Editing PS2 Custom Configs
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Latest revision | Your text | ||
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=== Ape Escape 2 === | === Ape Escape 2 === | ||
{{boxcodelite|title=SCES-50885|ps2configrev=17495|code= | {{boxcodelite|title=SCES-50885|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 0A 00 00 00 | 3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00 | ||
E0 E0 34 00 16 00 40 14 00 00 00 00 | E0 E0 34 00 16 00 40 14 00 00 00 00 00 00 00 00 | ||
}} | }} | ||
Force game to not create Mipmaps. Fix flickering textures completely. | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x0A => | 0x0A => 0x01 (1 Patch to EE memory) | ||
0x34E0E0 | 0x34E0E0, 0x14400016 (bnez loc_0063a0c4), 0x00000000 (nop) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Ar tonelico games === | |||
See: [[#Gust Games (Video Game Developer)|Gust Games (Video Game Developer)]] | |||
=== Atelier Iris games === | |||
See: [[#Gust Games (Video Game Developer)|Gust Games (Video Game Developer)]] | |||
== B == | == B == | ||
{{jumptosection|current=B}} | {{jumptosection|current=B}} | ||
=== Baldur's Gate games === | |||
See: [[#Snowblind Games (Game Engine)|Snowblind Games (Game Engine)]] | |||
=== Blood Omen 2: Legacy of Kain === | === Blood Omen 2: Legacy of Kain === | ||
{{boxcodelite|title=SLES-50771|ps2configrev=4369|code= | {{boxcodelite|title=SLES-50771|ps2configrev=4369|code= | ||
3D 00 00 00 11 11 00 00 0A 00 00 00 01 00 00 00 | 3D 00 00 00 11 11 00 00 0A 00 00 00 01 00 00 00 | ||
30 24 2F 00 06 00 02 45 06 00 00 10 | 30 24 2F 00 06 00 02 45 06 00 00 10 00 00 00 00 | ||
}} | }} | ||
Trick game to not produce mipmaps. Ignore Coprocessor 1 compare result, and branch (likely) always. | Trick game to not produce mipmaps. Ignore Coprocessor 1 compare result, and branch(likely) always. Fix graphical issues. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x1111 (4369) | 0x3D => 0x1111 (4369) | ||
0x0A => | 0x0A => 0x01 (1 patch to EE memory) | ||
0x2F2430 | 0x2F2430, 0x45020006 (bc1fl +6), 0x10000006 (b +6) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 88: | Line 92: | ||
== C == | == C == | ||
{{jumptosection|current=C}} | {{jumptosection|current=C}} | ||
=== Champions of Norrath games === | |||
See: [[#Snowblind Games (Game Engine)|Snowblind Games (Game Engine)]] | |||
=== Combat Elite === | |||
See: [[#Snowblind Games (Game Engine)|Snowblind Games (Game Engine)]] | |||
=== Crash Bandicoot: Wrath of Cortex === | === Crash Bandicoot: Wrath of Cortex === | ||
Line 97: | Line 107: | ||
F4 3C 24 00 14 00 62 14 14 00 00 10 01 00 00 00 | F4 3C 24 00 14 00 62 14 14 00 00 10 01 00 00 00 | ||
F0 CF 16 00 12 00 00 00 01 00 00 00 90 D3 16 00 | F0 CF 16 00 12 00 00 00 01 00 00 00 90 D3 16 00 | ||
12 00 00 00 03 00 00 00 | 12 00 00 00 03 00 00 00 00 00 00 00 | ||
}} | }} | ||
Multi-version config (applies to both 1.00 and 1.01 versions). Disables fog, smoke effect and smoothing to improve the frame rate. Additionally, it does hook the function VU1_DmaGetStatus to fix the hang in the pause menu. 0x03 command is unknown - it was just copy pasted straight from the official Finding Nemo config, as the games share similar engine and, therefore, the exact pause menu problem. | Multi-version config (applies to both 1.00 and 1.01 versions). Disables fog, smoke effect and smoothing to improve the frame rate. Additionally, it does hook the function VU1_DmaGetStatus to fix the hang in the pause menu. 0x03 command is unknown - it was just copy pasted straight from the official Finding Nemo config, as the games share similar engine and, therefore, the exact pause menu problem. | ||
