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Latest revision | Your text | ||
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A lot more fileformats not added yet to the page are listed in: http://www.psdevwiki.com/ps3/XMB_database#Promoter | A lot more fileformats not added yet to the page are listed in: http://www.psdevwiki.com/ps3/XMB_database#Promoter | ||
See also [[Game Modding]] | |||
=Image= | =Image= | ||
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*http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf | *http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf | ||
*[http://www. | *[http://www.vitadevwiki.com/index.php?title=Template:IFD_format IFD format] | ||
*[http://www. | *[http://www.vitadevwiki.com/index.php?title=Template:IFD_tag IFD tag] | ||
==BMP== | ==BMP== | ||
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==DDS== | ==DDS== | ||
Direct Draw Surface (DDS) are used for example on [[XMB_Manuals|XMB Manuals]] | |||
*http://en.wikipedia.org/wiki/DirectDraw_Surface | *http://en.wikipedia.org/wiki/DirectDraw_Surface | ||
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| style="background-color:#444453; color:#FFFFFF;" |'''Notes''' | | style="background-color:#444453; color:#FFFFFF;" |'''Notes''' | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">DDS header</span> | ||
|- | |- | ||
| 0x00 || 0x04 || 44 44 53 20 || "DDS " || Magic | | 0x00 || 0x04 || 44 44 53 20 || "DDS " || Magic | ||
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Sample: http://rghost.net/58928544 (.dxt files are original, .dxt.dds are edited for viewing) | Sample: http://rghost.net/58928544 (.dxt files are original, .dxt.dds are edited for viewing) | ||
e.g. (quick note, should be move to emulation/PS2 page once figure out) | e.g. (quick note, should be move to emulation/PS2 page once figure out) | ||
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==GIM== | ==GIM== | ||
Graphics Image ? | |||
Used inside [[Resource_Container_(RCO)]] files | |||
Can be converted back and forth to png/jpg/bmp... with gimconv (included in [[rcomage]]) | |||
===GimConv.exe=== | |||
There are several versions of this tool, included in the PSP theme tools released by sony, some of the versions seems to be have locked features that was available before and others are new features added | |||
The version used as an standard unofficially is the one included in rcomage that uses a configuration file (named GimConv.cfg) initially edited by Zinga Burga to improve compatibility with rcomage, and later to add compatibility with ps3 rco's (there are some specific settings for ps3 that was added at some point, but now can be considered incorrect for ps3, or not generic enought) | |||
The command line help of GimConv.exe gives a very limited explain of a few options (the ones at top are not real options, are more like groups of presets) | |||
C:\rcomage-v1.1.1\GimConv>GimConv.exe | |||
gimconv ver 1.20h --- generic picture converter | |||
Copyright (C) 2006 Sony Computer Entertainment Inc. | |||
All Rights Reserved. | |||
usage: | |||
gimconv <input files> [options] | |||
options: | |||
-o <filename> specify output file name | |||
-s <w,h> resize image data | |||
-P resize image data to a power of two | |||
-N output in normal (not faster) pixel storage format | |||
-X swap RGBA <-> ABGR | |||
-ps3 output ps3 style GIM | |||
-bpp<n> color output bit depth; n is: 4, 8, 16, 16p, 16a or 32 | |||
4, 8 are indexed; 16, 16a, 16p, 32 are RGBA format | |||
for | -S output text format | ||
-interact input additional options | |||
-pictures merge files as pictures | |||
-frames merge files as frames | |||
-levels merge files as levels | |||
-prompt prompt always | |||
-warning prompt on warning | |||
-error prompt on error | |||
The options that appears in the help of the command line what does is to load the real settings from GimConv.cfg, where all the options are listed and is posible to specify his default values, to change the groups of settings (for specific combinations of options like the option '''-ps3'''), is also the only place where is posible to see all the different settings availables of the tool | |||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
//================================================================ | |||
// gimconv configuration | |||
//================================================================ | |||
// configuration modified by ZiNgA BuRgA for use with Rcomage | |||
// modifying this script may cause Rcomage not to function properly | |||
// when performing GIM conversions (though I expect you know this | |||
// already if you're looking at this file) | |||
