Editing PS1 Classics Emulator Compatibility List
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== SCE boot screen recovery == | == SCE boot screen recovery == | ||
Due to copy-protection (like the infamous LibCrypt), many games require a PPF patch to be applied to BIN (or the use of POP-FE or a similar tool) to work on the PS3 but patcher teams often left their signature as a boot screen (NTSC/PAL Selector) and sometimes they modified the "Sony Computer Entertainment" (SCE) boot screen. In these cases, when the PS3 loads the converted game, it will get stuck in a black screen, forcing you to switch off the console. To fix this, the patched game has to be edited and the SCE boot screen has to be manually recovered. The best way to do this is using an HEX editor to compare a clean copy with a patched one and slowly modify the patched one, while testing it after every change until the SCE boot screen looks normal again. Sony itself patched some of the games, like MediEvil. This is for educational purposes and it's the only way to play these games. | Due to copy-protection (like the infamous LibCrypt), many games require a PPF patch to be applied to BIN (or the use of POP-FE or a similar tool) to work on the PS3 but patcher teams often left their signature as a boot screen (NTSC/PAL Selector) and sometimes they modified the "Sony Computer Entertainment" (SCE) boot screen. In these cases, when the PS3 loads the converted game, it will get stuck in a black screen, forcing you to switch off the console. To fix this, the patched game has to be edited and the SCE boot screen has to be manually recovered. The best way to do this is using an HEX editor to compare a clean copy with a patched one and slowly modify the patched one, while testing it after every change until the SCE boot screen looks normal again. Sony itself patched some of the games, like MediEvil. This is for educational purposes and it's the only way to play these games. | ||
{{Games}}<noinclude>[[Category:Games]]</noinclude> | {{Games}}<noinclude>[[Category:Games]]</noinclude> |