{{boxcode|float=left|title=Commands Info|ps2configrev= | {{boxcode|float=left|title=Commands Info|ps2configrev=16454|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 4457 (17495) | ||
0x44 => (disable smoothing) | 0x44 => (disable smoothing) | ||
0x0A => | 0x0A => 2 (patches for the 1.00 version) | ||
0x12FE80 (NuRndrFx) | 0x12FE80 (NuRndrFx) | ||
0x0C04F28C jal 0x13CA30 (NuLightFogDraw) -> 0x00000000 nop | 0x0C04F28C jal 0x13CA30 (NuLightFogDraw) -> 0x00000000 nop | ||
0x249B54 (LaunchObjects) | 0x249B54 (LaunchObjects) | ||
0x14620014 bne v1,v0,0x249BA8 -> 0x10000014 | 0x14620014 bne v1,v0,0x249BA8 -> 0x10000014 b 0x249BA8 | ||
0x0A => | 0x0A => 2 (patches for the 1.01 version) | ||
0x1303E8 | 0x1303E8 | ||
0x0C04F352 jal 0x13CD48 -> 0x00000000 nop | 0x0C04F352 jal 0x13CD48 -> 0x00000000 nop | ||
0x243CF4 | 0x243CF4 | ||
0x14620014 bne v1,v0,0x243D48 -> 0x10000014 | 0x14620014 bne v1,v0,0x243D48 -> 0x10000014 b 0x243D48 | ||
0x01 => 0x16CFF0 (VU1_DmaGetStatus) lw s0,-0x58E0(gp) | 0x01 => 0x16CFF0 (VU1_DmaGetStatus) lw s0,-0x58E0(gp), 0x12 (hook for the 1.00 version) | ||
0x01 => 0x16D390 lw s0,-0x5958(gp) | 0x01 => 0x16D390 lw s0,-0x5958(gp), 0x12 (hook for the 1.01 version) | ||
0x03 => (sets something 0) | 0x03 => (sets something 0) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
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{{jumptosection|current=D}} | {{jumptosection|current=D}} | ||
=== | === Disney's Treasure Planet === | ||
{{boxcodelite|title=SCUS-97146|ps2configrev=17136|code= | |||
3D 00 00 00 F0 42 00 00 0B 00 00 00 01 00 00 00 | |||
{{boxcodelite|title= | 7C 14 00 00 80 05 00 00 18 00 00 00 3C 01 01 00 | ||
3D 00 00 00 | 3C 03 BF 80 8C 63 10 C8 00 61 18 24 10 61 FF FB | ||
00 00 00 00 00 00 00 00 01 00 01 00 | 00 00 00 00 24 01 FF FF 14 61 00 04 3C 01 80 00 | ||
14 41 00 02 00 00 00 00 00 06 00 0D 00 00 00 00 | |||
}} | }} | ||
Fixes | Fixes black screen at start, it apply to STREAM_D.IRX file in IOP folder. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 0x42F0 (17136) | ||
0x0B => 1 | |||
0x147C, (sector) | |||
0x580, (offset) | |||
0x18 (bytes to replace), | |||
Replaced opcodes | |||
00 01 01 3C lui at,0x0100 | |||
80 BF 03 3C lui v1,0xBF80 | |||
C8 10 63 8C lw v1,0x10C8(v1) | |||
24 18 61 00 and v1,at | |||
FB FF 61 10 beq v1,at, -0x10 | |||
00 00 00 00 nop | |||
Original opcodes | |||
FF FF 01 24 li at,-0x1 | |||
04 00 61 14 bne at,v1, +0x14 | |||
00 80 01 3C lui at,0x8000 | |||
02 00 41 14 bne at,v0, +0x0C | |||
00 00 00 00 nop | |||
0D 00 06 00 break | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Dynasty Warriors 3 | === Dynasty Warriors 3, and Dynasty Warriors 3 Xtreme Legends === | ||
{{boxcodelite|title=All|ps2configrev=15753|code=3D 00 00 00 89 3D 00 00 35 00 00 00 00 00 00 00}} | {{boxcodelite|title=All|ps2configrev=15753|code=3D 00 00 00 89 3D 00 00 35 00 00 00 00 00 00 00}} | ||
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{{jumptosection|current=F}} | {{jumptosection|current=F}} | ||
=== | === Fahrenheit === | ||
{{boxcodelite|title=SLES- | {{boxcodelite|title=SLES-53539, SLUS-21196|ps2configrev=16886|code= | ||
3D 00 00 00 | 3D 00 00 00 F6 41 00 00 40 00 00 00 00 00 00 00 | ||
}} | |||
{{boxcodelite|title=SLES-53539, SLUS-21196 (alternative)|ps2configrev=15753|code= | |||
3D 00 00 00 89 3D 00 00 2F 00 00 00 01 00 00 00 | |||
00 00 00 00 | |||
}} | |||
Fixes freeze after Lucas' apartment. This bug have random trigger related to DECI2 | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x41F6 (16886) | |||
0x40 => (sets some value 1) | |||
</syntaxhighlight>}} | |||
=== Freedom Fighters === | |||
{{boxcodelite|title=SLUS-20658, SLES-51467, SLPM-65548, SLPM-65803|ps2configrev=15717|code= | |||
3D 00 00 00 65 3D 00 00 1F 00 00 00 E8 03 00 00 | |||
