Editing Mullion
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Codename for the | Codename for the old ps3 syscon models, used in ps3s up until CECHK | ||
= Patch Key generation = | |||
<pre> | <pre> | ||
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* replace 4 dots with soft id in decimal form, xor with 0x140 key and with cipher patcher key and encrypt with master patcher key to obtain cipher master key for that soft id | * replace 4 dots with soft id in decimal form, xor with 0x140 key and with cipher patcher key and encrypt with master patcher key to obtain cipher master key for that soft id | ||
* replace 4 dots with soft id in decimal form, xor with 0x140 key and with hasher patcher key and encrypt with master patcher key to obtain hasher master key for that soft id | * replace 4 dots with soft id in decimal form, xor with 0x140 key and with hasher patcher key and encrypt with master patcher key to obtain hasher master key for that soft id | ||
= Pinout = | |||
* see https://www.psdevwiki.com/ps3/CXR713120-201GB | |||
= Modus Operandi = | = Modus Operandi = | ||
* DECR-1000 supports full update feature and patch feature | * DECR-1000 supports full update feature and patch feature | ||
* Other consoles such as DECR-1400, testkits from that version or retails support patch feature | * Other consoles such as DECR-1400, testkits from that version or retails support patch feature | ||
* Uses a complex system of key generation (can be bypassed by applying an update that generates the keys for us) | * Uses a complex system of key generation (can be bypassed by applying an update that generates the keys for us) | ||
* SysCon updates are stored inside the Communication Processor updates, and are only updated once | * SysCon updates are stored inside the Communication Processor updates, and are only updated once | ||