Editing PS2 Emulation
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Latest revision | Your text | ||
Line 2,466: | Line 2,466: | ||
{{Boxcomm|id=0x42|name=EE Overlay patch|data=2 main Params + patch data: uint32_t address, uint32_t count, opcode,opcode,opcode...}} | {{Boxcomm|id=0x42|name=EE Overlay patch|data=2 main Params + patch data: uint32_t address, uint32_t count, opcode,opcode,opcode...}} | ||
Applied on game start | Applied on game start, if game overwrite selected part of memory, it will wipe 0x42 patch. See [[Special:Diff/67828/67858]] | ||
Start address can be (in theory) anywhere, but Sony used the 0xFF000 - 0xFFFFC range for this purpose. | Start address can be (in theory) anywhere, but Sony used the 0xFF000 - 0xFFFFC range for this purpose. | ||
Count is size of patch in 4 bytes opcodes. So 5 opcode patch = count 5. | Count is size of patch in 4 bytes opcodes. So 5 opcode patch = count 5. |