00 00 00 00 | 00 00 00 00 | ||
}} | }} | ||
Fix freeze when you get control at start | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
3D => 0x3D65 (15717) | |||
0x1F => 0x3E8 (sets something 0x3E8 - 1000 in decimal) | |||
</syntaxhighlight>}} | |||
=== Fire Pro Wrestling Returns === | |||
{{boxcodelite|title=SLUS-21702|ps2configrev=16886|code=3D 00 00 00 F6 41 00 00 03 00 00 00 00 00 00 00}} | |||
Fixes interlaced artifacts | |||
{{boxcode|float=left|title=Commands Info|ps2configrev=16886|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x41F6 (16886) | |||
0x03 => (sets some value 0) | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Flipnic === | === Flipnic === | ||
{{boxcodelite|title=SLES-52065|ps2configrev=17495|code= | |||
{{boxcodelite|title= | |||
3D 00 00 00 57 44 00 00 46 00 00 00 47 00 00 00 | 3D 00 00 00 57 44 00 00 46 00 00 00 47 00 00 00 | ||
00 00 00 00 | |||
}} | }} | ||
Remove horizontal lines at full screen, and reducing screen shakes little bit | |||
{{boxcode|float=left|title=Commands Info|ps2configrev=17495|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|ps2configrev=17495|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4457 (17495) | 0x3D => 0x4457 (17495) | ||
0x46 => | 0x46 => Enable L2H Improvement | ||
0x47 => | 0x47 => Enable XOR CSR | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
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0x26 => 0x21DC00, 0x21DD00 (Improve floats calculation) | 0x26 => 0x21DC00, 0x21DD00 (Improve floats calculation) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
== G == | == G == | ||
Line 371: | Line 312: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Gust | === Gust Games (Video Game Developer) === | ||
{{boxcodelite|title=Various<br>Ported from [[PS2_Official_Configs#Mana_Khemia_2:_Fall_of_Alchemy|Mana Khemia 2: Fall of Alchemy]]|ps2configrev=16792|code= | {{boxcodelite|title=Various<br>Ported from [[PS2_Official_Configs#Mana_Khemia_2:_Fall_of_Alchemy|Mana Khemia 2: Fall of Alchemy]]|ps2configrev=16792|code= | ||
3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | 3D 00 00 00 98 41 00 00 1B 00 00 00 15 00 00 00 | ||
04 00 00 00 | 04 00 00 00 00 00 00 00 | ||
}} | }} | ||
Fixes | Fixes blackscreen, see: [https://en.wikipedia.org/wiki/Gust_Co._Ltd.#Games Gust games] | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 0x4198 (16792) | 0x3D => 0x4198 (16792) | ||
0x1B => (sets some value 1) | 0x1B => (sets some value 1) | ||
0x15 => | 0x15 => 4 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 392: | Line 329: | ||
{{jumptosection|current=H}} | {{jumptosection|current=H}} | ||
=== Hot Wheels: | === Hot Wheels: Beat That! === | ||
{{boxcodelite|title=SLUS- | {{boxcodelite|title=SLES-54971 ?, SLUS-21628|ps2configrev=15753|code= | ||
3D 00 00 00 | 3D 00 00 00 89 3D 00 00 15 00 00 00 04 00 00 00 | ||
00 00 00 00 | |||
}} | }} | ||
Fix for turning off ps3 after selecting track | |||
== I == | == I == | ||
Line 413: | Line 341: | ||
=== Ice Age 2 The Meltdown === | === Ice Age 2 The Meltdown === | ||
{{boxcodelite|title=SLUS-21307 (standard config)|ps2configrev=15753|code= | {{boxcodelite|title=SLUS-21307 (standard config)|ps2configrev=15753|code= | ||
3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | 3D 00 00 00 89 3D 00 00 0B 00 00 00 01 00 00 00 | ||
Line 427: | Line 354: | ||
53 4C 55 53 2D 32 31 33 30 37 | 53 4C 55 53 2D 32 31 33 30 37 | ||
}} | }} | ||
{{boxcodelite|title=SLUS-21307 (alternative config)|ps2configrev=16740|code= | {{boxcodelite|title=SLUS-21307 (alternative config)|ps2configrev=16740|code= | ||
3D 00 00 00 64 41 00 00 0A 00 00 00 02 00 00 00 | 3D 00 00 00 64 41 00 00 0A 00 00 00 02 00 00 00 | ||
Line 438: | Line 365: | ||
20 01 BD 27 00 00 00 00 | 20 01 BD 27 00 00 00 00 | ||
