Editing PS1 Savedata

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=Common terms used in this page=
{{Savedata common terms}}
{{Savedata common terms}}


=Game Saves PS1=
[[Image:Memory_Card_Utility_(PS_PS2).jpg|right| ]]
[[Image:Memory_Card_Utility_(PS_PS2).jpg|right| ]]


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*http://www.raphnet.net/electronique/psx_adaptor/Playstation.txt
*http://www.raphnet.net/electronique/psx_adaptor/Playstation.txt


=== PS1 Single Save ? (.PSV) ===
===PS1 Single Save ? (.PSV)===
PSV is a PS1 "block" in "PS3 format". When exporting to a "standard" USB device the Game Saves are converted to "blocks" in PS3 format. The name of the exported file is the identifier of the block on Hexa format


A .PSV file is a PS1 "block" in "PS3 format". When exporting to a "standard" USB device the Game Saves are converted to "blocks" in PS3 format. The name of the exported file is the identifier of the block on hexadecimal format.
The file format has a 0x84 bytes header, in a PS1 Memory Card every slot is 0x2000 so if the savedata is composed by only one slot the total file size is 0x2084 (8.324 bytes). In PS3 XMB is displayed as 8KB


The file format has a 0x84 bytes header, in a PS1 Memory Card every slot is 0x2000 so if the savedata is composed by only one slot the total file size is 0x2084 (8.324 bytes). In PS3 XMB it is displayed as 8 kB.
A part of the header is common for PS2 (most, but for PS2 is bigger)
 
A part of the header is common for PS2 (most, but for PS2 is bigger).


  Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
  Offset(h) 00 01 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
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  00000080  00 00 00 00 53 43 11 01 82 65 82 65 82 56 81 5E  ....SC..‚e‚e‚V.^
  00000080  00 00 00 00 53 43 11 01 82 65 82 65 82 56 81 5E  ....SC..‚e‚e‚V.^


==== Filename Format ====
====Filename Format====
 
The Filename is generated from the saved ps1 data with the format:
The Filename is generated from the saved ps1 data with the format:
   Internal PSX ID String followed by the Description Text in HEX
   Internal PSX ID String followed by the Description Text in HEX
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**Using Memory Card Adaptor don t corrupt save data in normal case, you need to insist or copy to other Virtual Memory Card to avoid the error
**Using Memory Card Adaptor don t corrupt save data in normal case, you need to insist or copy to other Virtual Memory Card to avoid the error


=== PSP Virtual Memory Card (.VMP)===
===Virtual Memory Card PSP (.VMP)===
 
VMP is a PS1 memory card in "PSP format". Total memory card size is 129 KB = 131200 bytes = 0x20080 bytes (0x80 bigger than a real PS1 memory card)
A .VMP file is a PS1 memory card in "PSP format". Total memory card size is 129 KB = 131200 bytes = 0x20080 bytes (0x80 bigger than a real PS1 memory card)


To export to PSP first is needed to register the PSP as a remote play device (in PS3 settings menu), and activate the USB mode (in PSP XMB)
To export to PSP first is needed to register the PSP as a remote play device (in PS3 settings menu), and activate the USB mode (in PSP XMB)
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. All in PSP format, never updated, and not intended to store Save Games, only to export them
. All in PSP format, never updated, and not intended to store Save Games, only to export them


Size: 129KB (on PSP, size displayed is different)
Size: 129KB ( on PSP, size displayed is different)
 


{| class="wikitable"
{| class="wikitable"
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|}
|}


== PS1 Memory Card Tools ==
==Memory Card Tools PS1==
 
*PSV Exporter: http://www.ps2savetools.com/wpfb-file/psvexporter11-zip/
*PSV Exporter: http://www.ps2savetools.com/wpfb-file/psvexporter11-zip/
*MemcardRex homepage: http://shendosoft.blogspot.com.es/ source and download: https://github.com/ShendoXT/memcardrex
*MemcardRex homepage: http://shendosoft.blogspot.com.es/ source and download: https://github.com/ShendoXT/memcardrex
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   X-Plorer/X-Ploder, Cheat Machine, Game Shark, Action Replay, Cheat Factory etc. single game saves (.psx)
   X-Plorer/X-Ploder, Cheat Machine, Game Shark, Action Replay, Cheat Factory etc. single game saves (.psx)


=== Extracting and Injecting single PS1 Game Savedata on PC/PS3 ===
===Extracting and Injecting single PS1 Game Saves in PC/PS3===
 
*1.- Make a copy (with FTP or any file manager) of one of your internal virtual memory cards, in path: dev_hdd0/savedata/vmc/ (e.g: mycard.VM1)
*1.- Make a copy (with FTP or any file manager) of one of your internal virtual memory cards, in path: dev_hdd0/savedata/vmc/ (e.g: mycard.VM1)
*2.- Rename the file extension to .MCR (e.g: mycard.MCR)
*2.- Rename the file extension to .MCR (e.g: mycard.MCR)
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http://www.ps3hax.net/showthread.php?t=28833
http://www.ps3hax.net/showthread.php?t=28833


=== Editing PS1 Game Savedata icons on PC ===
===Editing PS1 Game Saves icons in PC===
 
PS1 icons has a size of 16x16 pixels, each pixel can use a color from a palette of 16
PS1 icons has a size of 16x16 pixels, each pixel can use a color from a palette of 16


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