D (16189) | 0x3D => 0x3F3D (16189) | ||
0x15 => 0x4 | 0x15 => 0x4 | ||
0x26 => 0x340000, 0x350000 | 0x26 => 0x340000, 0x350000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Bully === | === Bully === | ||
*Canis Canem Edit | *Canis Canem Edit | ||
{{boxcodelite|title=SLES-53561<br>Extracted from {{ps2classic| }}|ps2configrev=16192|code= | |||
{{boxcodelite|title=SLES-53561<br>Extracted from {{ | |||
3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00 | 3D 00 00 00 40 3F 00 00 17 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 33 35 36 31 | 00 00 00 00 53 4C 45 53 2D 35 33 35 36 31 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ps2classic|NPUD-21269}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-21269<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 17 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 31 32 36 39 | 00 00 00 00 53 4C 55 53 2D 32 31 32 36 39 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21269)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
Line 266: | Line 184: | ||
{{jumptosection|current=C}} | {{jumptosection|current=C}} | ||
=== Castlevania: Curse of Darkness === | |||
{{boxcodelite|title=SLES-53755, SLUS-21168, SLKA-25328<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | |||
=== Castlevania: Curse of Darkness === | |||
{{boxcodelite|title=SLES-53755, SLUS-21168, SLKA-25328<br>Extracted from ps2_softemu.self & ps2_gxemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80 | 3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80 | ||
FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80 | FF FF FF FF 00 00 00 80 00 80 FF FF 00 00 00 80 | ||
Line 290: | Line 193: | ||
Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 300: | Line 203: | ||
=== Contra Shattered Soldier === | === Contra Shattered Soldier === | ||
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ps2classic|NPJD-00004}}|ps2configrev=16319|code= | |||
{{boxcodelite|title=SLPM-62247<br>Extracted from {{ | |||
3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00 | 3D 00 00 00 BF 3F 00 00 0A 00 00 00 12 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 10 00 01 3C A4 FF 0F 00 | ||
Line 319: | Line 221: | ||
2D 36 32 32 34 37 | 2D 36 32 32 34 37 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|title=Commands Info | |||
0x3D => 0x3FBF (16319) | 0x3D => 0x3FBF (16319) | ||
0x0A => 0x12, | 0x0A => 0x12, | ||
Line 366: | Line 249: | ||
*Naruto: Ultimate Ninja series | *Naruto: Ultimate Ninja series | ||
<div style="float:right;"> | <div style="float:right;"> | ||
{{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self | {{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self/ps2_softemu.self|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF | 3D 00 00 00 57 44 00 00 08 00 00 00 FF FF FF FF | ||
FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF | FF FF FF FF 8D 94 11 01 FC 0E 00 80 FF FF FF FF | ||
Line 403: | Line 286: | ||
=== Dark Cloud === | === Dark Cloud === | ||
{{boxcodelite|title=SCPS-15004<br>Extracted from {{ | {{boxcodelite|title=SCPS-15004<br>Extracted from {{ps2classic|NPJC00002}}|ps2configrev=16135|code= | ||
3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00 | 3D 00 00 00 07 3F 00 00 0F 00 00 00 34 93 23 00 | ||
FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00 | FF FF FF 01 09 00 00 00 01 00 00 00 B0 8E 13 00 | ||
Line 412: | Line 295: | ||
Disables shadows and improves a FPU math accuracy. | Disables shadows and improves a FPU math accuracy. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F07 (16135) | 0x3D => 0x3F07 (16135) | ||
0x0F => 0x239334, 0x1FFFFFF | 0x0F => 0x239334, 0x1FFFFFF | ||
Line 419: | Line 302: | ||
0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra | 0x27BDFFB0 addiu sp,-0x50 -> 0x03E00008 jr ra | ||
0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop | 0x7FBF0020 sq ra,0x20(sp) -> 0x00000000 nop | ||
</syntaxhighlight>}} | |||
=== Dawn of Mana === | |||
*Seiken Densetsu 4 | |||
{{boxcodelite|title=SLUS-21574, SLPM-66576<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 12 00 00 00 04 00 00 00 | |||
00 00 00 00 00 00 00 00 01 00 01 00 0C 00 DF 0D | |||
00 00 00 00 | |||
}} | |||
Fixes graphical glitches. | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | |||
0x12 => 0x4 | |||
00 00 00 00 | |||
00 00 00 00 | |||
01 00 01 00 (type 1 subcommand, number of parameters: 1) | |||
0C 00 DF 0D | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Dead Or Alive 2 Hardcore === | === Dead Or Alive 2 Hardcore === | ||
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ps2classic|NPUD-20071}}|ps2configrev=17136|code= | |||
{{boxcodelite|title=SLUS-20071<br>Extracted from {{ | |||
3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 F0 42 00 00 0A 00 00 00 01 00 00 00 | ||
EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00 | EC 06 2B 00 01 00 06 24 00 00 06 24 0B 00 00 00 | ||
Line 440: | Line 341: | ||
00 00 00 00 53 4C 55 53 2D 32 30 30 37 31 | 00 00 00 00 53 4C 55 53 2D 32 30 30 37 31 | ||
}} | }} | ||
{{boxcodelite|title=SLPS-25026<br>Extracted from {{ | {{boxcodelite|title=SLPS-25026<br>Extracted from {{ps2classic|NPJD-00011}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 09 00 00 00 01 00 00 00 | ||
6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24 | 6C 66 2B 00 80 00 08 24 01 00 06 24 80 00 08 24 | ||
Line 460: | Line 361: | ||
2D 32 35 30 32 36 | 2D 32 35 30 32 36 | ||
}} | }} | ||
*SLUS-20071: Fixes blackscreen | *SLUS-20071: Fixes blackscreen | ||
*SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function | *SLPS-25026: Block TLSDRV rpc (0x09 patch), and fix issues at IOP side (0x0B) in Tick function | ||
{{boxcode|float=left|width= | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-20071)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x42F0 (17136) | 0x3D => 0x42F0 (17136) | ||
0x0A => 0x01, | 0x0A => 0x01, | ||
Line 481: | Line 382: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|width= | {{boxcode|float=left|width=400px|title=Commands Info (SLPS-25026)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x09 => 0x1, | 0x09 => 0x1, | ||
Line 507: | Line 408: | ||
=== Deadly Strike === | === Deadly Strike === | ||
*Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai | *Simple 2000 Series Ultimate Vol. 16 - Sengoku vs. Gendai | ||
{{boxcodelite|title=SLES-52955<br>Extracted from {{ | {{boxcodelite|title=SLES-52955<br>Extracted from {{ps2classic|NPED00027}}|ps2configrev=16534|code= | ||
3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 96 40 00 00 0A 00 00 00 01 00 00 00 | ||
14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00 | 14 09 1E 00 17 37 01 3C 14 37 01 3C 00 00 00 00 | ||
Line 515: | Line 416: | ||
Fixes white lines on the screen. | Fixes white lines on the screen. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4096 (16534) | 0x3D => 0x4096 (16534) | ||
0x0A => 0x1 | 0x0A => 0x1 | ||
Line 521: | Line 422: | ||