}} | }} | ||
*Standard config fixes the freeze at the game logo. Function allocate too small stack, causing issues later. This patch fix it. | *Standard config fixes the freeze at the game logo. Function allocate too small stack, causing issues later. This patch fix it. | ||
*Alternative config to show 0x42 command usage, as a bonus is using less code than original to do the same. | *Alternative config to show 0x42 command usage, as a bonus is using less code than original to do the same. | ||
Line 465: | Line 392: | ||
0x27BD0120 addiu $sp, 0x120 | 0x27BD0120 addiu $sp, 0x120 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Indigo Prophecy === | |||
See: [[#Fahrenheit|Fahrenheit]] | |||
== J == | == J == | ||
{{jumptosection|current=J}} | {{jumptosection|current=J}} | ||
=== Jak X === | |||
{{boxcodelite|title=SCES-53286, SCUS-97429|ps2configrev=15703|code= | |||
3D 00 00 00 57 3D 00 00 24 00 00 00 00 00 00 00 | |||
80 BB 00 00 13 00 00 00 00 00 00 00 60 F9 00 00 | |||
00 00 00 00 | |||
}} | |||
Fixes freeze while saving game, official config not work properly. | |||
=== Justice League Heroes === | |||
See: [[#Snowblind Games (Game Engine)|Snowblind Games (Game Engine)]] | |||
== K == | == K == | ||
{{jumptosection|current=K}} | {{jumptosection|current=K}} | ||
=== Kingdom Hearts II === | === Kingdom Hearts II Final Mix === | ||
{{boxcodelite|title= | {{boxcodelite|title=SLPM-66675|ps2configrev=15753|code= | ||
3D 00 00 00 | 3D 00 00 00 89 3D 00 00 26 00 00 00 58 A5 1D 00 | ||
F4 AE 1D 00 00 00 00 00 | |||
}} | }} | ||
Fixes Hostile Program Boss issue | Fixes Hostile Program Boss issue. | ||
=== Kuon === | === Kuon === | ||
{{boxcodelite|title=SLUS-21007 | {{boxcodelite|title=SLUS-21007|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 | 3D 00 00 00 57 44 00 00 0F 00 00 00 24 41 10 00 | ||
24 41 10 00 00 00 00 00 | |||
}} | }} | ||
Fixes bugged Sugoroku minigame. | Fixes bugged Sugoroku minigame. | ||
== L == | == L == | ||
Line 503: | Line 434: | ||
=== Legacy of Kain: Soul Reaver 2 === | === Legacy of Kain: Soul Reaver 2 === | ||
{{boxcodelite|title=SLES-50196|ps2configrev= | {{boxcodelite|title=SLES-50196|ps2configrev=8515|code= | ||
3D 00 00 00 | 3D 00 00 00 43 21 00 00 0A 00 00 00 01 00 00 00 | ||
80 1F 2A 00 01 00 00 00 00 00 00 | 80 1F 2A 00 01 00 00 00 00 00 00 00 00 00 00 00 | ||
}} | }} | ||
Turn off mipmapping in game engine. Completely fix flickering, and bad texturing. | |||
== M == | == M == | ||
Line 544: | Line 466: | ||
== O == | == O == | ||
{{jumptosection|current=O}} | {{jumptosection|current=O}} | ||
=== Oni === | |||
{{boxcodelite|title=SLES-50134, SLES-50176, SLES-50177, SLES-50178, SLES-50179|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00 | |||
7C EF 1C 00 FF FF 00 41 00 00 00 00 00 00 00 00 | |||
}} | |||
{{boxcodelite|title=SLUS-20064|ps2configrev=17495|code= | |||
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00 | |||
CC F3 1C 00 FF FF 00 41 00 00 00 00 00 00 00 00 | |||
}} | |||
Fixes black screen at start | |||
{{boxcode|float=left|title=Commands Info (EURO)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | |||
0x0A => 0x1 | |||
0x1CEF7C 0x4100FFFF (bc0f +0), 0x00000000 (nop) | |||
</syntaxhighlight>}}{{clear}} | |||
{{boxcode|float=left|title=Commands Info (USA)|code=<syntaxhighlight lang=bash> | |||
0x3D => 0x4457 (17495) | |||
0x0A => 0x1 | |||
0x1CF3CC 0x4100FFFF (bc0f +0), 0x00000000 (nop) | |||
</syntaxhighlight>}} | |||
== P == | == P == | ||
Line 589: | Line 534: | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 4457 (17495) | ||
0x0A => | 0x0A => 2 | ||
0x2D0398 (EngineTextureManager::GenerateMipMapChain) | 0x2D0398 (EngineTextureManager::GenerateMipMapChain) | ||
