Editing PS2 Official Configs
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Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | Fixes Graphic issues with Spiky Polygons, by patching VU memory directly. Replace 0xFF800000 (-qnan) with FF800001 (-qnan). Seems PS3 SPE miss calculation by really small amount, but is enough to break graphic. (PCSX2 due to IEEE754 miss it a lot). | ||
{{boxcode|float=left|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|width=750px|title=Commands Info (SLES-53755, SLUS-21168, SLKA-25328)|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
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