0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714 | 0x3C013717 lui at,0x3717 -> 0x3C013714 lui at,0x3714 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Disney's Treasure Planet === | === Disney's Treasure Planet === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SCES-51176<br>Extracted from {{ | {{boxcodelite|title=SCES-51176<br>Extracted from {{ps2classic|NPED00091}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00 | 1A 1D 00 00 80 05 00 00 18 00 00 00 3C 01 01 00 | ||
Line 557: | Line 438: | ||
Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder. | Fixes the black screen at start. Patch is applied to the STREAM_D.IRX (SdlDoRMS function) file in the IOP folder. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 578: | Line 459: | ||
0D 00 06 00 break | 0D 00 06 00 break | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Doras Big Birthday Adventure === | === Doras Big Birthday Adventure === | ||
{{boxcodelite|title=SLUS-21944<br>Extracted from {{ | {{boxcodelite|title=SLUS-21944<br>Extracted from {{ps2classic|NPUD-21944}}|ps2configrev=16365|code= | ||
3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00 | 3D 00 00 00 ED 3F 00 00 0A 00 00 00 0A 00 00 00 | ||
00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00 | 00 FF 0F 00 00 00 00 00 07 00 40 14 04 FF 0F 00 | ||
Line 608: | Line 474: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3FED (16365) | 0x3D => 0x3FED (16365) | ||
0x0A => 0xA, | 0x0A => 0xA, | ||
Line 624: | Line 490: | ||
=== Dragon Force === | === Dragon Force === | ||
{{boxcodelite|title=SLPM-65778<br>Extracted from {{ | {{boxcodelite|title=SLPM-65778<br>Extracted from {{ps2classic|NPJD-00005}}|ps2configrev=16598|code= | ||
3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 D6 40 00 00 0A 00 00 00 02 00 00 00 | ||
B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00 | B4 41 10 00 1C 00 40 10 F9 FF 40 14 BC 41 10 00 | ||
Line 631: | Line 497: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x40D6 (16598) | 0x3D => 0x40D6 (16598) | ||
0x0A => 0x2, | 0x0A => 0x2, | ||
Line 640: | Line 506: | ||
0x41 => (sets some value 1, sync? - speedhack?) | 0x41 => (sets some value 1, sync? - speedhack?) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
== E == | == E == | ||
Line 663: | Line 522: | ||
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2. | Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x2F => 0x1 | 0x2F => 0x1 | ||
Line 669: | Line 528: | ||
=== Fatal Frame II === | === Fatal Frame II === | ||
{{boxcodelite|title=SLUS-20766<br>Extracted from {{ | {{boxcodelite|title=SLUS-20766<br>Extracted from {{ps2classic|NPUD-20766}}|ps2configrev=17071|code= | ||
3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 AF 42 00 00 21 00 00 00 00 00 00 00 | ||
48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00 | 48 00 00 00 02 00 00 00 9C E6 FF FF 0A 00 00 00 | ||
Line 680: | Line 539: | ||
Fix textures problems + performance improvement (0x0B patch VU microcode). | Fix textures problems + performance improvement (0x0B patch VU microcode). | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x42AF (17071) | 0x3D => 0x42AF (17071) | ||
0x21 => 0x0 | 0x21 => 0x0 | ||
Line 695: | Line 554: | ||
0x000002FF nop | 0x000002FF nop | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Fire Pro Wrestling Returns === | === Fire Pro Wrestling Returns === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | |||
{{boxcodelite|title=SLUS-21702<br>Extracted from {{ | {{boxcodelite|title=SLUS-21702<br>Extracted from {{ps2classic|NPUD21702}}|ps2configrev=16785|code= | ||
3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00 | 3D 00 00 00 91 41 00 00 42 00 00 00 00 FF 0F 00 | ||
08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C | 08 00 00 00 00 12 07 3C 00 10 E7 34 00 00 E7 8C | ||
Line 718: | Line 570: | ||
The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator. | The hook in this config is basically an equivalent of the XOR CSR function implemented in the subsequent versions of the emulator. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4191 (16785) | 0x3D => 0x4191 (16785) | ||
0x42 => | 0x42 => | ||
Line 735: | Line 587: | ||
0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00 | 0xDC820030 ld v0,0x30(a0) -> 0x0803FFC0 j 0xFFF00 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
== G == | == G == | ||
{{jumptosection|current=G}} | {{jumptosection|current=G}} | ||
=== Garou: Mark of the Wolves === | === Garou: Mark of the Wolves === | ||
{{boxcodelite|title=SLPS-25509<br>Extracted from {{ | {{boxcodelite|title=SLPS-25509<br>Extracted from {{ps2classic| }}|ps2configrev=17449|code= | ||
3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 29 44 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 35 30 39 | 00 00 00 00 53 4C 50 53 2D 32 35 35 30 39 | ||
Line 759: | Line 598: | ||
=== God Hand === | === God Hand === | ||
{{boxcodelite|title=SLES-54490<br>Extracted from {{ps2classic|NPED-00052}}|ps2configrev=16223|code= | |||
{{boxcodelite|title=SLES-54490<br>Extracted from {{ | |||
3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00 | 3D 00 00 00 5F 3F 00 00 41 00 00 00 0A 00 00 00 | ||
14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | 14 00 00 00 A0 FF 0F 00 00 00 00 00 01 00 02 3C | ||
Line 779: | Line 617: | ||
00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34 | 00 00 00 00 00 00 00 00 53 4C 45 53 2D 35 34 34 | ||
39 30 | 39 30 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ | |||
{{boxcodelite|title=SLUS-21503<br>Extracted from {{ps2classic|NPUD-21503}}|ps2configrev=15744|code= | |||
3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 80 3D 00 00 41 00 00 00 0B 00 00 00 | ||
06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00 | 06 00 00 00 54 04 00 00 C4 06 00 00 04 00 00 00 | ||
Line 790: | Line 629: | ||
00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00 | 00 00 30 2D 24 06 00 60 5F 04 00 00 B8 04 00 00 | ||
04 00 00 00 00 00 30 2D 24 06 00 60 | 04 00 00 00 00 00 30 2D 24 06 00 60 | ||
}} | }} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLES-54490)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F5F (16223) | 0x3D => 0x3F5F (16223) | ||
0x41 => (sets some value 1, sync? - speedhack?) | 0x41 => (sets some value 1, sync? - speedhack?) | ||
Line 839: | Line 657: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-21503)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D80 (15744) | 0x3D => 0x3D80 (15744) | ||
0x41 => (sets some value 1, sync? - speedhack?) | 0x41 => (sets some value 1, sync? - speedhack?) | ||
Line 862: | Line 680: | ||
0x60000624 (addiu a2, zero, 0x60) | 0x60000624 (addiu a2, zero, 0x60) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Gradius V === | === Gradius V === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br><br> | <br><br> | ||
{{boxcodelite|title= | {{boxcodelite|title=SLUS-20712<br>Extracted from {{ps2classic|NPUD-20712}}|ps2configrev=15927|code= | ||
3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 37 3E 00 00 0B 00 00 00 01 00 00 00 | ||
D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08 | D3 05 00 00 10 03 00 00 08 00 00 00 03 E0 00 08 | ||
Line 886: | Line 690: | ||
26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00 | 26 00 00 00 E0 46 30 00 44 5E 30 00 00 00 00 00 | ||