0x27BDFF40 addiu sp, | 0x27BDFF40 addiu sp,sp,$ff40 -> 0x03E00008 jr ra | ||
0x2D039C | 0x2D039C | ||
0x7FBE00A0 sq fp, | 0x7FBE00A0 sq fp,$00a0(sp) -> 0x00000000 nop | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 601: | Line 546: | ||
=== Radiata Stories === | === Radiata Stories === | ||
{{boxcodelite|title=SLUS-21262|ps2configrev= | {{boxcodelite|title=SLUS-21262|ps2configrev=15753|code= | ||
3D 00 00 00 | 3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00 | ||
01 00 00 00 94 4D 12 00 0A 00 00 00 01 00 00 00 | 01 00 00 00 94 4D 12 00 0A 00 00 00 01 00 00 00 | ||
18 F6 1A 00 0B 00 00 00 44 00 00 00 | 18 F6 1A 00 0B 00 00 00 44 00 00 00 00 00 00 00 | ||
53 4C 55 53 2D 32 31 32 36 32 | |||
}} | |||
Fix black screen and ghosting/gfx | |||
=== Rumble Racing === | |||
{{boxcodelite|title=SLUS-20174|ps2configrev=17136|code= | |||
3D 00 00 00 F0 42 00 00 0B 00 00 00 01 00 00 00 | |||
DA AE 03 00 20 01 00 00 24 00 00 00 14 80 00 06 | |||
00 43 20 21 00 A0 10 21 14 A0 00 02 00 00 00 00 | |||
24 05 00 01 10 40 FF EB 24 84 00 04 24 90 FF FC | |||
14 80 00 07 00 43 80 21 00 A0 10 21 14 A0 00 02 | |||
00 00 00 00 24 05 00 01 10 40 FF FC 00 00 00 00 | |||
26 04 00 04 00 00 00 00 | |||
}} | }} | ||
Fixes black screen | Fixes black screen after Playstation 2 logo. Patch apply to AUDIO.IRX file in MODULES folder | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 0x42F0 (17136) | ||
0x0B => 1 | |||
0x03AEDA, (sector) | |||
0x120, (offset) | |||
0x24 (bytes to replace), | |||
Replaced opcodes | |||
06 00 80 14 bnez a0, +0x1C | |||
21 20 43 00 addu a0,v0,v1 | |||
21 10 A0 00 move v0,a1 | |||
02 00 A0 14 bnez a1, +0x0C | |||
00 00 00 00 nop | |||
01 00 05 24 li a1,0x1 | |||
EB FF 40 10 beqz v0, -0x50 | |||
04 00 84 24 addiu a0,0x4 | |||
FC FF 90 24 addiu s0,a0,-0x4 | |||
Original opcodes | |||
07 00 80 14 bnez a0, +0x20 | |||
21 80 43 00 addu s0,v0,v1 | |||
21 10 A0 00 move v0,a1 | |||
02 00 A0 14 bnez a1, +0x0C | |||
00 00 00 00 nop | |||
01 00 05 24 li a1,0x1 | |||
FC FF 40 10 beqz v0, -0x0C | |||
00 00 00 00 nop | |||
04 00 04 26 addiu a0,s0,0x4 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 664: | Line 627: | ||
}} | }} | ||
Fixes the missing polygons on characters | Fixes the missing polygons on characters and the inaccurate camera angles. Enables the pressure sensitivity for melee attack differentiation. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 4457 (17495) | ||
0x0E => 0x1735D4 (offset in the original version) | 0x0E => 0x1735D4 (offset in the original version) | ||
0x0E => 0x1753B4 (offset in the Greatest Hits version) | 0x0E => 0x1753B4 (offset in the Greatest Hits version) | ||
0x0F => 0x173F34, 0x173F54 (range in the original version) | 0x0F => 0x173F34, 0x173F54 (range in the original version) | ||
0x0F => 0x175D14, 0x175D34 (range in the Greatest Hits version) | 0x0F => 0x175D14, 0x175D34 (range in the Greatest Hits version) | ||
0x50 => ( | 0x50 => (Enables pressure sensitive controls) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Silent Hill 3 === | === Silent Hill 3 === | ||
{{boxcodelite|title=SLUS-20622|ps2configrev=17495|code= | {{boxcodelite|title=SLUS-20622|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 | 3D 00 00 00 57 44 00 00 0F 00 00 00 34 AC 19 00 | ||
34 AC 19 00 00 00 00 00 | |||
}} | }} | ||
Fixes camera inaccuracies | Fixes camera inaccuracies | ||
=== Silent Hill: Origins === | === Silent Hill: Origins === | ||
Line 700: | Line 656: | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== | === Snowblind Games (Game Engine) === | ||
{{boxcodelite|title= | {{boxcodelite|title=Various|ps2configrev=17179|code=3D 00 00 00 1B 43 00 00 4A 00 00 00 00 00 00 00}} | ||
3D 00 00 00 | |||
}} | |||
