Editing PS2 Emulation
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Latest revision | Your text | ||
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Store value on 0x2E784 in SPE 1 (PS2 SPU2) LS. Used values are 1, and 2 (after andi, so 3 trigger both configs). | Store value on 0x2E784 in SPE 1 (PS2 SPU2) LS. Used values are 1, and 2 (after andi, so 3 trigger both configs). | ||
* Infamous Final Fantasy confirmation sound issue (in fact it does affect every sound effect using the reverb and only in the ps2_netemu) is fixed by 0x2 value. | * Infamous Final Fantasy confirmation sound issue (in fact it does affect every sound effect using the reverb and only in the ps2_netemu) is fixed by 0x2 value. | ||
Indigo Prophecy/Fahrenheit uses 0x1 | Indigo Prophecy/Fahrenheit uses 0x1 | ||
{{Boxcomm|id=0x30|name=N/A|data=N/A}} | {{Boxcomm|id=0x30|name=N/A|data=N/A}} |