53 4C 55 53 2D 32 30 37 31 32 | 53 4C 55 53 2D 32 30 37 31 32 | ||
}} | }} | ||
</div> | </div> | ||
Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too. | Config does skip the function responsible for sync during the video playback (it does read the EE timer value every vblank). It should fix the tearing at the expense of introducing a judder. Some accuracy improvement too. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3E37 (15927) | 0x3D => 0x3E37 (15927) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 915: | Line 711: | ||
=== Grand Theft Auto - Vice City === | === Grand Theft Auto - Vice City === | ||
{{boxcodelite|title=SLUS-20552<br>Extracted from {{ | {{boxcodelite|title=SLUS-20552<br>Extracted from {{ps2classic|NPUD-20552}}|ps2configrev=16805|code= | ||
3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00 | 3D 00 00 00 A5 41 00 00 21 00 00 00 01 00 00 00 | ||
0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00 | 0A 00 00 00 0D 00 00 00 A0 FF 0F 00 00 00 00 00 | ||
Line 933: | Line 729: | ||
0x0A patch does diminish the amount of teargas particles. | 0x0A patch does diminish the amount of teargas particles. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41A5 (16805) | 0x3D => 0x41A5 (16805) | ||
0x21 => 0x1 | 0x21 => 0x1 | ||
Line 954: | Line 750: | ||
=== Grand Theft Auto III === | === Grand Theft Auto III === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
{{boxcodelite|title=SLUS-20062<br>Extracted from {{ | {{boxcodelite|title=SLUS-20062<br>Extracted from {{ps2classic|NPUD-20062}}|ps2configrev=16200|code= | ||
3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 | 3D 00 00 00 48 3F 00 00 19 00 00 00 01 00 00 00 | ||
40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 | 40 8B 34 00 0F 00 00 00 21 00 00 00 01 00 00 00 | ||
Line 988: | Line 784: | ||
00 00 00 00 53 4C 55 53 2D 32 30 30 36 32 | 00 00 00 00 53 4C 55 53 2D 32 30 30 36 32 | ||
}} | }} | ||
{{boxcodelite|title=SLES-50330<br>Extracted from {{ps2classic|NPED-00063}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLES-50330<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 90 97 34 00 | ||
10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00 | 10 00 00 00 21 00 00 00 01 00 00 00 00 00 00 00 | ||
Line 996: | Line 791: | ||
</div> | </div> | ||
{{boxcode|float=left|height=300px|title=Commands Info (SLUS-20062)|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|height= | |||
0x3D => 0x3F48 (16200) | 0x3D => 0x3F48 (16200) | ||
0x19 => ( | 0x19 => (sets some value 1) | ||
0x01 => 0x348B40, 0xF | 0x01 => 0x348B40, 0xF | ||
0x21 => 0x1 | 0x21 => 0x1 | ||
Line 1,103: | Line 897: | ||
0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop | 0x2C7414, 0x7FBF0090 (sq ra,0x90(sp)), 0x00000000 nop | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLES-50330)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
Line 1,109: | Line 903: | ||
0x21 => 0x1 | 0x21 => 0x1 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Grand Theft Auto - San Andreas === | === Grand Theft Auto - San Andreas === | ||
< | {{boxcode|float=left|title=Commands Info (SLES-52927)|code=<syntaxhighlight lang=bash> | ||
{{boxcodelite|title=SLES-52927<br>Extracted from {{ | 0x3D => 0x4060 (16480) | ||
0x0F => 0x1E45B0, 0x1E5108 | |||
0x40 => (sets some value 1) | |||
</syntaxhighlight>}} | |||
{{boxcode|float=left|title=Commands Info (SLUS-20946)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4060 (16480) | |||
0x0F => 0x1E46DC, 0x1E4AE8 | |||
0x40 => (sets some value 1) | |||
</syntaxhighlight>}} | |||
{{boxcodelite|title=SLES-52927<br>Extracted from {{ps2classic|NPED-00070}}|ps2configrev=16480|code= | |||
3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00 | 3D 00 00 00 60 40 00 00 0F 00 00 00 B0 45 1E 00 | ||
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | 08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | ||
2D 35 32 39 32 37 | 2D 35 32 39 32 37 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ps2classic|NPUD-20946}}|ps2configrev=16480|code= | |||
{{boxcodelite|title=SLUS-20946<br>Extracted from {{ | |||
3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00 | 3D 00 00 00 60 40 00 00 0F 00 00 00 DC 46 1E 00 | ||
E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53 | E8 4A 1E 00 40 00 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 30 39 34 36 | 2D 32 30 39 34 36 | ||
}} | }} | ||
{{clear}} | |||
{{boxcodelite|title=SLES-52541<br>Extracted from {{ | {{boxcodelite|title=SLES-52541<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00 | 3D 00 00 00 89 3D 00 00 0F 00 00 00 B0 45 1E 00 | ||
08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | 08 51 1E 00 40 00 00 00 00 00 00 00 53 4C 45 53 | ||
2D 35 32 35 34 31 | 2D 35 32 35 34 31 | ||
}} | }} | ||
=== Grandia III === | |||
Example of a multi-disc config. | |||
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code= | |||
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | |||
2D 32 31 33 33 34 00 02 00 | |||
}} | |||
{{boxcode|float=left|width=750px|title=Commands Info (SLUS-21334 Disc 1)|code=<syntaxhighlight lang=bash> | |||
=== Grandia III === | |||
Example of a multi-disc config. | |||
{{boxcodelite|title=SLUS-21334 Disc 1<br>Extracted from {{ | |||
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | |||
2D 32 31 33 33 34 00 02 00 | |||
}} | |||
{{boxcode|float=left|title=Commands Info (SLUS-21334)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x3EA8 (16040) | 0x3D => 0x3EA8 (16040) | ||
0x00 => 0x534C55532D3231333334 (SLUS-21334) | 0x00 => 0x534C55532D3231333334 (SLUS-21334), 0x000200 (00 - separator?, 02 - total discs, 00 - first disc) | ||
0x000200 | |||
</syntaxhighlight>}}{{clear}} | </syntaxhighlight>}}{{clear}} | ||
{{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ | {{boxcodelite|title=SLUS-21335 Disc 2<br>Extracted from {{ps2classic|NPUD-21334}}|ps2configrev=16040|code= | ||
3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | 3D 00 00 00 A8 3E 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 31 33 34 35 00 02 01 | 2D 32 31 33 34 35 00 02 01 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21335)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLUS-21335 Disc 2)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3EA8 (16040) | 0x3D => 0x3EA8 (16040) | ||
0x00 => 0x534C55532D3231333435 (SLUS-21345) | 0x00 => 0x534C55532D3231333435 (SLUS-21345), 0x000201 (00 - separator?, 02 - total discs, 01 - second disc) | ||
0x000201 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== GRIMgRiMoiRe === | === GRIMgRiMoiRe === | ||
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ps2classic|NPUD-21604}}|ps2configrev=15634|code= | |||
{{boxcodelite|title=SLUS-21604<br>Extracted from {{ | |||
3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00 | 3D 00 00 00 12 3D 00 00 15 00 00 00 04 00 00 00 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|title=Commands Info | |||
0x3D => 0x3D12 (15634) | 0x3D => 0x3D12 (15634) | ||
0x15 => 0x4 | 0x15 => 0x4 | ||
Line 1,211: | Line 966: | ||
=== Growlanser Generations === | === Growlanser Generations === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br><br> | <br><br> | ||
