Editing Graphic Image Map (GIM)
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The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 33: | Line 33: | ||
! Offset !! Length !! Example !! Name !! Description !! Notes | ! Offset !! Length !! Example !! Name !! Description !! Notes | ||
|- | |- | ||
| 0x00 || 0x04 || | | 0x00 || 0x04 || 2E 47 49 4D || {{cellcolors|#000000|#ffffff}} '''gim_signature''' || .GIM || | ||
|- | |- | ||
| 0x04 || 0x04 || | | 0x04 || 0x04 || 31 2E 30 30 || {{cellcolors|#000000|#ffffff}} '''gim_version''' || 1.00 || | ||
|- | |- | ||
| 0x08 || 0x04 || | | 0x08 || 0x04 || 00 50 53 50 || {{cellcolors|#000000|#ffffff}} <abbr title="this is named format_style in gimconv.exe with only 3 options available: std, psp, ps3">'''gim_style'''</abbr> || PSP || | ||
|- | |- | ||
| 0x0C || 0x04 || 00 00 00 00 || {{cellcolors|#000000|#ffffff}} '' | | 0x0C || 0x04 || 00 00 00 00 || {{cellcolors|#000000|#ffffff}} <abbr title="Always 0x00 ?">''gim_unk''</abbr> || Unknown || | ||
|} | |} | ||