usage { | |||
puts "usage:" | |||
puts " gimconv <input files> [options]" | |||
puts "" | |||
puts "options:" | |||
puts " -o <filename> specify output file name" | |||
puts " -s <w,h> resize image data" | |||
puts " -P resize image data to a power of two" | |||
puts " -N output in normal (not faster) pixel storage format" | |||
puts " -X swap RGBA <-> ABGR" | |||
puts " -ps3 output ps3 style GIM" | |||
puts " -bpp<n> color output bit depth; n is: 4, 8, 16, 16p, 16a or 32" | |||
puts " 4, 8 are indexed; 16, 16a, 16p, 32 are RGBA format" | |||
puts "" | |||
puts " -S output text format" | |||
puts " -interact input additional options" | |||
puts " -pictures merge files as pictures" | |||
puts " -frames merge files as frames" | |||
puts " -levels merge files as levels" | |||
puts " -prompt prompt always" | |||
puts " -warning prompt on warning" | |||
puts " -error prompt on error" | |||
} | |||
//---------------------------------------------------------------- | |||
// default settings | |||
//---------------------------------------------------------------- | |||
default { | |||
load "lib/*" | |||
// main control | |||
interact_mode = off // off on ctrl | |||
merge_mode = off // off picture frame level plane | |||
// image palette sequence | |||
prompt_mode = off // off on warning error | |||
output_object = on // off on | |||
output_script = off // off on | |||
output_directory = auto // current input auto | |||
output_filename = "" | |||
object_extension = .gim | |||
script_extension = .gis | |||
userdata_extension = .dat | |||
glob_extension = .dds .tm2 .tga .bmp .avi | |||
object_viewer = "" | |||
// process control | |||
filter_script = "Filter" | |||
image_size = default // default pow2 $w,$h | |||
pixel_order = faster // default normal faster | |||
pixel_alpha = default // default $alpha | |||
pixel_channel = default // default rgba rgab ragb ... etc | |||
image_format = default // default rgba8888 rgba4444 rgba5551 rgba5650 | |||
// index4 index8 index16 index32 | |||
// dxt1 dxt3 dxt5 dxt1ext dxt3ext dxt5ext | |||
palette_format = default // default rgba8888 rgba4444 rgba5551 rgba5650 | |||
update_userdata = default // default off on | |||
update_fileinfo = off // default off on | |||
check_limit = on // off on | |||
limit_image_width = 512 // off $count | |||
limit_image_height = 512 // off $count | |||
limit_level_count = 8 // off $count | |||
limit_frame_count = off // off $count | |||
// output control | |||
format_style = psp // std psp ps3 | |||
format_endian = little // little big | |||
output_image = on // off on | |||
output_palette = on // off on | |||
output_sequence = off // off on | |||
extend_edge = off | |||
} | |||
//-------------------------------------------------------- | |||
// format specific | |||
//-------------------------------------------------------- | |||
input *.avi { | |||
pixel_alpha = 255 | |||
} | |||
input *.bmp { | |||
pixel_alpha = 255 | |||
} | |||
input *.dds { | |||
} | |||
input *.tga { | |||
} | |||
input *.tm2 { | |||
} | |||
input *.gim { | |||
} | |||
input *.gis { | |||
} | |||
//-------------------------------------------------------- | |||
// mode option | |||
//-------------------------------------------------------- | |||
option -interact { | |||
interact_mode = on | |||
} | |||
option -pictures { | |||
merge_mode = picture | |||
} | |||
option -frames { | |||
merge_mode = frame | |||
} | |||
option -levels { | |||
merge_mode = level | |||
} | |||
option -planes { | |||
merge_mode = plane | |||
} | |||
option -images { | |||
merge_mode = image | |||
} | |||
option -palettes { | |||
merge_mode = palette | |||
} | |||
option -sequences { | |||
merge_mode = sequence | |||
} | |||
option -prompt { | |||
prompt_mode = on | |||
} | |||
option -warning { | |||
prompt_mode = warning | |||
} | |||
option -error { | |||
prompt_mode = error | |||
} | |||
//-------------------------------------------------------- | |||
// process option | |||
//-------------------------------------------------------- | |||
option -o %filename { | |||
output_filename = %filename | |||
} | |||
option -s %size { | |||
image_size = %size | |||
} | |||
option -g %ext { | |||
glob_extension = %ext | |||
} | |||
option -P { | |||
image_size = pow2 | |||
} | |||
option -N { | |||
pixel_order = normal | |||
} | |||
option -ps3 { | |||
format_style = ps3 | |||
format_endian = big | |||
} | |||
option -bpp4 { | |||
image_format = index4 | |||
} | |||
option -bpp8 { | |||
image_format = index8 | |||
} | |||
option -bpp16 { | |||
image_format = rgba5551 | |||
} | |||
option -bpp16a { | |||
image_format = rgba4444 | |||
} | |||
option -bpp16p { | |||
