Editing Iso module
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= Explanation = | = Explanation = | ||
Isolated modules are used for de-/encryption, rehashing etc. | Isolated modules are used for de-/encryption, rehashing etc. | ||
Commonly found in [[CoreOS]], [[Talk:Files_on_the_PS3#dev_flash|dev_flash]], embedded sony selfs and service packages like [[Remarry Bluray Drive]]. | Commonly found in [[CoreOS]], [[Talk:Files_on_the_PS3#dev_flash|dev_flash]], embedded sony selfs and service packages like [[Remarry Bluray Drive]]. | ||
They are SPU .self binaries which can be called whenever needed: e.g. decrypting and hashcheck [[Flash#EID0_-_Section_0|EID0]] for [[ | They are SPU .self binaries which can be called whenever needed: e.g. decrypting and hashcheck [[Flash#EID0_-_Section_0|EID0]] for [[Target ID]] inside [[IDPS]] when called upon by lv1 (HyperVisor) to set up restrictions for Retail/CEX or Debug/DEX etc. | ||
''Note: This page lists all isolated modules, except bootldr, metldr and other loaders from [[CoreOS]], see also [[Boot Order]]'' | ''Note: This page lists all isolated modules, except bootldr, metldr and other loaders from [[CoreOS]], see also [[Boot Order]]'' | ||
== Known isolated modules == | == Known isolated modules == | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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| CssModule.spu.isoself || || /dev_flash/bdplayer || | | CssModule.spu.isoself || || /dev_flash/bdplayer || | ||
|- | |- | ||
| fdm_spu_module || [[Flash:Encrypted_Individual_Data_-_eEID#EID2|EID2]], [[Remarry Bluray Drive]] || [ | | fdm_spu_module || [[Flash:Encrypted_Individual_Data_-_eEID#EID2|EID2]], [[Remarry Bluray Drive]] || [http://www.ps3devwiki.com/files/firmware/MFW-CEX/JIG/2.43/ 2.43 JIG PUP] || | ||
|- | |- | ||
| manu_info_spu_module.self || || [[CoreOS]] (since FW 3.50) || | | manu_info_spu_module.self || || [[CoreOS]] (since FW 3.50) || | ||
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| sc_iso.self || [[Syscon Hardware|syscon]] || [[CoreOS]] || | | sc_iso.self || [[Syscon Hardware|syscon]] || [[CoreOS]] || | ||
|- | |- | ||
| sc_iso_factory.self || [[Syscon Hardware|syscon]] || [ | | sc_iso_factory.self || [[Syscon Hardware|syscon]] || [http://www.ps3devwiki.com/files/firmware/MFW-CEX/JIG/2.43/ 2.43 JIG PUP] || | ||
|- | |- | ||
| spu_handler.isoself || PSP Savegames || self inside /dev_flash/sys/internal/libchnnlsv.sprx || | | spu_handler.isoself || PSP Savegames || self inside /dev_flash/sys/internal/libchnnlsv.sprx || | ||
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| spu_handler.isoself || PSP || self inside /dev_flash/pspemu/release/emulator_drm.sprx mself (since FW 3.15) || | | spu_handler.isoself || PSP || self inside /dev_flash/pspemu/release/emulator_drm.sprx mself (since FW 3.15) || | ||
|- | |- | ||
| spu_mode_auth.self || || [ | | spu_mode_auth.self || || [http://www.ps3devwiki.com/files/firmware/MFW-CEX/JIG/2.43/ 2.43 JIG PUP] || | ||
|- | |- | ||
| spu_pkg_rvk_verifier.self || || [[CoreOS]] || | | spu_pkg_rvk_verifier.self || || [[CoreOS]] || | ||
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| spu_utoken_processor.self || usertokens || [[CoreOS]] (since FW 2.40) || | | spu_utoken_processor.self || usertokens || [[CoreOS]] (since FW 2.40) || | ||
|- | |- | ||
| ss_sc_init.self || [[Syscon Hardware|syscon]] || [ | | ss_sc_init.self || [[Syscon Hardware|syscon]] || [http://www.ps3devwiki.com/files/firmware/MFW-CEX/JIG/2.43/ 2.43 JIG PUP] || | ||
|- | |- | ||
| sv_iso_for_ps2emu.self || | | sv_iso_for_ps2emu.self || PS2 || [[CoreOS]] (since FW 3.70) || | ||
|- | |- | ||
| sv_iso_spu_module.self || [[Flash:Encrypted_Individual_Data_-_eEID#EID0|EID0]], [[Flash:Encrypted_Individual_Data_-_eEID#EID4|EID4]], PS2, bluray || [[CoreOS]] || | | sv_iso_spu_module.self || [[Flash:Encrypted_Individual_Data_-_eEID#EID0|EID0]], [[Flash:Encrypted_Individual_Data_-_eEID#EID4|EID4]], PS2, bluray || [[CoreOS]] || | ||
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=== sc_iso.self === | === sc_iso.self === | ||
sc_iso.self is used by the system to handle communications to/from syscon. Once debug printing is enabled after you load it, you can see some of the internal workings including error codes for when you are trying to use the module on your own. | sc_iso.self is used by the system to handle communications to/from syscon. Once debug printing is enabled after you load it, you can see some of the internal workings including error codes for when you are trying to use the module on your own. | ||
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|} | |} | ||
{{Development}}<noinclude>[[Category:Main]]</noinclude> | {{Development}}<noinclude>[[Category:Main]]</noinclude> |