Fixes | Fixes backgrounds not rendering properly (see:[https://www.dropbox.com/s/92n81uot56czb5v/Datei%2018.08.17%2011%2011%2029.jpeg?dl=0]) Universal fix, but produces flickering glitches here and there. Works best when used in conjunction with the official GX config. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 0x431B (17179) | ||
0x4A => (sets something 0x15100, VIF MSCAL timing value?) | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Star Ocean - Till the End of Time === | |||
{{boxcodelite|title=SLUS-20488|ps2configrev=15753|code= | |||
3D 00 00 00 89 3D 00 00 07 00 00 00 08 00 00 00 | |||
01 00 00 00 48 09 10 00 0A 00 00 00 2C 00 00 00 | |||
72 01 00 00 00 00 00 00 53 4C 55 53 2D 32 30 34 | |||
38 38 | |||
}} | |||
Fix black screen | |||
=== Star Wars: Battlefront II === | === Star Wars: Battlefront II === | ||
Line 725: | Line 683: | ||
}} | }} | ||
Fixes the freeze. Works with both versions of the game. | Fixes the freeze. Works with both versions of the game. Patch applies to SWBFRNT2.ELF file. | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
0x3D => 3D89 (15753) | 0x3D => 3D89 (15753) | ||
0x01 => 0x49B784 lui v0, | 0x01 => 0x49B784 lui v0,$1000, 0x05 (hook for the v1.01) | ||
0x01 => 0x499704 lui v0, | 0x01 => 0x499704 lui v0,$1000, 0x05 (hook for the v2.01) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 757: | Line 715: | ||
Fix graphical gliches, subtitles, QTE buttons, missing HUD | Fix graphical gliches, subtitles, QTE buttons, missing HUD | ||
== T == | == T == | ||
{{jumptosection|current=T}} | {{jumptosection|current=T}} | ||
=== Tales of | === Tales of The Abyss === | ||
{{boxcodelite|title=SLUS-21386|ps2configrev=15717|code= | {{boxcodelite|title=SLUS-21386|ps2configrev=15717|code= | ||
3D 00 00 00 65 3D 00 00 | 3D 00 00 00 65 3D 00 00 26 00 00 00 FC FF 27 00 | ||
FF FF 27 00 26 00 00 00 F4 21 29 00 F8 21 29 00 | |||
00 00 00 00 | |||
}} | }} | ||
Fix freeze at Choral Castle | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
Improve add accuracy range => 0x27FFFC , 0x27FFFF | |||
Improve add accuracy range => 0x2921F4 , 0x2921F8 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== | === Tales of Destiny (Director's cut) === | ||
{{boxcodelite|title= | {{boxcodelite|title=SLPS-25842|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 | 3D 00 00 00 57 44 00 00 0F 00 00 00 00 00 1C 00 | ||
00 00 1D 00 00 00 00 00 | |||
}} | }} | ||
Fix freezes | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
Improve FPU accuracy range => 0x1C0000 , 0x1D0000 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== The Bard's Tale === | |||
See: [[#Snowblind Games (Game Engine)|Snowblind Games (Game Engine)]] | |||
=== Tokyo Extreme Racer 3 === | === Tokyo Extreme Racer 3 === | ||
Line 844: | Line 759: | ||
Vsync Delay -> No IPU 150,000 | Vsync Delay -> No IPU 150,000 | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
=== Tony Hawk's Games === | |||
{{boxcodelite|title=Various|ps2configrev=15753|code= | |||
3D 00 00 00 89 3D 00 00 08 00 00 00 00 00 00 80 | |||
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80 | |||
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00 | |||
00 00 00 00 | |||
}} | |||
VU patch fixes graphic issues with Spiky Polygons. Command 0x14 seems to be related to VRC, but is not known what it do. | |||
=== True Crime: NYC === | === True Crime: NYC === | ||
Line 866: | Line 791: | ||
=== Valkyrie Profile 2: Silmeria === | === Valkyrie Profile 2: Silmeria === | ||
{{boxcodelite|title=SLES-54644|ps2configrev=17495|code= | {{boxcodelite|title=SLES-54644|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 0A 00 00 00 | 3D 00 00 00 57 44 00 00 0A 00 00 00 20 00 00 00 | ||
78 6E 3D 00 31 00 60 10 31 00 00 10 D0 5A 11 00 | 78 6E 3D 00 31 00 60 10 31 00 00 10 D0 5A 11 00 | ||
