Editing Hardware Flashers:testpoints layout 2
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[[Category:Hardware]] | |||
= NOR Consoles = | = NOR Consoles = | ||
Used in the last revisions of the fatter model PS3 ([[CECHLxx|CECHL]], [[CECHMxx|CECHM]], [[CECHPxx|CECHP]], [[CECHQxx|CECHQ]]) | Used in the last revisions of the fatter model PS3 ([[CECHLxx|CECHL]], [[CECHMxx|CECHM]], [[CECHPxx|CECHP]], [[CECHQxx|CECHQ]]) | ||
== NOR Wiring - layout | == NOR Wiring - layout 1 == | ||
Flashers for NOR based consoles ([[CECHHxx|CECHH]]/[[DIA-00x|DIA-001]] and later) are generaly wired to the testpoints between [[South Bridge]] and [[NOR]]), plus (when needed) ground and Vcc. | Flashers for NOR based consoles ([[CECHHxx|CECHH]]/[[DIA-00x|DIA-001]] and later) are generaly wired to the testpoints between [[South Bridge]] and [[NOR]]), plus (when needed) ground and Vcc. | ||
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Only a single 16MB NOR flash chip is used. The 128N is JEDEC CFI compliant and organized as 8,388,608 words or 16,777,216 bytes, addressable as 16-bit words (PS3 modus operandi) and 8-bit / 1 byte when the BYTE# signal is logic zero. | Only a single 16MB NOR flash chip is used. The 128N is JEDEC CFI compliant and organized as 8,388,608 words or 16,777,216 bytes, addressable as 16-bit words (PS3 modus operandi) and 8-bit / 1 byte when the BYTE# signal is logic zero. | ||
{{Hardware Flashers}} | |||
{{Hardware Flashers}} | |||
[[Category:Hardware Flashers]] |