Editing Index.dat
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Latest revision | Your text | ||
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= Decryption = | = Decryption = | ||
Index.dat is aligned to 0x10 bytes, digested with | Index.dat is aligned to 0x10 bytes, digested with SHA-256 (PS Vita, PS4) then encrypted with AES256CBC (PS Vita, PS4). | ||
Reciprocally, index.dat is decrypted with | Reciprocally, index.dat is decrypted with AES256CBC (PS Vita, PS4), digest is verified then version.txt is stored as null-terminated string and is displayed as is or parsed. | ||
= Tools = | = Tools = | ||
See [https:// | See [https://playstationdev.wiki/psvitadevwiki/index.php?title=Tools#index.dat_decryption_tools] | ||
= Alternative Readout = | = Alternative Readout = | ||
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== PSVita == | == PSVita == | ||
This info can also be read with [https:// | This info can also be read with [https://playstationdev.wiki/psvitadevwiki/index.php?title=Hidden_Modes#More_System_Information More System Information] | ||
= PS3 Example = | = PS3 Example = | ||
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=== bdp === | === bdp === | ||
Bluerayvideo / NA on DEX/DECH/DECR since 0.95 | |||
=== patch === | === patch === | ||
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== PSVita == | == PSVita == | ||
sys-revision | sys-revision | ||
vsh-revision | vsh-revision | ||
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sdk-internal-build-number | sdk-internal-build-number | ||
vsh-build-number | vsh-build-number | ||
{{Custom Firmware}}<noinclude>[[Category:Main]]</noinclude> | {{Custom Firmware}}<noinclude>[[Category:Main]]</noinclude> |