A8 00 B3 8F 00 00 00 00 24 6C 24 00 36 00 01 46 | A8 00 B3 8F 00 00 00 00 24 6C 24 00 36 00 01 46 | ||
Line 872: | Line 797: | ||
7C 0A 10 00 FA FF 00 10 FA FF 00 14 B4 0B 10 00 | 7C 0A 10 00 FA FF 00 10 FA FF 00 14 B4 0B 10 00 | ||
FA FF 00 10 FA FF 00 14 64 0C 10 00 FA FF 00 10 | FA FF 00 10 FA FF 00 14 64 0C 10 00 FA FF 00 10 | ||
FA FF 00 14 3C 53 14 00 FA FF 00 10 FA FF 00 14 | FA FF 00 14 14 36 14 00 FA FF 00 10 FA FF 00 14 | ||
D4 39 42 00 00 00 64 AC 00 00 60 AC B4 33 42 00 | 3C 53 14 00 FA FF 00 10 FA FF 00 14 D4 39 42 00 | ||
00 00 56 8C 00 00 16 24 68 35 42 00 00 00 56 8C | 00 00 64 AC 00 00 60 AC B4 33 42 00 00 00 56 8C | ||
00 00 16 24 20 37 42 00 00 00 56 8C 00 00 16 24 | 00 00 16 24 68 35 42 00 00 00 56 8C 00 00 16 24 | ||
5C 9F 49 00 A4 6E 12 0C 00 00 00 00 94 09 43 00 | 20 37 42 00 00 00 56 8C 00 00 16 24 5C 9F 49 00 | ||
FA FF 00 10 00 00 00 00 FC 09 43 00 FA FF 00 10 | A4 6E 12 0C 00 00 00 00 94 09 43 00 FA FF 00 10 | ||
00 00 00 00 54 1A 43 00 00 00 43 AC 00 00 40 AC | 00 00 00 00 FC 09 43 00 FA FF 00 10 00 00 00 00 | ||
B0 7B 39 00 F9 FF 40 14 00 00 00 00 70 BE 3A 00 | 54 1A 43 00 00 00 43 AC 00 00 40 AC B0 7B 39 00 | ||
17 00 60 1C 17 00 00 10 1C F1 3A 00 FA FF 00 10 | F9 FF 40 14 00 00 00 00 70 BE 3A 00 17 00 60 1C | ||
00 00 00 00 B4 F2 3A 00 FA FF 00 10 00 00 00 00 | 17 00 00 10 1C F1 3A 00 FA FF 00 10 00 00 00 00 | ||
74 F3 3A 00 FA FF 00 10 00 00 00 00 84 54 3C 00 | B4 F2 3A 00 FA FF 00 10 00 00 00 00 74 F3 3A 00 | ||
FA FF 00 10 00 00 00 00 7C FA 3C 00 FA FF 00 10 | FA FF 00 10 00 00 00 00 84 54 3C 00 FA FF 00 10 | ||
00 00 00 00 6C 22 3D 00 20 00 20 14 20 00 00 10 | 00 00 00 00 7C FA 3C 00 FA FF 00 10 00 00 00 00 | ||
54 45 3D 00 FA FF 00 10 00 00 00 00 B4 CF 3A 00 | 6C 22 3D 00 20 00 20 14 20 00 00 10 54 45 3D 00 | ||
2E 00 20 10 2E 00 00 10 64 D4 3A 00 2E 00 20 10 | FA FF 00 10 00 00 00 00 B4 CF 3A 00 2E 00 20 10 | ||
2E 00 00 10 9C D0 3A 00 50 00 20 10 50 00 00 10 | 2E 00 00 10 64 D4 3A 00 2E 00 20 10 2E 00 00 10 | ||
3C D2 3A 00 50 00 20 10 50 00 00 10 3C D5 3A 00 | 9C D0 3A 00 50 00 20 10 50 00 00 10 3C D2 3A 00 | ||
02 00 03 64 00 00 03 64 A4 1A 43 00 02 00 03 64 | 50 00 20 10 50 00 00 10 3C D5 3A 00 02 00 03 64 | ||
00 00 03 64 07 00 00 00 08 00 00 00 01 00 00 00 | 00 00 03 64 A4 1A 43 00 02 00 03 64 00 00 03 64 | ||
08 98 2B 00 0B 00 00 00 01 00 00 00 28 09 10 00 | 07 00 00 00 08 00 00 00 01 00 00 00 08 98 2B 00 | ||
0A 00 00 00 44 00 00 00 00 00 00 00 | 0B 00 00 00 01 00 00 00 28 09 10 00 0A 00 00 00 | ||
44 00 00 00 00 00 00 00 | |||
}} | }} | ||
Fix black screen and ghosting, and fully disable game protection, shadows, in-battle ghosting, and enable frame skipping in towns to fix performance issues. Smoothing is disabled in the config to prevent ghosting issues. Two hooks are applied: the 0x0A does add a value of 1 to pass executable's decryption process. The 0x0B hook does apply to some DMA function. | |||
{{boxcode|float=left|title=Commands Info|ps2configrev=16454|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|ps2configrev=16454|code=<syntaxhighlight lang=bash> | ||
0x3D => | 0x3D => 4457 (17495) | ||
0x0A => | 0x0A => 20 | ||
//Enable | //Enable frameskipping | ||
0x3D6E78 | 0x3D6E78 | ||
0x10600031 beqz v1,0x3D6F40 -> 0x10000031 | 0x10600031 beqz v1,0x3D6F40 -> 0x10000031 b 0x3D6F40 | ||
//Disable ghosting | //Disable ghosting | ||
0x115AD0 | 0x115AD0 | ||
Line 913: | Line 839: | ||
//Disable protection traps | //Disable protection traps | ||
0x100A7C | 0x100A7C | ||
0x1000FFFA | 0x1000FFFA b 0x100A68 -> 0x1400FFFA bne zero,zero,0x100A68 | ||
0x100BB4 | 0x100BB4 | ||
0x1000FFFA | 0x1000FFFA b 0x100BA0 -> 0x1400FFFA bne zero,zero,0x100BA0 | ||
0x100C64 | 0x100C64 | ||