Line 1,224: | Line 978: | ||
Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback). | Fixes the freeze at the start of random battles. 0x2E command does fix the softlock during the intro playback (if it is not applied, pressing the "PS" button fixes the playback). | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|width=750px|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 1,236: | Line 990: | ||
0x2E => 0x172 | 0x2E => 0x172 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
== H == | == H == | ||
{{jumptosection|current=H}} | {{jumptosection|current=H}} | ||
== I == | == I == | ||
{{jumptosection|current=I}} | {{jumptosection|current=I}} | ||
== J == | |||
{{jumptosection|current=J}} | |||
== J == | |||
{{jumptosection|current=J | |||
}} | |||
=== Jak X === | === Jak X === | ||
Line 1,333: | Line 1,010: | ||
0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config. | 0x13 command does fix the hang during saving (memory card's timing related value). Purpose of the 0x24 command is unknown - it is not present in the NTSC config. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D57 (15703) | 0x3D => 0x3D57 (15703) | ||
0x24 => 0xBB80 | 0x24 => 0xBB80 | ||
Line 1,343: | Line 1,020: | ||
=== Katamari Damacy === | === Katamari Damacy === | ||
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ps2classic|NPJD-00020}}|ps2configrev=16454|code= | |||
{{boxcodelite|title=SLPS-25360<br>Extracted from {{ | |||
3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 46 40 00 00 41 00 00 00 0B 00 00 00 | ||
01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00 | 01 00 00 00 29 04 00 00 40 00 00 00 04 00 00 00 | ||
00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53 | 00 24 77 68 00 00 00 00 00 00 00 00 53 4C 50 53 | ||
2D 32 35 33 36 30 | 2D 32 35 33 36 30 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21008<br>Extracted from {{ | {{boxcodelite|title=SLUS-21008<br>Extracted from {{ps2classic|NPUD-21008}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00 | 3D 00 00 00 89 3D 00 00 41 00 00 00 0B 00 00 00 | ||
01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00 | 01 00 00 00 71 04 00 00 80 02 00 00 04 00 00 00 | ||
00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53 | 00 26 B8 D8 00 00 00 00 00 00 00 00 53 4C 55 53 | ||
2D 32 31 30 30 38 | 2D 32 31 30 30 38 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLUS-21008)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
Line 1,375: | Line 1,043: | ||
0x00000000 | 0x00000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info (SLPS-25360)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4046 (16454) | 0x3D => 0x4046 (16454) | ||
Line 1,386: | Line 1,054: | ||
0x00000000 | 0x00000000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Kessen II === | === Kessen II === | ||
{{boxcodelite|title=SLUS-20275<br>Extracted from {{ | {{boxcodelite|title=SLUS-20275<br>Extracted from {{ps2classic|NPUD-20275}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 03 00 00 00 | ||
10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00 | 10 76 00 00 BC 07 00 00 10 00 00 00 48 43 88 00 | ||
Line 1,422: | Line 1,071: | ||
Fixes spickey polygon syndrome problems for characters in cutscenes/selection/.. | Fixes spickey polygon syndrome problems for characters in cutscenes/selection/.. | ||
{{boxcode|float=left|height=300px|title=Commands Info | {{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0B => 0x3 | 0x0B => 0x3 | ||
0x7610, 0x07BC, 0x10, | 0x7610, 0x07BC, 0x10, | ||
Patched Bytes: | |||
0x00884348 00 88 43 48 cfc2 $v1, $17 (cfc2 v1,MACflag) | |||
0xAC21E54B AC 21 E5 4B cop2 (vsub.xyzw vf06, vf04, vf05) | |||
0x00808430 00 80 84 30 andi $a0, 0x8000 | |||
0x3C2BE74B 3C 2B E7 4B cop2 (vmove.xyzw, vf07, vf05) | |||
Original Bytes: | |||
0xAC21E54B AC 21 E5 4B cop2 (vsub.xyzw vf06, vf04, vf05) | |||
0x00808430 00 80 84 30 andi $a0, 0x8000 | |||
0x3C2BE74B 3C 2B E7 4B cop2 (vmove.xyzw, vf07, vf05) | |||
0x00884348 00 88 43 48 cfc2 $v1, $17 (cfc2 v1,MACflag) | |||
0x7664, 0x0510, 0x0C, | 0x7664, 0x0510, 0x0C, | ||
Patched Bytes: | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
Original Bytes: | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0x7664, 0x06C8, 0x0C, | 0x7664, 0x06C8, 0x0C, | ||
Patched Bytes: | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
Original Bytes: | |||
0xBE03684A BE 03 68 4A cop2 (vrsqrt Q, vf00w, vf08x) | |||
0x9C10C04B 9C 10 C0 4B cop2 (vmulq.xyz vf02,vf02,Q) | |||
0xDC18C04B DC 18 C0 4B cop2 (vmulq.xyz vf03,vf03,Q) | |||
</syntaxhighlight>}} | |||
=== Kingdom Hearts II === | |||
{{boxcodelite|title=SLUS-21005<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 26 00 00 00 B0 7C 1D 00 | |||
FC 85 1D 00 00 00 00 00 | |||
}} | |||
Fixes Hostile Program Boss issue. | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
0x3D => 4457 (17495) | |||
0x26 => 0x1D7CB0, 0x1D85FC | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 1,460: | Line 1,122: | ||
=== La Pucelle: Tactics === | === La Pucelle: Tactics === | ||
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ps2classic|NPUD-20847}}|ps2configrev=16347|code= | |||
{{boxcodelite|title=SLUS-20847<br>Extracted from {{ | |||
3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | 3D 00 00 00 DB 3F 00 00 0A 00 00 00 0B 00 00 00 | ||
40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00 | 40 FA 0F 00 00 00 00 00 0C 01 0A 3C 44 FA 0F 00 | ||
Line 1,474: | Line 1,135: | ||
34 37 | 34 37 | ||
}} | }} | ||
Fixes blackscreen | Fixes blackscreen | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3FDB (16347) | 0x3D => 0x3FDB (16347) | ||
0x0A => 0xB | 0x0A => 0xB | ||
Line 1,509: | Line 1,156: | ||
== M == | == M == | ||
{{jumptosection|current=M}} | {{jumptosection|current=M}} | ||
=== Mana Khemia 2: Fall of Alchemy === | === Mana Khemia 2: Fall of Alchemy === | ||
{{boxcodelite|title=SLPM-55114<br>Extracted from {{ | {{boxcodelite|title=SLPM-55114<br>Extracted from {{ps2classic|NPJD-00040}}|ps2configrev=16792|code= | ||
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | 3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | ||
04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31 | 04 00 00 00 00 00 00 00 53 4C 50 4D 2D 35 35 31 | ||
Line 1,533: | Line 1,166: | ||
Fixes blackscreen, additionally to GX config this one use 0x15 command | Fixes blackscreen, additionally to GX config this one use 0x15 command | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4198 (16792) | 0x3D => 0x4198 (16792) | ||
0x1B => (sets some value 1) | 0x1B => (sets some value 1) | ||
Line 1,540: | Line 1,173: | ||
=== Manhunt === | === Manhunt === | ||
{{boxcodelite|title=SLES-52023<br>Extracted from {{ps2classic| }}|ps2configrev=16267|code= | |||
{{boxcodelite|title=SLES-52023<br>Extracted from {{ | |||
3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00 | 3D 00 00 00 8B 3F 00 00 0A 00 00 00 10 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | ||
Line 1,557: | Line 1,189: | ||
