Editing PS1 Custom Patches
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=== Ninja - Shadow of Darkness === | === Ninja - Shadow of Darkness === | ||
All game versions, see: [https://www.psx-place.com/threads/ninja-shadow-of-darkness-patch.30709/ Ninja - Shadow of Darkness PPF/CUE patches by | All game versions, see: [https://www.psx-place.com/threads/ninja-shadow-of-darkness-patch.30709/ Ninja - Shadow of Darkness PPF/CUE patches by jolek] | ||
=== Tomb | === Tomb raider === | ||
All game versions, see: [https://www.psx-place.com/threads/tomb-raider-i-and-ii-patches.30348/ Tomb Raider PPF/CUE patches by | All game versions, see: [https://www.psx-place.com/threads/tomb-raider-i-and-ii-patches.30348/ Tomb Raider PPF/CUE patches by jolek] | ||
=== Tomb Raider II === | === Tomb Raider II === | ||
All game versions, see: [https://www.psx-place.com/threads/tomb-raider-i-and-ii-patches.30348/ Tomb Raider II PPF/CUE patches by | All game versions, see: [https://www.psx-place.com/threads/tomb-raider-i-and-ii-patches.30348/ Tomb Raider II PPF/CUE patches by jolek] | ||
== LibCrypt Protected Games == | == LibCrypt Protected Games == | ||
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9458010000000000 01 00 <-- | 9458010000000000 01 00 <-- | ||
9658010000000000 02 0000 | | 9658010000000000 02 0000 | | ||
9C58010000000000 01 00 | | 9C58010000000000 01 00 |-- zeroed bytes disabling anti modchip routine | ||
9E58010000000000 02 0000 | | 9E58010000000000 02 0000 | | ||
A458010000000000 01 00 | | A458010000000000 01 00 | | ||
A658010000000000 02 0000 <-- | A658010000000000 02 0000 <-- | ||
B458010000000000 04 E703C634 | B458010000000000 04 E703C634 E7 03 is magic word, C6 34 is general instruction patch, must be present each time. | ||
085C010000000000 04 8496EC35 <-- | 085C010000000000 04 8496EC35 <-- | ||
105C010000000000 04 7FC81236 | | 105C010000000000 04 7FC81236 | | ||
465C010000000000 01 6A | | 465C010000000000 01 6A |- from thoses bytes to the end are modification of the ECC of the disc. another | ||
485C010000000000 02 2C0E | | 485C010000000000 02 2C0E | protection that make game to freeze at specific moment of gameplay. | ||
4E5C010000000000 01 43 | 4E5C010000000000 01 43 | ||
505C010000000000 02 A9D8 | 505C010000000000 02 A9D8 | ||
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=== Ape Escape === | === Ape Escape === | ||
*SCES-01564 {{LCmagic|CEC1}} {{flag2|GB}} | *SCES-01564 {{LCmagic|CEC1}} {{flag2|GB}} | ||
*SCES-02028 {{LCmagic|9AD4}} {{flag2|FR}} | *SCES-02028 {{LCmagic|9AD4}} {{flag2|FR}} | ||
*SCES-02029 {{LCmagic|26B6}} {{flag2|DE}} | *SCES-02029 {{LCmagic|26B6}} {{flag2|DE}} | ||
*SCES-02030 {{LCmagic|23D9}} {{flag2|IT}} | *SCES-02030 {{LCmagic|23D9}} {{flag2|IT}} | ||
*SCES-02031 {{LCmagic|34C6}} {{flag2|ES}} - La Invasion de los Monos | *SCES-02031 {{LCmagic|34C6}} {{flag2|ES}} - La Invasion de los Monos | ||
=== Asterix - Mega Madness === | === Asterix - Mega Madness === | ||
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=== Formula One 99 === | === Formula One 99 === | ||
* | *SCES-01979 {{LCmagic|0D9D}} {{flag2|GB}} {{flag2|FR}} {{flag2|DE}} {{flag2|IT}} '''BETA''' | ||
*SCES-01979 {{LCmagic|0D9D}} {{flag2|GB}} {{flag2|FR}} {{flag2|DE}} {{flag2|IT}} | *SCES-01979 {{LCmagic|0D9D}} {{flag2|GB}} {{flag2|FR}} {{flag2|DE}} {{flag2|IT}} | ||
*SCES-02222 {{LCmagic|A4F8}} {{flag2|GB}} {{flag2|FI}} {{flag2|ES}} | *SCES-02222 {{LCmagic|A4F8}} {{flag2|GB}} {{flag2|FI}} {{flag2|ES}} |