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===Enviroments===
===Enviroments===
The name "enviroments" is just an unnofficial invention to talk about this files (until someone proposes a better name), the way how this works is also a bit unknown, so the definition is a bit abstract
{| class="wikitable"
 
|-
Lets say... the enviroments are the different vsh display modes that loads settings from .MNU files. And the settings inside .MNU files affects the visual effects for an specific enviroment
! rowspan="2" | Access path !! rowspan="2" | Enviroment !! colspan="6" | Enviroment setting files !! rowspan="2" | Notes
{{XMB enviroments}}
|-
! BACKGROUND.mnu !! HDR.mnu !! LINE1.mnu !! PARTICLES.mnu !! PARTICLES_SPE.mnu !! PARTICLES_UI.mnu
|-
| '''/'''*.mnu || Fallback  ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || In the root of .qrc container
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''black'''/*.mnu || ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || ?
|-
| /override/'''bright'''/*.mnu || ? || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || {{No}} || ?
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''yoake'''/*.mnu || Main XMB || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || First quarter of the day (Dawn)
|-
| /override/'''day'''/*.mnu || Main XMB || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Second quarter of the day (Day)
|-
| /override/'''higure'''/*.mnu || Main XMB || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Third quarter of the day (Sunset)
|-
| /override/'''night'''/*.mnu || Main XMB || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Fourth quarter of the day (Night)
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''coldboot1'''/*.mnu || PS3 Boot screen (old) || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || In older firmwares, without coldboot.raf
|-
| /override/'''coldboot2'''/*.mnu || PS3 Boot screen (new) || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Overlayered with coldboot.raf
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''gameboot1'''/*.mnu || Game Boot screen ? || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || {{No}} || Related with anim_gameboot_BG1 ?. See [[custom_render_plugin]].sprx/.rco animations
|-
| /override/'''gameboot2'''/*.mnu || Game Boot screen ? || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || {{No}} || Related with anim_gameboot_BG2 ?. See [[custom_render_plugin]].sprx/.rco animations
|-
| /override/'''gameboot3'''/*.mnu || Game Boot screen ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Related with anim_gameboot_BG3 ?. See [[custom_render_plugin]].sprx/.rco animations
|-
| /override/'''gameboot4'''/*.mnu || Game Boot screen ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || Related with anim_gameboot_BG4 ?. See [[custom_render_plugin]].sprx/.rco animations
|-
| /override/'''gameboot5'''/*.mnu || Game Boot screen ? || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || {{No}} || Related with anim_gameboot_BG5 ?. See [[custom_render_plugin]].sprx/.rco animations
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''welcome1'''/*.mnu || ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || "epilepsy warning" screen ?
|-
| /override/'''welcome2'''/*.mnu || ? || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || "epilepsy warning" screen ?
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''initial_setting'''/*.mnu || ? || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || {{No}} || settings used BEFORE coldboot1 changes them
|-
| colspan="9" {{cellcolors|lightgrey}}
|-
| /override/'''music_1'''/*.mnu || Music player || {{Yes}} || {{Yes}} || {{Yes}} || {{Yes}} || {{No}} || {{No}} || one of the 3 animations availables inside music player (the others are [[Canyon.qrc]] and [[Earth.qrc]])
|}


Day is divided in 4 quarters with brightness levels adjusted a bit weird
Day is divided in 4 quarters with brightness levels adjusted a bit weird
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