00 00 00 00 53 4C 45 53 2D 35 32 30 32 33 | 00 00 00 00 53 4C 45 53 2D 35 32 30 32 33 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ps2classic|NPUD-20827}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLUS-20827<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 0F 00 00 00 | ||
A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | A0 FF 0F 00 00 00 00 00 2D 68 A0 00 A4 FF 0F 00 | ||
Line 1,576: | Line 1,207: | ||
2D 32 30 38 32 37 | 2D 32 30 38 32 37 | ||
}} | }} | ||
Fixes graphical issues | Fixes graphical issues | ||
{{boxcode|float=left|height= | {{boxcode|float=left|height=300px|title=Commands Info (SLUS-20827)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0A => 0x0F | 0x0A => 0x0F | ||
Line 1,620: | Line 1,251: | ||
=== Mark Davis Pro Bass Challenge === | === Mark Davis Pro Bass Challenge === | ||
{{boxcodelite|title=SLUS-20646<br>Extracted from {{ | {{boxcodelite|title=SLUS-20646<br>Extracted from {{ps2classic| }}|ps2configrev=17130|code= | ||
3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00 | 3D 00 00 00 EA 42 00 00 48 00 00 00 01 00 00 00 | ||
A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36 | A0 86 01 00 00 00 00 00 53 4C 55 53 2D 32 30 36 | ||
Line 1,627: | Line 1,258: | ||
=== Marvel Nemesis: Rise of the Imperfects === | === Marvel Nemesis: Rise of the Imperfects === | ||
{{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code= | {{boxcodelite|title=SLES-53585<br>Extracted from ps2_gxemu.self|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | 3D 00 00 00 57 44 00 00 12 00 00 00 0D 00 00 00 | ||
Line 1,637: | Line 1,265: | ||
C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35 | C0 8F 55 10 00 00 00 00 53 4C 45 53 2D 35 33 35 | ||
38 35 | 38 35 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | {{boxcodelite|title=SLUS-21281<br>Extracted from ps2_gxemu.self & ps2_softemu.self|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00 | 3D 00 00 00 57 44 00 00 12 00 00 00 09 00 00 00 | ||
Line 1,645: | Line 1,274: | ||
38 31 | 38 31 | ||
}} | }} | ||
Fixes loading/crash, game still unplayable due to other issues. | |||
{{boxcode|float=left| | |||
{{boxcode|float=left|width=400px|title=Commands Info (SLES-53585)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x12 => 0x0D | 0x12 => 0x0D | ||
Line 1,665: | Line 1,294: | ||
C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall) | C0 8F 55 10 0x558fc0 (EE memory offset with problematic stall) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
{{boxcode|float=left| | {{boxcode|float=left|width=400px|title=Commands Info (SLUS-21281)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x12 => 0x09 | 0x12 => 0x09 | ||
Line 1,679: | Line 1,308: | ||
08 87 55 10 0x558708 (EE memory offset with problematic stall) | 08 87 55 10 0x558708 (EE memory offset with problematic stall) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Max Payne === | === Max Payne === | ||
{{boxcodelite|title=SLES-50325<br>Extracted from {{ps2classic|NPED00145}}|ps2configrev=15753|code= | |||
{{boxcodelite|title=SLES-50325<br>Extracted from {{ | |||
3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00 | 3D 00 00 00 89 3D 00 00 01 00 00 00 F4 E9 52 00 | ||
03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00 | 03 00 00 00 01 00 00 00 78 EB 52 00 02 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 30 33 32 35 | 00 00 00 00 53 4C 45 53 2D 35 30 33 32 35 | ||
}} | }} | ||
Fixes hang on the first cut scene. | Fixes hang on the first cut scene. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF) | 0x01 => 0x52E9F4 daddu a1,v0,zero -> 0x03 (applies to MAIN_P.RUN ELF) | ||
Line 1,704: | Line 1,325: | ||
=== Medal of Honor: European Assault === | === Medal of Honor: European Assault === | ||
{{boxcodelite|title=SLES-53332<br>Extracted from {{ | {{boxcodelite|title=SLES-53332<br>Extracted from {{ps2classic|NPED00104}}|ps2configrev=16545|code= | ||
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 | 3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 | ||
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 | 1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 | ||
Line 1,710: | Line 1,331: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x40A1 (16545) | 0x3D => 0x40A1 (16545) | ||
0x1C => 0x1 (enables multitap for controller port 1 only) | 0x1C => 0x1 (enables multitap for controller port 1 only) | ||
0x1D => 0x1 (sets multitap to controller port 1) | 0x1D => 0x1 (sets multitap to controller port 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Metal Slug 3 === | === Metal Slug 3 === | ||
{{boxcodelite|title=SLPS-25209<br>Extracted from {{ | {{boxcodelite|title=SLPS-25209<br>Extracted from {{ps2classic| }}|ps2configrev=17330|code= | ||
3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 B2 43 00 00 21 00 00 00 00 00 00 00 | ||
46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00 | 46 00 00 00 20 00 00 00 00 00 00 00 E6 00 00 00 | ||
Line 1,733: | Line 1,345: | ||
=== Metal Slug Complete === | === Metal Slug Complete === | ||
{{boxcodelite|title=SLPS-25762<br>Extracted from {{ | {{boxcodelite|title=SLPS-25762<br>Extracted from {{ps2classic| }}|ps2configrev=17340|code= | ||
3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 BC 43 00 00 21 00 00 00 00 00 00 00 | ||
0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53 | 0C 00 00 00 00 08 01 00 00 00 00 00 53 4C 50 53 | ||
Line 1,740: | Line 1,352: | ||
=== MX vs ATV Untamed === | === MX vs ATV Untamed === | ||
{{boxcodelite|title=SLUS-21701<br>Extracted from {{ | {{boxcodelite|title=SLUS-21701<br>Extracted from {{ps2classic| }}|ps2configrev=17381|code= | ||
3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 E5 43 00 00 0A 00 00 00 02 00 00 00 | ||
98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00 | 98 9D 1A 00 FF D9 DB 4B 00 90 4E 48 9C 9D 1A 00 | ||
Line 1,749: | Line 1,361: | ||
COP2 rearrangement patch. Fixes graphical glitches. | COP2 rearrangement patch. Fixes graphical glitches. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x43E5 (17381) | 0x3D => 0x43E5 (17381) | ||
0x0A => 0x2 | 0x0A => 0x2 | ||
Line 1,759: | Line 1,371: | ||
=== Mystic Heroes === | === Mystic Heroes === | ||
{{boxcodelite|title=SLUS-20521<br>Extracted from {{ | {{boxcodelite|title=SLUS-20521<br>Extracted from {{ps2classic| }}|ps2configrev=16845|code= | ||
3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00 | 3D 00 00 00 CD 41 00 00 1D 00 00 00 02 00 00 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 35 32 31 | 00 00 00 00 53 4C 55 53 2D 32 30 35 32 31 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41CD (16845) | 0x3D => 0x41CD (16845) | ||
0x1D => 0x2 (sets multitap to controller port 2) | 0x1D => 0x2 (sets multitap to controller port 2) | ||
Line 1,773: | Line 1,385: | ||
=== NeoGeo Battle Coliseum === | === NeoGeo Battle Coliseum === | ||
{{boxcodelite|title=SLPS-25558<br>Extracted from {{ | {{boxcodelite|title=SLPS-25558<br>Extracted from {{ps2classic| }}|ps2configrev=17380|code= | ||
3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00 | 3D 00 00 00 E4 43 00 00 02 00 00 00 70 17 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 35 35 38 | 00 00 00 00 53 4C 50 53 2D 32 35 35 35 38 | ||
