Editing PS2 Emulation
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1,556: | Line 1,556: | ||
| 0x0D || 0x0D || 0x0F | | 0x0D || 0x0D || 0x0F | ||
| 32 || style="text-align:left" | 2 * uint32_t | | 32 || style="text-align:left" | 2 * uint32_t | ||
| {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start | | {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start offset</abbr> || colspan="2" {{cellcolors|#f93|#000|center}} <abbr title="max 0x1FFFFFFF">end offset</abbr> | ||
|- | |- | ||
! {{cellcolors|#f93|#000}} FPU accurate MUL/DIV range | ! {{cellcolors|#f93|#000}} FPU accurate MUL/DIV range | ||
| 0x0E || 0x0E || 0x10 | | 0x0E || 0x0E || 0x10 | ||
| 32 || style="text-align:left" | 2 * uint32_t | | 32 || style="text-align:left" | 2 * uint32_t | ||
| {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start | | {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start offset</abbr> || colspan="2" {{cellcolors|#f93|#000|center}} <abbr title="max 0x1FFFFFFF">end offset</abbr> | ||
|- | |- | ||
! {{cellcolors|#f93|#000}} VU0 accurate ADD/SUB address | ! {{cellcolors|#f93|#000}} VU0 accurate ADD/SUB address | ||
Line 1,671: | Line 1,671: | ||
| 0x22 || 0x23 || 0x26 | | 0x22 || 0x23 || 0x26 | ||
| 32 || style="text-align:left" | 2 * uint32_t | | 32 || style="text-align:left" | 2 * uint32_t | ||
| {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start | | {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start offset</abbr> || colspan="2" {{cellcolors|#f93|#000|center}} <abbr title="max 0x1FFFFFFF">end offset</abbr> | ||
|- | |- | ||
! {{cellcolors|#f93|#000}} COP2 accurate ADD/SUB range | ! {{cellcolors|#f93|#000}} COP2 accurate ADD/SUB range | ||
| 0x23 || 0x24 || 0x27 | | 0x23 || 0x24 || 0x27 | ||
| 32 || style="text-align:left" | 2 * uint32_t | | 32 || style="text-align:left" | 2 * uint32_t | ||
| {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start | | {{cellcolors|#f93|#000|center}} <abbr title="min 0x100000">start offset</abbr> || colspan="2" {{cellcolors|#f93|#000|center}} <abbr title="max 0x1FFFFFFF">end offset</abbr> | ||
|- | |- | ||
! {{cellcolors|#aaf|#000}} Set something <abbr title="PS2 MECHACON related">(CDVD)</abbr> | ! {{cellcolors|#aaf|#000}} Set something <abbr title="PS2 MECHACON related">(CDVD)</abbr> |