Editing PS2 Emulation
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,493: | Line 1,493: | ||
| colspan="3" | ? | | colspan="3" | ? | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Switch something | ||
| 0x02 || 0x02 || 0x03 | | 0x02 || 0x02 || 0x03 | ||
| 1 || style="text-align:left" | 0 | | 1 || style="text-align:left" | 0 | ||
Line 1,508: | Line 1,508: | ||
| colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | | colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Switch something | ||
| 0x05 || 0x05 || 0x06 | | 0x05 || 0x05 || 0x06 | ||
| 1 || style="text-align:left" | 0 | | 1 || style="text-align:left" | 0 | ||
Line 1,583: | Line 1,583: | ||
| colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | | colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Set something with bit flags | ||
| 0x13 || 0x13 || 0x15 | | 0x13 || 0x13 || 0x15 | ||
| 1 || style="text-align:left" | uint32_t | | 1 || style="text-align:left" | uint32_t | ||
| colspan="3" | | | colspan="3" | ? | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} Unknown | ! {{cellcolors|#fff|#000}} Unknown | ||
Line 1,593: | Line 1,593: | ||
| colspan="3" | ? | | colspan="3" | ? | ||
|- | |- | ||
! {{cellcolors|#9cf|#000}} | ! {{cellcolors|#9cf|#000}} COP0 configure MTC0/MFC0 | ||
| 0x15 || 0x15 || 0x17 | | 0x15 || 0x15 || 0x17 | ||
| 1 || style="text-align:left" | uint8_t ? | | 1 || style="text-align:left" | uint8_t ? | ||
Line 1,608: | Line 1,608: | ||
| colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | | colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Switch something | ||
| 0x17 || 0x18 || 0x1A | | 0x17 || 0x18 || 0x1A | ||
| 1 || style="text-align:left" | 0 | | 1 || style="text-align:left" | 0 | ||
| colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | | colspan="3" {{cellcolors|#ddd|#666|center}} ''Nothing'' | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Switch something | ||
| 0x18 || 0x19 || 0x1B | | 0x18 || 0x19 || 0x1B | ||
| 1 || style="text-align:left" | 0 | | 1 || style="text-align:left" | 0 | ||
Line 1,633: | Line 1,633: | ||
| colspan="3" | ? | | colspan="3" | ? | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} | ! {{cellcolors|#fff|#000}} Set something | ||
| 0x1C || 0x1C || 0x1F | | 0x1C || 0x1C || 0x1F | ||
| 1 || style="text-align:left" | uint32_t | | 1 || style="text-align:left" | uint32_t | ||
| colspan="3" | | | colspan="3" | ? | ||
|- | |- | ||
! {{cellcolors|#fff|#000}} Set something | ! {{cellcolors|#fff|#000}} Set something |