Line 1,795: | Line 1,407: | ||
VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs. | VU patch fixes graphical issues and freezing. Command 0x14 is related to the VU1 translator. Moreover, it does not exist in the MTX Mototrax configs. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 1,804: | Line 1,416: | ||
0x14 => (sets something 1) | 0x14 => (sets something 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
== O == | == O == | ||
Line 1,818: | Line 1,423: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-21577<br>Extracted from {{ | {{boxcodelite|title=SLUS-21577<br>Extracted from {{ps2classic|NPUD-21577}}|ps2configrev=15632|code= | ||
3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00 | 3D 00 00 00 10 3D 00 00 0B 00 00 00 02 00 00 00 | ||
52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C | 52 04 00 00 F8 03 00 00 04 00 00 00 2D 02 49 0C | ||
Line 1,828: | Line 1,433: | ||
Patch is related to the load/write operations of save files. | Patch is related to the load/write operations of save files. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D10 (15632) | 0x3D => 0x3D10 (15632) | ||
0x0B => 0x2 | 0x0B => 0x2 | ||
Line 1,851: | Line 1,456: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br><br> | <br><br> | ||
{{boxcodelite|title=SLUS-20064 | {{boxcodelite|title=SLUS-20064|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00 | 3D 00 00 00 57 44 00 00 09 00 00 00 01 00 00 00 | ||
C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00 | C8 F3 1C 00 FF FF 00 41 00 00 43 AC 00 00 00 00 | ||
Line 1,861: | Line 1,466: | ||
Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch. | Fixes the hang after the intro. Game hangs on the loop, because the EE pipeline is not correctly emulated. On the real hardware the code does exit from the loop eventually and the D_PCR write will be completed after passing the branch. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x09 => 0x1 | 0x09 => 0x1 | ||
Line 1,873: | Line 1,478: | ||
=== Phantasy Star Complete Collection === | === Phantasy Star Complete Collection === | ||
{{boxcodelite|title=SLPM-62775<br>Extracted from {{ | {{boxcodelite|title=SLPM-62775<br>Extracted from {{ps2classic|NPJD-00028}}|ps2configrev=16824|code= | ||
3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00 | 3D 00 00 00 B8 41 00 00 45 00 00 00 00 00 00 00 | ||
53 4C 50 4D 2D 36 32 37 37 35 | 53 4C 50 4D 2D 36 32 37 37 35 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41B8 (16824) | 0x3D => 0x41B8 (16824) | ||
0x45 => (sets some value 1) | 0x45 => (sets some value 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Primal === | === Primal === | ||
{{boxcodelite|title=SCUS-97142<br>Extracted from {{ | {{boxcodelite|title=SCUS-97142<br>Extracted from {{ps2classic|NPUC-97142}}|ps2configrev=15717|code= | ||
3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00 | 3D 00 00 00 65 3D 00 00 12 00 00 00 0D 00 00 00 | ||
00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00 | 00 00 00 04 00 00 00 00 02 00 03 00 5F 01 00 00 | ||
Line 1,902: | Line 1,500: | ||
Same issue as 24 The game described in Custom Configs, fixes loading screen freezing | Same issue as 24 The game described in Custom Configs, fixes loading screen freezing | ||
{{boxcode|float=left|height=300px|title=Commands Info | {{boxcode|float=left|height=300px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D65 (15717) | 0x3D => 0x3D65 (15717) | ||
0x12 => 0x0D, (fixes freezing) | 0x12 => 0x0D, (fixes freezing) | ||
Line 1,918: | Line 1,516: | ||
60 9B 39 10 -> 0x399B60 ctc2 $zero, $5 | 60 9B 39 10 -> 0x399B60 ctc2 $zero, $5 | ||
18 9C 39 10 -> 0x399C18 ctc2 $zero, $5 | 18 9C 39 10 -> 0x399C18 ctc2 $zero, $5 | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
0x747, (disc sector) | 0x747, (disc sector) | ||
0x46C, (offset -> 0x3A3C60) | 0x46C, (offset -> 0x3A3C60 - this patch is for VU microprogram (.vutext) on disc, fix rare SPS | ||
0x04, | 0x04, | ||
0x8000033c nop | 0x8000033c nop | ||
Line 1,930: | Line 1,527: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-21120<br>Extracted from {{ | {{boxcodelite|title=SLUS-21120<br>Extracted from {{ps2classic|NPUD-21120}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00 | 12 01 00 00 58 00 00 00 04 00 00 00 00 00 00 00 | ||
Line 1,940: | Line 1,537: | ||
0x0B command does not use the 0xC offset correction. | 0x0B command does not use the 0xC offset correction. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 1,959: | Line 1,556: | ||
=== Rayman Arena === | === Rayman Arena === | ||
{{boxcodelite|title=SLUS-20272<br>Extracted from {{ | {{boxcodelite|title=SLUS-20272<br>Extracted from {{ps2classic|NPUD-20272}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | 3D 00 00 00 89 3D 00 00 12 00 00 00 11 00 00 00 | ||
00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | 00 00 00 04 00 00 00 00 02 00 04 00 00 00 00 00 | ||
Line 1,969: | Line 1,566: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x12 => 0x11 | 0x12 => 0x11 | ||
Line 1,992: | Line 1,589: | ||
=== Raw Danger! === | === Raw Danger! === | ||
{{boxcodelite|title=SLPS-25606<br>Extracted from {{ | {{boxcodelite|title=SLPS-25606<br>Extracted from {{ps2classic|NPJD-00079}}|ps2configrev=17447|code= | ||
3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00 | 3D 00 00 00 27 44 00 00 46 00 00 00 41 00 00 00 | ||
0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C | 0A 00 00 00 02 00 00 00 94 E0 11 00 04 68 06 0C | ||
Line 2,002: | Line 1,599: | ||
=== Red Faction 2 === | === Red Faction 2 === | ||
{{boxcodelite|title=SLUS-20442<br>Extracted from {{ | {{boxcodelite|title=SLUS-20442<br>Extracted from {{ps2classic|NPUD-20442}}|ps2configrev=16194|code= | ||
3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00 | 3D 00 00 00 42 3F 00 00 19 00 00 00 00 00 00 00 | ||
53 4C 55 53 2D 32 30 34 34 32 | 53 4C 55 53 2D 32 30 34 34 32 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3F42 (16194) | 0x3D => 0x3F42 (16194) | ||
0x19 => ( | 0x19 => (sets some value 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Rumble Racing === | === Rumble Racing === | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
Line 2,044: | Line 1,626: | ||
Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder. | Fixes the black screen after PlayStation 2 logo. Patch is applied to the AUDIO.IRX file in MODULES folder. | ||
{{boxcode|float=left| | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x5744 (17495) | 0x3D => 0x5744 (17495) | ||
0x0B => 0x1 | 0x0B => 0x1 | ||
Line 2,075: | Line 1,657: | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-20471<br>Extracted from {{ | {{boxcodelite|title=SLUS-20471<br>Extracted from {{ps2classic|NPUD-20471}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00 | 3D 00 00 00 89 3D 00 00 0E 00 00 00 A8 7D 14 00 | ||
00 00 00 00 53 4C 55 53 2D 32 30 34 37 31 | 00 00 00 00 53 4C 55 53 2D 32 30 34 37 31 | ||
Line 2,083: | Line 1,665: | ||
Fixes hard crash at start when leaving the place | Fixes hard crash at start when leaving the place | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0E => 0x147DA8 sub.s f12,f20,f12 | 0x0E => 0x147DA8 sub.s f12,f20,f12 | ||