image_format = rgba5650 | |||
} | |||
option -bpp32 { | |||
image_format = rgba8888 | |||
} | |||
//-------------------------------------------------------- | |||
// PS3 OSD specific options | |||
//-------------------------------------------------------- | |||
option -X { | |||
pixel_channel = abgr | |||
} | |||
option -E { | |||
extend_edge = on | |||
} | |||
//-------------------------------------------------------- | |||
// output option | |||
//-------------------------------------------------------- | |||
option -S { | |||
output_object = off | |||
output_script = on | |||
} | |||
//-------------------------------------------------------- | |||
// filter script | |||
//-------------------------------------------------------- | |||
script Filter %target { | |||
RescaleImage %target $image_size | |||
SetPixelFormat %target $image_format $palette_format | |||
SetPixelAlpha %target $pixel_alpha | |||
SwapPixelChannel %target $pixel_channel | |||
ConfigureImage %target order $pixel_order | |||
UpdateUserData %target $update_userdata | |||
UpdateFileInfo %target $update_fileinfo | |||
ExtendEdge %target $extend_edge | |||
CheckPSP %target $check_limit | |||
} | |||
</syntaxhighlight>}} | |||
The option '''-ps3''' seems to be wrong, the images inside [[explore_plugin]]_full.rco from firmware 4.70 has been made by using this 3 options | |||
{{Boxcode|content=<syntaxhighlight lang="c"> | |||
option -ps3 { | |||
format_style = psp | |||
format_endian = big | |||
pixel_order = normal | |||
} | |||
</syntaxhighlight>}} | |||
You can edit the GimConv.cfg file and use GimConv.exe to load the group of options by the option '''-ps3''' in command line (or let rcomagegui.exe decide, but im not sure what it does) | |||
Another way is by specifying the options strictly from command line (using the names that appears inside the GimConv.cfg file) | |||
This is the most accurate way to specify options for GIM conversion, it doesnt uses groups but the result is the same, in this example is a command for gimconv.exe directly | |||
{{Keyboard|content='''gimconv.exe tex_psn.png --format_style psp --format_endian big --pixel_order normal'''}} | |||
But there is other way, by "redirecting" GIM settings from rcomage.exe ---to---> gimconv.exe at compiling time (see the "compile" help in [[rcomage]] page). There are 2 options in rcomage specific for this task, named: '''--gimconv-cmd''' and '''--gimconv-flags''' | |||
{{Keyboard|content=}} | |||
<!-- rcomage.exe compile explore_plugin_full.xml explore_plugin_full.rco --pack-hdr zlib --zlib-method default --zlib-level 9 ...INCOMPLETE_IS_MISSING_GIM_SETTINGS--> | |||
<!-- and i cant make this 2 options work, is driving me nuts, grrr --> | |||
*Other stuffing | |||
**GimConv 1.20h http://endlessparadigm.com/forum/showthread.php?tid=5054 (speculation about animated images support) | |||
==GMO== | ==GMO== | ||
Graphics... ? | |||
Used inside [[Resource_Container_(RCO)]] files | Used inside [[Resource_Container_(RCO)]] files | ||
==GTF== | ==GTF== | ||
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| style="background-color:#475446; color:#FFFFFF;" |'''Notes''' | | style="background-color:#475446; color:#FFFFFF;" |'''Notes''' | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">GTF header</span> | ||
|- | |- | ||
| 0x00 || 0x04 || 02 02 00 FF || || Version | | 0x00 || 0x04 || 02 02 00 FF || || Version | ||
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| 0x08 || 0x04 || 00 00 00 01 || || Number of textures embedded | | 0x08 || 0x04 || 00 00 00 01 || || Number of textures embedded | ||
|- | |- | ||
| 0x0C || 0x04 || 00 00 00 00 || || Not used? | | 0x0C || 0x04 || 00 00 00 00 || || Not used? | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">GTF specification</span> | ||
|- | |- | ||
| 0x10 || 0x04 || 00 00 00 80 || || Size Header | | 0x10 || 0x04 || 00 00 00 80 || || Size Header | ||
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| 0x1C || 0x04 || || || Remaps: | | 0x1C || 0x04 || || || Remaps: | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">DDS specification</span> | ||
|- | |- | ||
| 0x20 || 0x02 || 00 40 || 64 in decimal || Size image width | | 0x20 || 0x02 || 00 40 || 64 in decimal || Size image width | ||
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|- | |- | ||
|} | |} | ||
==JPG== | ==JPG== | ||
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==PNG== | ==PNG== | ||
PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3. | PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3. | ||
==TGA== | ==TGA== | ||
http://en.wikipedia.org/wiki/Truevision_TGA | |||
=Audio= | =Audio= | ||
