Editing PS2 GXemu Emulator Compatibility List

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| Bionicle Heroes || {{available}} || {{minorissues}} || {{notavailable}} || Textures for 'Hero Mode' appear as yellow.
| Bionicle Heroes || {{available}} || {{minorissues}} || {{notavailable}} || Textures for 'Hero Mode' appear as yellow.
|-
|-
| Black || {{playable}} || {{playable}} || {{available}} || Config fixes spinning camera at end of fourth level.
| Black || {{available}} || {{minorissues}} || {{available}} || At various points during gameplay the user's character becomes stuck or teleports to a random nearby location.
|-
|-
| Black and Bruised || {{available}} || {{available}} || {{notavailable}} ||
| Black and Bruised || {{available}} || {{available}} || {{notavailable}} ||
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| Brothers in Arms: Road to Hill 30 || {{available}} || {{available}} || {{available}} ||
| Brothers in Arms: Road to Hill 30 || {{available}} || {{available}} || {{available}} ||
|-
|-
| Buffy The Vampire Slayer: Chaos Bleeds || {{playable}} || {{majorissues}} || {{notavailable}} || VIF1 issues, missing textures, slow. PAL version playable with custom config.
| Buffy The Vampire Slayer: Chaos Bleeds || {{majorissues}} || {{majorissues}} || {{notavailable}} || VIF1 issues, missing textures, slow.  
|-
|-
| Bujingai: The Forsaken City {{altnames|Bujingai: Swordmaster}} || {{available}} || {{playable}} || {{available}} ||
| Bujingai: The Forsaken City {{altnames|Bujingai: Swordmaster}} || {{available}} || {{playable}} || {{available}} ||
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| Call of Duty 3 {{altnames|Call of Duty 3 (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
| Call of Duty 3 {{altnames|Call of Duty 3 (PS3)}} || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Call of Duty: Finest Hour || {{playable}} || {{playable}} || {{available}} || Slowdown fps at certain locations, but playable.
| Call of Duty: Finest Hour || {{available}} || {{available}} || {{available}} ||
|-
|-
| Call of Duty: World at War: Final Fronts || {{available}} || {{available}} || {{available}} ||
| Call of Duty: World at War: Final Fronts || {{available}} || {{available}} || {{available}} ||
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| Cowboy Bebop: Tsuioku no Serenade || {{notavailable}} || {{notavailable}} || {{available}} ||
| Cowboy Bebop: Tsuioku no Serenade || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{playable}} || {{available}} ||
| Crash Bandicoot: The Wrath of Cortex || {{playable}} || {{available}} || {{available}} ||
|-
|-
| Crash Nitro Kart || {{available}} || {{available}} || {{available}} ||
| Crash Nitro Kart || {{available}} || {{available}} || {{available}} ||
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| Crash Tag Team Racing || {{available}} || {{available}} || {{available}} ||
| Crash Tag Team Racing || {{available}} || {{available}} || {{available}} ||
|-
|-
| Crash Twinsanity || {{majorissues}} || {{playable}} || {{available}} || NTSC v2.00 requires external config. PAL version freezes on loading save and when entering Cortex's airship.
| Crash Twinsanity || {{available}} || {{available}} || {{available}} ||
|-
|-
| Crash: Mind over Mutant || {{available}} || {{available}} || {{notavailable}} ||
| Crash: Mind over Mutant || {{available}} || {{available}} || {{notavailable}} ||
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| Dark Summit || {{available}} || {{available}} || {{notavailable}} ||
| Dark Summit || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Darkwatch || {{playable}} || {{playable}} || {{notavailable}} || Config fixes freeze during loading of 8th level (Rescue) and fixes performance of main menu on NTSC version. Weapon animations still appear disjointed and wrong.
| Darkwatch || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{available}} || {{notavailable}} ||
| Dave Mirra's Freestyle BMX 2 || {{available}} || {{available}} || {{notavailable}} ||
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| Jade Cocoon 2 || {{available}} || {{available}} || {{available}} ||
| Jade Cocoon 2 || {{available}} || {{available}} || {{available}} ||
|-
|-
| Jak and Daxter: The Precursor Legacy {{altnames|Jak and Daxter Collection (PS3)}} || {{majorissues}} || {{available}} || {{available}} || Short term freezes when picking up specific precursor orbs. Frame rate drops often but does not affect game speed. An HD remaster is available.