Line 2,092: | Line 1,674: | ||
=== Samurai Warriors 2 === | === Samurai Warriors 2 === | ||
{{boxcodelite|title=SLES-54340<br>Extracted from {{ | {{boxcodelite|title=SLES-54340<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00 | 3D 00 00 00 89 3D 00 00 11 00 00 00 40 01 00 00 | ||
11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00 | 11 00 00 00 68 03 00 00 11 00 00 00 70 05 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 34 33 34 30 | 00 00 00 00 53 4C 45 53 2D 35 34 33 34 30 | ||
}} | }} | ||
=== Shin Megami Tensei Digital Devil Saga 1 === | === Shin Megami Tensei Digital Devil Saga 1 === | ||
{{boxcodelite|title=SLUS-20974<br>Extracted from {{ | {{boxcodelite|title=SLUS-20974<br>Extracted from {{ps2classic|NPUD-20974}}|ps2configrev=17132|code= | ||
3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00 | 3D 00 00 00 EC 42 00 00 46 00 00 00 48 00 00 00 | ||
01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53 | 01 00 00 00 90 D0 03 00 00 00 00 00 53 4C 55 53 | ||
Line 2,208: | Line 1,687: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | Fixes screen shakes/framerate cracks | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x42EC (17132) | 0x3D => 0x42EC (17132) | ||
0x46 => (enable L2H Improvement) | 0x46 => (enable L2H Improvement) | ||
0x48 => 0x1, 0x3D090 | 0x48 => 0x1, 0x3D090 (VSYNC Delay: No-IPU Aggressive (250000)) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Shin Megami Tensei: Nocturne === | === Shin Megami Tensei: Nocturne === | ||
*Shin Megami Tensei: Lucifer's Call | *Shin Megami Tensei: Lucifer's Call | ||
<div style="float:right;"> | <div style="float:right;"> | ||
<br> | <br> | ||
{{boxcodelite|title=SLUS-20911<br>Extracted from {{ | {{boxcodelite|title=SLUS-20911<br>Extracted from {{ps2classic|NPUD-20911}}|ps2configrev=16886|code= | ||
3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00 | 3D 00 00 00 F6 41 00 00 46 00 00 00 00 00 00 00 | ||
53 4C 55 53 2D 32 30 39 31 31 | 53 4C 55 53 2D 32 30 39 31 31 | ||
Line 2,247: | Line 1,707: | ||
Fixes screen shakes/flickers (and much more importantly, game crashes) | Fixes screen shakes/flickers (and much more importantly, game crashes) | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x41F6 (16886) | 0x3D => 0x41F6 (16886) | ||
0x46 => (enable L2H Improvement) | 0x46 => (enable L2H Improvement) | ||
Line 2,253: | Line 1,713: | ||
=== Shin Megami Tensei Persona 3 FES === | === Shin Megami Tensei Persona 3 FES === | ||
{{boxcodelite|title=SLUS-21621<br>Extracted from {{ | {{boxcodelite|title=SLUS-21621<br>Extracted from {{ps2classic|NPUD-21621}}|ps2configrev=16712|code= | ||
3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00 | 3D 00 00 00 48 41 00 00 0A 00 00 00 20 00 00 00 | ||
00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00 | 00 FA 0F 00 00 00 00 00 E0 00 A4 8F 04 FA 0F 00 | ||
Line 2,283: | Line 1,743: | ||
}} | }} | ||
{{boxcode|float=left|height=400px|title=Commands Info | {{boxcode|float=left|height=400px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4148 (16712) | 0x3D => 0x4148 (16712) | ||
0x0A => 0x20 | 0x0A => 0x20 | ||
Line 2,323: | Line 1,783: | ||
=== Shin Megami Tensei: Persona 4 === | === Shin Megami Tensei: Persona 4 === | ||
{{boxcodelite|title=SLUS-21782<br>Extracted from {{ | {{boxcodelite|title=SLUS-21782<br>Extracted from {{ps2classic|NPUD-21782}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0A 00 00 00 01 00 00 00 | ||
60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00 | 60 9C 18 00 80 3F 02 3C 7F 3F 02 3C 00 00 00 00 | ||
Line 2,331: | Line 1,791: | ||
Dungeon name in the corner is glitched (shows black bar). | Dungeon name in the corner is glitched (shows black bar). | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x0A => 0x1 | 0x0A => 0x1 | ||
Line 2,338: | Line 1,798: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== | === Siren === | ||
{{boxcodelite|title=SCUS-97355<br>Extracted from {{ps2classic|NPUC-97355}}|ps2configrev=16661|code= | |||
{{boxcodelite|title= | 3D 00 00 00 15 41 00 00 19 00 00 00 00 00 00 00 | ||
3D 00 00 00 | 53 43 55 53 2D 39 37 33 35 35 | ||
53 | |||
}} | }} | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
{{boxcode|float=left|title=Commands Info | |||
0x3D => 0x4115 (16661) | 0x3D => 0x4115 (16661) | ||
0x19 => ( | 0x19 => (sets some value 1) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Summoner === | === Summoner === | ||
{{boxcodelite|title=SLES-82005<br>Extracted from {{ | {{boxcodelite|title=SLES-82005<br>Extracted from {{ps2classic|NPED-00272}}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 2C 00 00 00 01 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 38 32 30 30 35 | 00 00 00 00 53 4C 45 53 2D 38 32 30 30 35 | ||
Line 2,537: | Line 1,817: | ||
Fixes blackscreen | Fixes blackscreen | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x2C => 0x1 | 0x2C => 0x1 | ||
Line 2,543: | Line 1,823: | ||
=== Superman Returns === | === Superman Returns === | ||
{{boxcodelite|title=Various <br>Extracted from ps2_gxemu.self|ps2configrev=17495|code= | |||
{{boxcodelite|title= | |||
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00 | 3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 00 | ||
00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00 | 00 00 00 FE 00 00 00 00 00 00 00 2C 00 00 00 00 | ||
Line 2,552: | Line 1,831: | ||
Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00. | Fixes the SPS issues by replacing all fsand mnemonics with iaddiu vi00. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|width=750px|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x08 => | 0x08 => | ||
Line 2,562: | Line 1,841: | ||
=== Syphon Filter The Omega Strain === | === Syphon Filter The Omega Strain === | ||
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ps2classic|NPUC-97264}}|ps2configrev=16415|code= | |||
{{boxcodelite|title=SCUS-97264<br>Extracted from {{ | |||
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | 3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | ||
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | 00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | ||
Line 2,579: | Line 1,857: | ||
53 43 55 53 2D 39 37 32 36 34 | 53 43 55 53 2D 39 37 32 36 34 | ||
}} | }} | ||
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ps2classic| }}|ps2configrev=16415|code= | |||
{{boxcodelite|title=SCKA-20032<br>Extracted from {{ | |||
3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | 3D 00 00 00 1F 40 00 00 12 00 00 00 05 00 00 00 | ||
00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | 00 00 00 00 00 00 00 00 01 00 02 00 31 00 99 18 | ||
Line 2,598: | Line 1,875: | ||
53 43 4B 41 2D 32 30 30 33 32 | 53 43 4B 41 2D 32 30 30 33 32 | ||
}} | }} | ||
Fixes texture bugs. | Fixes texture bugs. | ||
{{boxcode|float=left|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|height=300px|width=750px|title=Commands Info (SCUS-97264)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x401F (16415) | 0x3D => 0x401F (16415) | ||
0x12 => 0x5 | 0x12 => 0x5 | ||
00 00 00 00 | |||
00 00 00 00 | |||