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==AT9== | ==AT9== | ||
* | *[http://www.psdevwiki.com/ps4/Snd0.at9 Snd0.at9] | ||
==VAG== | ==VAG== | ||
*Format | *Format | ||
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{| class="wikitable" style="text-align: center;" | {| class="wikitable" style="text-align: center;" | ||
|- | |- | ||
| style="background-color:#564147; color:#FFFFFF;" |'''Offset | | style="background-color:#564147; color:#FFFFFF;" |'''Offset''' | ||
| style="background-color:#564147; color:#FFFFFF;" |'''Size | | style="background-color:#564147; color:#FFFFFF;" |'''Size''' | ||
| style="background-color:#564147; color:#FFFFFF;" |'''Example | | style="background-color:#564147; color:#FFFFFF;" |'''Example''' | ||
| style="background-color:#564147; color:#FFFFFF;" |'''Value (conversion)''' | | style="background-color:#564147; color:#FFFFFF;" |'''Value (conversion)''' | ||
| style="background-color:#564147; color:#FFFFFF;" |'''Notes''' | | style="background-color:#564147; color:#FFFFFF;" |'''Notes''' | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">VAG header</span> | ||
|- | |- | ||
| 0x00 || 0x04 || 56 41 47 70 || "VAGp" || Magic | | 0x00 || 0x04 || 56 41 47 70 || "VAGp" || Magic | ||
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| 0x0C || 0x04 || 00 00 04 50 || 1104 bytes || Waveform data size (bytes) | | 0x0C || 0x04 || 00 00 04 50 || 1104 bytes || Waveform data size (bytes) | ||
|- | |- | ||
| 0x10 || 0x04 || 00 00 BB 80 || | | 0x10 || 0x04 || 00 00 BB 80 || 44 000 Hz || Sampling Frequency (Hz) | ||
|- | |- | ||
| 0x14 || 0x0A || 00 00 ... 00 00 || - || Reserved area | | 0x14 || 0x0A || 00 00 ... 00 00 || - || Reserved area | ||
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| 0x20 || 0x10 || 53 45 30 34 5F 42 61 63 6B || SE04_BACK || Name | | 0x20 || 0x10 || 53 45 30 34 5F 42 61 63 6B || SE04_BACK || Name | ||
|- | |- | ||
|colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black | |colspan="5" style="text-align:center; background-color:lightblue;" | <span style="color:black;">Waveform data starts</span> | ||
|- | |- | ||
|} | |} | ||
Line 309: | Line 584: | ||
| Decoding coefficient | | Decoding coefficient | ||
|| Loop information: | || Loop information: | ||
* | *1: last block of the file | ||
*3: ending block of the loop | |||
* | *6: starting block of the loop | ||
* | *7: playback ending position | ||
* | |||
<small>Because ADPCM uses sample blocks that are aligned one after the other, a wave compressed with ADPCM may have an unfinished, partial block at its end. The ADPCM decoder generates silence for the remainder of this partial block, which keeps the wave from looping seamlessly.</small> | <small>Because ADPCM uses sample blocks that are aligned one after the other, a wave compressed with ADPCM may have an unfinished, partial block at its end. The ADPCM decoder generates silence for the remainder of this partial block, which keeps the wave from looping seamlessly.</small> | ||
|| Sound data | || Sound data | ||
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*Tools | *Tools | ||
**MFAudio v1.1 | **MFAudio v1.1 (converts WAV to VAG): http://www.zophar.net/utilities/ps2util/mfaudio-1-1.html or http://dl.qj.net/software/utilities/mfaudio-11.html or http://downloads.ziddu.com/downloadfile/3353225/MFAudiov11.zip.html | ||
=Video= | =Video= | ||
==PAM== | ==PAM== | ||
Pam files can contain audio or have the audio | Pam files can contain audio or have the audio separwted in a .AT3 track, used in [[Content Information Files]] | ||
=Interactive= | =Interactive= | ||
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==DAE== | ==DAE== | ||
DAE ('''D'''igital '''A'''sset '''E'''xchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications in .dae format, see: https://collada.org | DAE ('''D'''igital '''A'''sset '''E'''xchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications in .dae format, see: https://collada.org/ | ||
Collada usually is implemented as a plugin, some 3-D authoring applications supporting collada are: [http://www.blender.org/ Blender], Google SketchUp, Maya, Rhino, 3D Max, SoftImage | Collada usually is implemented as a plugin, some 3-D authoring applications supporting collada are: [http://www.blender.org/ Blender], Google SketchUp, Maya, Rhino, 3D Max, SoftImage | ||
*Collada plugins: | *Collada plugins for: | ||
**Blender | **Blender http://colladablender.illusoft.com/ http://sourceforge.net/projects/colladablender/ | ||
==FPO== | |||
==VPO== | |||
==MNU== | ==MNU== | ||
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{{ | {{File Formats}}<noinclude>[[Category:Main]]</noinclude> | ||
[[Category:Main]] | |||
</noinclude> |