0x1000FFFA | 0x1000FFFA b 0x100C50 -> 0x1400FFFA bne zero,zero,0x100C50 | ||
0x143614 | |||
0x1000FFFA b 0x143600 -> 0x1400FFFA bne zero,zero,0x143600 | |||
0x14533C | 0x14533C | ||
0x1000FFFA | 0x1000FFFA b 0x145328 -> 0x1400FFFA bne,zero,zero,0x145328 | ||
//Disable timebomb and memory scanning | //Disable timebomb and memory scanning | ||
0x4239D4 | 0x4239D4 | ||
Line 934: | Line 862: | ||
//Disable protection traps, timebomb and memory scanning after the battle | //Disable protection traps, timebomb and memory scanning after the battle | ||
0x430994 | 0x430994 | ||
0x1000FFFA | 0x1000FFFA b 0x430980 -> 0x00000000 nop | ||
0x4309FC | 0x4309FC | ||
0x1000FFFA | 0x1000FFFA b 0x4309E8 -> 0x00000000 nop | ||
0x431A54 | 0x431A54 | ||
0xAC430000 sw v1,(v0) -> | 0xAC430000 sw v1,(v0) -> sw zero,(v0) | ||
0x397BB0 | 0x397BB0 | ||
0x1440FFF9 bnez v0,0x397B98 -> 0x00000000 nop | 0x1440FFF9 bnez v0,0x397B98 -> 0x00000000 nop | ||
0x3ABE70 | 0x3ABE70 | ||
0x1C600017 bgtz v1,0x3ABED0 -> 0x10000017 | 0x1C600017 bgtz v1,0x3ABED0 -> 0x10000017 b 0x3ABED0 | ||
0x3AF11C | 0x3AF11C | ||
0x1000FFFA | 0x1000FFFA b 0x3AF108 -> 0x00000000 nop | ||
0x3AF2B4 | 0x3AF2B4 | ||
0x1000FFFA | 0x1000FFFA b 0x3AF2A0 -> 0x00000000 nop | ||
0x3AF374 | 0x3AF374 | ||
0x1000FFFA | 0x1000FFFA b 0x3AF360 -> 0x00000000 nop | ||
0x3C5484 | 0x3C5484 | ||
0x1000FFFA | 0x1000FFFA b 0x3C5470 -> 0x00000000 nop | ||
0x3CFA7C | 0x3CFA7C | ||
0x1000FFFA | 0x1000FFFA b 0x3CFA68 -> 0x00000000 nop | ||
0x3D226C | 0x3D226C | ||
0x14200020 bnez at,0x3D22F0 -> 0x10000020 | 0x14200020 bnez at,0x3D22F0 -> 0x10000020 b 0x3D22F0 | ||
0x3D4554 | 0x3D4554 | ||
0x1000FFFA | 0x1000FFFA b 0x3D4540 -> 0x00000000 nop | ||
0x3ACFB4 | 0x3ACFB4 | ||
0x1020002E beqz at,0x3AD070 -> 0x1000002E | 0x1020002E beqz at,0x3AD070 -> 0x1000002E b 0x3AD070 | ||
0x3AD464 | 0x3AD464 | ||
0x1020002E beqz at,0x3AD520 -> 0x1000002E | 0x1020002E beqz at,0x3AD520 -> 0x1000002E b 0x3AD520 | ||
0x3AD09C | 0x3AD09C | ||
0x10200050 beqz at,0x3AD1E0 -> 0x10000050 | 0x10200050 beqz at,0x3AD1E0 -> 0x10000050 b 0x3AD1E0 | ||
0x3AD23C | 0x3AD23C | ||
0x10200050 beqz at,0x3AD380 -> 0x10000050 | 0x10200050 beqz at,0x3AD380 -> 0x10000050 b 0x3AD380 | ||
0x3AD53C | 0x3AD53C | ||
0x64030002 daddiu v1,zero,0x2 -> 0x64030000 daddiu v1,zero,0x0 | 0x64030002 daddiu v1,zero,0x2 -> 0x64030000 daddiu v1,zero,0x0 | ||
0x431AA4 | 0x431AA4 | ||
0x64030002 daddiu v1,zero,0x2 -> 0x64030000 daddiu v1,zero,0x0 | 0x64030002 daddiu v1,zero,0x2 -> 0x64030000 daddiu v1,zero,0x0 | ||
0x07 => | 0x07 => 0x08 (XGKICK delay by 8 cycles) | ||
0x01 => 0x2B9808 slti at,s2,0x2800 | 0x01 => 0x2B9808 slti at,s2,0x2800, 0x0B | ||
0x01 => 0x100928 sqc2 vf3,(v0) | 0x01 => 0x100928 sqc2 vf3,(v0), 0x0A | ||
0x44 => (disable smoothing) | 0x44 => (disable smoothing) | ||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 991: | Line 919: | ||
=== Xenosaga Episode I: Der Wille zur Macht === | === Xenosaga Episode I: Der Wille zur Macht === | ||
{{boxcodelite|title=SLUS-20469|ps2configrev=17495|code= | {{boxcodelite|title=SLUS-20469|ps2configrev=17495|code= | ||
3D 00 00 00 57 44 00 00 | 3D 00 00 00 57 44 00 00 0F 00 00 00 00 24 32 00 | ||
00 29 32 00 00 00 00 00 | |||
}} | }} | ||
Fix "erde kaiser" quest. Config cause massive slow down, and should be used only for that part of game, then removed safely. | |||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
Improve FPU accuracy range => 0x322400 , 0x322900 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||
Line 1,023: | Line 941: | ||
{{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | {{boxcode|float=left|title=Commands Info|code=<syntaxhighlight lang=bash> | ||
Improve COP2 accuracy "range" => 0x1AB308 | |||
</syntaxhighlight>}} | </syntaxhighlight>}} | ||