| Jak and Daxter: The Precursor Legacy {{altnames|Jak and Daxter Collection (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster is available.
|-
|-
| Jak II {{altnames|Jak II: Renegade|Jak and Daxter Collection (PS3)}} || {{playable}} || {{playable}} || {{available}} || The color of Jak's face turns from tan to a mishmash of colors every few seconds, very brief encounter. An HD remaster is available.
| Jak II {{altnames|Jak II: Renegade|Jak and Daxter Collection (PS3)}} || {{playable}} || {{available}} || {{available}} || An HD remaster is available.
|-
|-
| Jak 3 {{altnames|Jak and Daxter Collection (PS3)}} || {{available}} || {{available}} || {{notavailable}} || An HD remaster is available.
| Jak 3 {{altnames|Jak and Daxter Collection (PS3)}} || {{available}} || {{available}} || {{notavailable}} || An HD remaster is available.
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| Medal of Honor: Frontline {{altnames|Medal of Honor: Frontline (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster is available.
| Medal of Honor: Frontline {{altnames|Medal of Honor: Frontline (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster is available.
|-
|-
| Medal of Honor: Rising Sun || {{playable}} || {{playable}} || {{available}} ||
| Medal of Honor: Rising Sun || {{available}} || {{available}} || {{available}} ||
|-
|-
| Medal of Honor: European Assault || {{playable}} || {{playable}} || {{available}} ||
| Medal of Honor: European Assault || {{available}} || {{available}} || {{available}} ||
|-
|-
| Medal of Honor: Vanguard || {{available}} || {{available}} || {{available}} ||
| Medal of Honor: Vanguard || {{available}} || {{available}} || {{available}} ||
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| Minority Report: Everybody Runs || {{available}} || {{available}} || {{available}} ||
| Minority Report: Everybody Runs || {{available}} || {{available}} || {{available}} ||
|-
|-
| Mike Tyson Heavyweight Boxing || {{available}} || {{playable}} || {{notavailable}} || Config fixes SPS and major graphical glitches on characters and initial splash screen freeze.
| Mike Tyson Heavyweight Boxing || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Mission Impossible - Operation Surma || {{available}} || {{available}} || {{available}} ||
| Mission Impossible - Operation Surma || {{available}} || {{available}} || {{available}} ||
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| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{available}} ||
| Outrun 2 SP || {{notavailable}} || {{notavailable}} || {{available}} ||
|-
|-
| Outrun 2006: Coast 2 Coast || {{unplayable}} || {{available}} || {{available}} || PAL versions stuck in infinite loop waiting for VBLANK END irq (EE: 0x166A98).
| Outrun 2006: Coast 2 Coast || {{available}} || {{available}} || {{available}} ||
|}
|}


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| Rebel Raiders: Operation Nighthawk || {{available}} || {{available}} || {{notavailable}} ||
| Rebel Raiders: Operation Nighthawk || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Red Dead Revolver || {{playable}} || {{playable}} || {{available}} ||
| Red Dead Revolver || {{available}} || {{available}} || {{available}} ||
|-
|-
| Red Faction || {{available}} || {{available}} || {{notavailable}} ||
| Red Faction || {{available}} || {{available}} || {{notavailable}} ||
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| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster is available.
| Resident Evil Code: Veronica X {{altnames|Resident Evil Code: Veronica X (PS3)|Resident Evil: Revival Selection (PS3)}} || {{available}} || {{available}} || {{available}} || An HD remaster is available.
|-
|-
| Resident Evil Survivor 2 - Code: Veronica || {{majorissues}} || {{notavailable}} || {{available}} || Slowdown FPS, custom config from netemu increases FPS a bit.