01 00>02 00< Count | |||
31 00 99 18 -> 0x18990 | |||
32 00 B6 18 -> 0x18B60 | |||
0x0B => 0x1 | 0x0B => 0x1 | ||
0x5F5, (sector) | |||
0x28C, (offset -> 0x2FAA80 in iso) | |||
0x04, | |||
0x00000000 (nop), | |||
0x0C0DC154 (jal sub_370550) | |||
0x0A => 0xB | 0x0A => 0xB | ||
0x3735F8, 0x4B06521B (cop2 vmulw.x vf08,vf10,vf06w), 0x48438000 cfc2 v1,Status | |||
0x3735FC, 0x48438000 (cfc2 v1,Status) , 0x4B06521B cop2 (vmulw.x vf08,vf10,vf06w) | |||
0x3A6FEC, 0 (nop), 0x64110000 li $s1, 0 | |||
0x3A6FF8, 0x0C0EA178 (jal pos_003A85E0), 0x0c03FE80 jal pos_000FFA00 | |||
0xFFA00, 0 (nop), 0x3C080002 lui t0,0x0002 | |||
0xFFA04, 0 (nop), 0x0228402B sltu t0,s1,t0 | |||
0xFFA08, 0 (nop), 0x15000002 bnez t0,pos_000FFA14 | |||
0xFFA0C, 0 (nop), 0x3C010054 lui at,0x0054 | |||
0xFFA10, 0 (nop), 0xAC202800 sw zero,0x2800(at) | |||
0xFFA14, 0 (nop), 0x080EA178 j pos_003A85E0 | |||
0xFFA18, 0 (nop), 0x26310001 addiu s1,0x1 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 2,640: | Line 1,917: | ||
Fixes the in-game freezes. | Fixes the in-game freezes. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 4457 (17495) | 0x3D => 4457 (17495) | ||
0x0F => 0x1C4890, 0x1C4940 | 0x0F => 0x1C4890, 0x1C4940 | ||
Line 2,646: | Line 1,923: | ||
=== Tantei Jinguuji Saburo: Innocent Black === | === Tantei Jinguuji Saburo: Innocent Black === | ||
{{boxcodelite|title=SLPM-65173<br>Extracted from {{ | {{boxcodelite|title=SLPM-65173<br>Extracted from {{ps2classic| }}|ps2configrev=17239|code= | ||
3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 57 43 00 00 21 00 00 00 00 00 00 00 | ||
0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D | 0C 00 00 00 00 00 00 00 00 00 00 00 53 4C 50 4D | ||
Line 2,653: | Line 1,930: | ||
=== Tantei Jinguuji Saburo: Kind of Blue === | === Tantei Jinguuji Saburo: Kind of Blue === | ||
{{boxcodelite|title=SLPM-65576<br>Extracted from {{ | {{boxcodelite|title=SLPM-65576<br>Extracted from {{ps2classic| }}|ps2configrev=17217|code= | ||
3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00 | 3D 00 00 00 41 43 00 00 0C 00 00 00 00 04 01 00 | ||
00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36 | 00 00 00 00 53 4C 50 4D 2D 36 35 35 37 36 | ||
}} | }} | ||
=== The King of Fighters '94 Re-Bout === | === The King of Fighters '94 Re-Bout === | ||
{{boxcodelite|title=SLPS-25449<br>Extracted from {{ | {{boxcodelite|title=SLPS-25449<br>Extracted from {{ps2classic| }}|ps2configrev=17427|code= | ||
3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00 | 3D 00 00 00 13 44 00 00 46 00 00 00 0A 00 00 00 | ||
01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24 | 01 00 00 00 D4 B8 36 00 C0 01 07 24 B0 01 07 24 | ||
Line 2,683: | Line 1,943: | ||
=== The King of Fighters 2001 === | === The King of Fighters 2001 === | ||
{{boxcodelite|title=SLPS-25266<br>Extracted from {{ | {{boxcodelite|title=SLPS-25266<br>Extracted from {{ps2classic| }}|ps2configrev=17448|code= | ||
3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 28 44 00 00 21 00 00 00 00 00 00 00 | ||
41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32 | 41 00 00 00 00 00 00 00 53 4C 50 53 2D 32 35 32 | ||
Line 2,690: | Line 1,950: | ||
=== The King of Fighters 2003 === | === The King of Fighters 2003 === | ||
{{boxcodelite|title=SLPS-25635<br>Extracted from {{ | {{boxcodelite|title=SLPS-25635<br>Extracted from {{ps2classic| }}|ps2configrev=17445|code= | ||
3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00 | 3D 00 00 00 25 44 00 00 21 00 00 00 00 00 00 00 | ||
00 00 00 00 53 4C 50 53 2D 32 35 36 33 35 | 00 00 00 00 53 4C 50 53 2D 32 35 36 33 35 | ||
}} | }} | ||
=== Trapt === | === Trapt === | ||
{{boxcodelite|title=SLUS-21255<br>Extracted from {{ | {{boxcodelite|title=SLUS-21255<br>Extracted from {{ps2classic|NPUD-21255}}|ps2configrev=17196|code= | ||
3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00 | 3D 00 00 00 2C 43 00 00 46 00 00 00 49 00 00 00 | ||
48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00 | 48 00 00 00 01 00 00 00 20 4E 00 00 00 00 00 00 | ||
Line 2,708: | Line 1,962: | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x432C (17196) | 0x3D => 0x432C (17196) | ||
0x46 => (enable L2H Improvement) | 0x46 => (enable L2H Improvement) | ||
Line 2,714: | Line 1,968: | ||
0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000)) | 0x48 => 0x1, 0x4E20 (VSYNC Delay: No-IPU Conservative (20000)) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== TY the Tasmanian Tiger === | === TY the Tasmanian Tiger === | ||
Line 2,738: | Line 1,977: | ||
Fix graphical glitches, and fix locks up once you're given control. | Fix graphical glitches, and fix locks up once you're given control. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x3D89 (15753) | 0x3D => 0x3D89 (15753) | ||
0x07 => 0x8 (XGKICK delay by 8 cycles) | 0x07 => 0x8 (XGKICK delay by 8 cycles) | ||
Line 2,754: | Line 1,993: | ||
=== Wild Arms: The Fifth Vanguard === | === Wild Arms: The Fifth Vanguard === | ||
*Wild Arms 5 | *Wild Arms 5 | ||
{{boxcodelite|title=SCPS-15118<br>Extracted from {{ | {{boxcodelite|title=SCPS-15118<br>Extracted from {{ps2classic|NPJC00011}}|ps2configrev=17411|code= | ||
3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00 | 3D 00 00 00 03 44 00 00 41 00 00 00 4D 00 00 00 | ||
00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31 | 00 00 80 3F 00 00 00 00 53 43 50 53 2D 31 35 31 | ||
Line 2,762: | Line 2,001: | ||
First config with the 0x4D command. | First config with the 0x4D command. | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4403 (17411) | 0x3D => 0x4403 (17411) | ||
0x41 => (sets some value 1) | 0x41 => (sets some value 1) | ||
Line 2,769: | Line 2,008: | ||
=== World Championship Poker === | === World Championship Poker === | ||
{{boxcodelite|title=SLES-53130<br>Extracted from {{ | {{boxcodelite|title=SLES-53130<br>Extracted from {{ps2classic| }}|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00 | 3D 00 00 00 89 3D 00 00 15 00 00 00 02 00 00 00 | ||
00 00 00 00 53 4C 45 53 2D 35 33 31 33 30 | 00 00 00 00 53 4C 45 53 2D 35 33 31 33 30 | ||
Line 2,787: | Line 2,026: | ||
*Disaster Report | *Disaster Report | ||
*SOS: The Final Escape | *SOS: The Final Escape | ||
{{boxcodelite|title=SLPS-25113<br>Extracted from {{ | {{boxcodelite|title=SLPS-25113<br>Extracted from {{ps2classic|NPJD00080}}|ps2configrev=17446|code= | ||
3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00 | 3D 00 00 00 26 44 00 00 44 00 00 00 00 00 00 00 | ||
53 4C 50 53 2D 32 35 31 31 33 | 53 4C 50 53 2D 32 35 31 31 33 | ||
}} | }} | ||
{{boxcode|float=left|title=Commands Info | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4426 (17446) | 0x3D => 0x4426 (17446) | ||
0x44 => (disable smoothing) | 0x44 => (disable smoothing) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
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__TOC__ | __TOC__ | ||
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{{Games}}{{Reverse engineering}}<noinclude> | {{Games}}{{Reverse engineering}}<noinclude>[[Category:Games]]</noinclude> | ||
[[Category:Games]] | |||
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