Editing Multimedia Formats and Tools
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[[Category:Software]] | |||
This page is intended to move here all info about multimedia file formats that is commonly used in other wiki pages and the related PC tools | This page is intended to move here all info about multimedia file formats that is commonly used in other wiki pages and the related PC tools | ||
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=Image= | =Image= | ||
==BMP== | ==BMP== | ||
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==DDS== | ==DDS== | ||
Direct Draw Surface (DDS) http://en.wikipedia.org/wiki/DirectDraw_Surface | |||
'''DDS normal maps''' | '''DDS normal maps''' | ||
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-Alpha field - height | -Alpha field - height | ||
*DDS Tools | |||
**Gimp DDS plugin http://code.google.com/p/gimp-dds/ | |||
**Gimp Normal Map Plugin http://code.google.com/p/gimp-normalmap/ | |||
* | **Photoshop DDS plugin https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Tutorial: http://www.youtube.com/watch?v=B_SpdM5cLuQ (in spanish) | ||
**3DS Max DDS Plugin https://developer.nvidia.com/content/3ds-max-dds-plugin-1008271100 | |||
**NVIDIA DDS Thumbnail Viewer for windows explorer https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_viewer.exe | |||
*Gimp DDS plugin http://code.google.com/p/gimp-dds/ | **NVIDIA DDS Legacy Texture Tools https://developer.nvidia.com/legacy-texture-tools and https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_Utilities_8.31.1127.1645.exe (includes a command line texture converter) | ||
*Gimp Normal Map Plugin http://code.google.com/p/gimp-normalmap/ | **Crazybump is a quick and easy tool for creating normal maps from a texture. http://www.crazybump.com/ Tutorial: http://iamsparky.wordpress.com/crazybump/ | ||
*Photoshop DDS plugin https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop Tutorial: http://www.youtube.com/watch?v=B_SpdM5cLuQ (in spanish) | |||
*3DS Max DDS Plugin https://developer.nvidia.com/content/3ds-max-dds-plugin-1008271100 | |||
* | |||
*NVIDIA DDS Thumbnail Viewer for windows explorer https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_viewer.exe | |||
*NVIDIA DDS Legacy Texture Tools https://developer.nvidia.com/legacy-texture-tools and https://developer.nvidia.com/sites/default/files/akamai/tools/files/DDS_Utilities_8.31.1127.1645.exe (includes a command line texture converter) | |||
*Crazybump is a quick and easy tool for creating normal maps from a texture. http://www.crazybump.com/ Tutorial: http://iamsparky.wordpress.com/crazybump/ | |||
==GTF== | ==GTF== | ||
'''G'''raphics '''T'''exture '''F'''ormat (GTF) is a container for storing one or multiple textures ("pack GTF") data in a layout that can be used as is by [[RSX]]. | '''G'''raphics '''T'''exture '''F'''ormat (GTF) is a container for storing one or multiple textures ("pack GTF") data in a layout that can be used as is by [[RSX]]. | ||
==JPEG== | |||
==TGA== | |||
http://en.wikipedia.org/wiki/Truevision_TGA | |||
==JPG== | ==JPG== | ||
http://en.wikipedia.org/wiki/JPEG | http://en.wikipedia.org/wiki/JPEG | ||
==PNG== | |||
PS3 supports PNG images in 24 bits (for RGB channels), and 32 bits with transparency (24 bits for RGB channels + 8 bits for an alpha layer). "PNG Interlaced" and "APNG (Animated Portable Network Graphics)" formats are not supported by the PS3. | |||
==MPO== | ==MPO== | ||
Is a 3D | Is a 3D image format. The MPO MA for 3DS is different and this is not so much documented, it might be Sony/PS3 specific enough to be on wiki. | ||
Since fw 3.70 with specifics sixasis controls (on PlayMemories but also from XMB), PS3 as well as Nintendo 3DS or some Sony & Fuji camera can read MPO images as specific format (otherwise display as simple JPG). | |||
MPO Splitter: code&credit (and compiled) https://anonfiles.com/file/c70ac8535cc097ca13541e00261f8952 | |||
MPO | *MPO MA & MPO 3D | ||
On the Sony MPO format Multi Angle (rco image), e.g.: the picture is 15 embedded Jpg Exif images with no padding (but can be modulate probably). | |||
Fuji format: | |||
=Audio= | |||
== | ==VAG== | ||
* | *Tools | ||
**MFAudio v1.1 (converts WAV to VAG): http://www.zophar.net/utilities/ps2util/mfaudio-1-1.html or http://dl.qj.net/software/utilities/mfaudio-11.html or http://downloads.ziddu.com/downloadfile/3353225/MFAudiov11.zip.html | |||
==AT3== | ==AT3== | ||
Can be created by saving the file as a '''.WAV''' container using the '''ATRAC3''' Codec @ 66Kbps. | Can be created by saving the file as a '''.WAV''' container using the '''ATRAC3''' Codec @ 66Kbps. | ||
Mono and stereo channels are supported | Mono and stereo channels are supported | ||
=Video= | =Video= | ||
==PAM== | ==PAM== | ||
Pam files can contain audio or have the audio | Pam files can contain audio or have the audio separwted in a .AT3 track, used in [[Content Information Files]] | ||
=Interactive= | =Interactive= | ||
==SWF== | ==SWF== | ||
Shockwave Flash, used in [[Content Information Files]] and [[Widgets]] | Shockwave Flash, used in [[Content Information Files]] and [[Widgets]] | ||
=3D | =3D= | ||
==DAE== | ==DAE== | ||
DAE ('''D'''igital '''A'''sset '''E'''xchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications | DAE ('''D'''igital '''A'''sset '''E'''xchange) is an XML file that contains COLLADA content. COLLADA is an open standard created by sony for interactive 3D applications. Is used to export and import files from 3-D authoring applications (Maya, SoftImage, and 3ds max) in .dae format https://collada.org/ | ||
There is a collada plugin for [[http://www.blender.org/ Blender]] (link is at bottom of page). Both blender and the collada plugin are free and open source projects | |||
*DAE tools | |||
**COLLADA plugin for Blender http://colladablender.illusoft.com/ http://sourceforge.net/projects/colladablender/ | |||
=Generic Tools= | |||
*Irfanview: Imageviewer with lots of supported formats [[http://www.irfanview.com/ Irfanview]] (there is a plugin for .DDS) | |||
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