| Resident Evil Survivor 2 - Code: Veronica || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Resident Evil: Dead Aim || {{available}} || {{available}} || {{available}} ||
| Resident Evil: Dead Aim || {{available}} || {{available}} || {{available}} ||
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| Simple 2000 Series Vol. 61: The Oneechanbara {{altnames|Zombie Zone}} || {{available}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 61: The Oneechanbara {{altnames|Zombie Zone}} || {{available}} || {{notavailable}} || {{available}} ||
|-
|-
| Simple 2000 Series Vol. 63: The Suieitaikai {{altnames|Party Girls}} || {{playable}} || {{notavailable}} || {{playable}} || Playable with custom config. Massive SPS without config.
| Simple 2000 Series Vol. 63: The Suieitaikai {{altnames|Party Girls}} || {{majorissues}} || {{notavailable}} || {{majorissues}} || Major SPS covering most of screen.  
|-
|-
| Simple 2000 Series Vol. 64: The Splatter Action {{altnames|Splatter Master}} || {{available}} || {{notavailable}} || {{available}} ||
| Simple 2000 Series Vol. 64: The Splatter Action {{altnames|Splatter Master}} || {{available}} || {{notavailable}} || {{available}} ||
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| Syphon Filter: Dark Mirror || {{available}} || {{available}} || {{notavailable}} ||
| Syphon Filter: Dark Mirror || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| Syphon Filter: Logan's Shadow || {{notavailable}} || {{playable}} || {{notavailable}} || Config fixes the weapons and equipment floating near the characters.
| Syphon Filter: Logan's Shadow || {{notavailable}} || {{available}} || {{notavailable}} ||
|-
|-
| Syphon Filter: The Omega Strain || {{available}} || {{available}} || {{available}} ||
| Syphon Filter: The Omega Strain || {{available}} || {{available}} || {{available}} ||
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| The Fast and The Furious || {{available}} || {{available}} || {{notavailable}} ||
| The Fast and The Furious || {{available}} || {{available}} || {{notavailable}} ||
|-
|-
| The Getaway || {{playable}} || {{playable}} || {{available}} ||
| The Getaway || {{available}} || {{available}} || {{available}} ||
|-
|-
| The Getaway: Black Monday || {{playable}} || {{playable}} || {{available}} || Config fixes freeze during ambush on chapter 5.
| The Getaway: Black Monday || {{playable}} || {{available}} || {{available}} ||
|-
|-
| The Godfather {{altnames|The Godfather (PS3)}} || {{available}} || {{available}} || {{available}} ||
| The Godfather {{altnames|The Godfather (PS3)}} || {{available}} || {{available}} || {{available}} ||
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| The Lord of the Rings: The Third Age || {{available}} || {{available}} || {{available}} ||
| The Lord of the Rings: The Third Age || {{available}} || {{available}} || {{available}} ||
|-
|-
| The Lord of the Rings: The Two Towers || {{playable}} || {{playable}} || {{available}} ||
| The Lord of the Rings: The Two Towers || {{available}} || {{available}} || {{available}} ||
|-
|-
| THE Maid Uniform & Machinegun || {{notavailable}} || {{notavailable}} || {{available}} ||
| THE Maid Uniform & Machinegun || {{notavailable}} || {{notavailable}} || {{available}} ||
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| Warship Gunner 2 || {{notavailable}} || {{available}} || {{available}} ||
| Warship Gunner 2 || {{notavailable}} || {{available}} || {{available}} ||
|-
|-
| Way of the Samurai {{altnames|Samurai (侍)}} || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai {{altnames|Samurai (侍)}} || {{available}} || {{available}} || {{available}} ||
|-
|-
| Way of the Samurai 2 {{altnames|Samurai Dou 2 (侍道2)}} || {{available}} || {{playable}} || {{available}} || Emulator configuration available. Config greatly reduces erratic head behavior of characters during dialogue.
| Way of the Samurai 2 {{altnames|Samurai Dou 2 (侍道2)}} || {{available}} || {{available}} || {{available}} ||
|-
|-
| We Love Katamari || {{available}} || {{available}} || {{available}} ||
| We Love Katamari || {{available}} || {{available}} || {{available}} ||
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