Editing PRX
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Latest revision | Your text | ||
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= PRX2 = | = PRX2 = | ||
PRX2 is only present on PSVita. PSP and PS3 | PRX2 is only present on PSVita. PSP and PS3 us PRX version 1. | ||
A PRX module is PRX2 format only if ehdr.e_type is ET_SCE_EXEC or ET_SCE_RELEXEC. | A PRX module is PRX2 format only if ehdr.e_type is ET_SCE_EXEC or ET_SCE_RELEXEC. | ||
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= Exports = | = Exports = | ||
PS3 | PS3 use exports structure of size 0x1C ?or 0x28 in 64bits?. | ||
<source lang="C"> | <source lang="C"> | ||
typedef struct _scelibent_common { // size is 0x10 | typedef struct _scelibent_common { // size is 0x10 | ||
unsigned | short unsigned int size; | ||
unsigned | short unsigned int version; | ||
short unsigned int attribute; | |||
short unsigned int nfunc; | |||
unsigned | short unsigned int nvar; | ||
unsigned | short unsigned int ntls; | ||
unsigned | |||
unsigned char hashinfo; | unsigned char hashinfo; | ||
unsigned char hashinfotls; | unsigned char hashinfotls; | ||
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= Imports = | = Imports = | ||
PS3 use | PS3 use exports structures of size 0x2C. | ||
<source lang="C"> | <source lang="C"> |