Editing Move Sharp Shooter
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The official gun, developed in a collaboration of "zipper interactive" ( | The official gun, developed in a collaboration of "zipper interactive" (SOCOM4, MAG) and "guerrila games" (Killzone 3)... both companyes subsidiary of sony | ||
The gun contains electronic components that can send signals to the [[Move Motion Controller]] using a "special" connector. | Sony build the gun following the suggestions and requirements of this game developers for the needed buttons, triggers, "fire-rate selector", and the ergonomic placement of them | ||
The gun is not a plastic container (like 99% of the not oficial guns), contains electronic components that can send signals to the [[Move Motion Controller]] using a "special" connector. | |||
[[Move Navigation Controller]] can be attached to the gun, but is not connected electronically | [[Move Navigation Controller]] can be attached to the gun, but is not connected electronically | ||
*Video of a dissasembled Move Sharp Shooter ---> http://www.youtube.com/watch?v=VbreQS4wTUI | *Video of a dissasembled Move Sharp Shooter ---> http://www.youtube.com/watch?v=VbreQS4wTUI | ||
==Notes (from photos or videos)== | ==Notes (from photos or videos)== | ||
===Buttons=== | ===Buttons=== | ||
*fire-rate selector | *fire-rate selector | ||
** | **3 positions, duplicated in both sides of the gun (bottom=1bullet, middle=2bullets, top=3bullets) | ||
*Reload | *Reload ? | ||
**At the bottom | **At the bottom | ||
*Square and Triangle | *Square and Triangle | ||
**Duplicated in both sides of the gun ( | **Duplicated in both sides of the gun (square to jump, ) | ||
*Trigger | *Trigger | ||
**Primary Fire | **Primary Fire | ||
*Secondary trigger (underneat the main trigger) | *Secondary trigger (underneat the main trigger) | ||
**Playstation Move button (this is an special button that is only in the "move controllers", not in a dualshock3 | **Playstation Move button (this is an special button that is only in the "move controllers", not in a dualshock3) | ||
**In killzone 3 is used to "take cover" or "crouch" | **In killzone 3 is used to "take cover" or "crouch" | ||
* | *Others | ||
**Select and Start buttons (at left and right of the cannon respectivelly) presses the Select and Start buttons in the "move controller" mechanically | **Select and Start buttons (at left and right of the cannon respectivelly) presses the Select and Start buttons in the "move controller" mechanically | ||
**The "pump-reload" movement (used in shotguns) presses the "T" button in the "move controller" mechanically | **The "pump-reload" movement (used in shotguns) presses the "T" button in the "move controller" mechanically | ||
**Zoom button is mapped to the "navigation controller" "L2" button | **Zoom button is mapped to the "navigation controller" "L2" button | ||
**Change weapons is mapped to the | **Change weapons is mapped to the "D-pad" of the "navigation controller" | ||
===Wiring=== | ===Wiring=== | ||
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**connected to the main board with 1 black cord containing 6 wires (probably 4 data + 2 common) | **connected to the main board with 1 black cord containing 6 wires (probably 4 data + 2 common) | ||
*Reload | *Reload? (at the bottom) | ||
**connected to the "main board" with 2 wires (red/white) | **connected to the "main board" with 2 wires (red/white) | ||
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*Secondary trigger | *Secondary trigger | ||
**connected to the "main board" with 2 wires ? | **connected to the "main board" with 2 wires ? | ||