Editing Game plugin
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Latest revision | Your text | ||
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contains 105 subs: | contains 105 subs: | ||
0: | 0: 0 Parameter: - set Widget "page_game_main" and activate | ||
1: 1 Parameter: uint8_t [0x5B8] | 1: 1 Parameter: uint8_t [0x5B8] | ||
2: 1 Parameter: uint8_t [0x230] | 2: 1 Parameter: uint8_t [0x230] | ||
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5: 0 Parameter: | 5: 0 Parameter: | ||
6: 0 Parameter: | 6: 0 Parameter: | ||
7: | 7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /paf_FA17FC05. | ||
8: | 8: 1 Parameter: out:uint8_t [0x114] - (+4 = TitleID) | ||
9: 1 Parameter: out:char* | 9: 1 Parameter: out:char* - returns (running?) TitleID | ||
10: 1 Parameter: out:uint8_t [8] | 10: 1 Parameter: out:uint8_t [8] | ||
11: 2 Parameter: uint64_t data, int (0=12,other=0x13) - EventPortSend 0x100, 0x12/0x13,data | 11: 2 Parameter: uint64_t data, int (0=12,other=0x13) - EventPortSend 0x100, 0x12/0x13,data | ||
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13: 0 Parameter: | 13: 0 Parameter: | ||
14: 0 Parameter: - pad vibration related | 14: 0 Parameter: - pad vibration related | ||
15: GetExecAppType, 2 Parameter: int * apptype, int * extendedtype? | 15: GetExecAppType, 2 Parameter: int * apptype, int * extendedtype? | ||
16: 1 Parameter: int * | 16: 1 Parameter: int * | ||
17: 0 Parameter: | 17: 0 Parameter: | ||
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38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input | 38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input | ||
39: 1 Parameter: char * titleid [0x20] | 39: 1 Parameter: char * titleid [0x20] | ||
40: 3 Parameter: char * titleid [0x20], int* , | 40: 3 Parameter: char * titleid [0x20], int* , int | ||
41: 3 Parameter: char * titleid [0x20], char * [4], | 41: 3 Parameter: char * titleid [0x20], char * [4], int | ||
42: 4 Parameter: char * titleid, int flags , char * , int | 42: 4 Parameter: char * titleid, int flags , char * , int | ||
43: 0 Parameter: 0 | 43: 0 Parameter: 0 | ||
44: 0 Parameter: 43) with 1 | 44: 0 Parameter: 43) with 1 | ||
45: | 45: 2 Parameter: int MemContainer(-1), int NoCalcFlag - initGameData, returns Memory Container | ||
46: EndGameData, 0 Parameter: | 46: EndGameData, 0 Parameter: | ||
47: getGameDataStat, 3 Parameter: char * DirName, char * CategoryType, uint8_t[0x1450] | 47: getGameDataStat, 3 Parameter: char * DirName, char * CategoryType, uint8_t[0x1450] | ||
48: updateGameData, 4 Parameter: char * DirName, | 48: updateGameData, 4 Parameter: char * DirName, char * CategoryType, void * callback, uint8_t[0x1450] (SysParam) | ||
49: | 49: 5 Parameter: int errcode, int, int, void * callback, char * tex? | ||
50: | 50: 3 Parameter: char * ErrorMsg, void * callback, char * tex? | ||
51: 0 Parameter: FindWidget("page_game_main") - returns Widget View | 51: 0 Parameter: FindWidget("page_game_main") - returns Widget View | ||
52: cacheInit, 2 Parameter: void * callback, uint8_t SysCacheParam[0x444] | 52: cacheInit, 2 Parameter: void * callback, uint8_t SysCacheParam[0x444] | ||
53: cacheClear, 0 Parameter: | 53: cacheClear, 0 Parameter: | ||
54: | 54: GetBootInfo, 1 Parameter: uint8_t bootinfo[0x20] // also gets TitleId | ||
55: GetTitleId,1 Parameter: uint8_t * titleId [0x20] | 55: GetTitleId,1 Parameter: uint8_t * titleId [0x20] | ||
56: kbGetSize, 2 Parameter: int * data (=0) , int value (0,1=EventPortSend 0x10E) | 56: kbGetSize, 2 Parameter: int * data (=0) , int value (0,1=EventPortSend 0x10E) | ||
57: SetSysVersion, 1 Parameter: char * SysVersion | 57: SetSysVersion, 1 Parameter: char * SysVersion (String Version for attribute "PS3_SYSTEM_VER") | ||
58: GetDiscInfo, 1 Parameter: uint8_t [0x20] (titleid? (0xA) from /dev_ps2disc/SYSTEM.CNF or /dev_bdvd/PS3_GAME/(L0x/)PARAM.SFO) | 58: GetDiscInfo, 1 Parameter: uint8_t [0x20] (titleid? (0xA) from /dev_ps2disc/SYSTEM.CNF or /dev_bdvd/PS3_GAME/(L0x/)PARAM.SFO) | ||
59: | 59: 4 Parameter: int dialog_msg_type (0=corrupted gamedata,1=corrupted installgame,2=update completed,3=hdd full stop game) int size, void * callback, 0 | ||
60: SetEjectMode, 1 Parameter: int mode | 60: SetEjectMode, 1 Parameter: int mode | ||
61: gameExec, 7 Parameter: char * DirName (Type=1,else ""), char * DirName (Type!=1,else ""),int Type,int Options,sys_memory_container_t MemoryContainer, ExecData, UserData | 61: gameExec, 7 Parameter: char * DirName (Type=1,else ""), char * DirName (Type!=1,else ""),int Type,int Options,sys_memory_container_t MemoryContainer, ExecData, UserData | ||
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainer, | 62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainer, | ||
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69: ExportPath, 1 Parameter: char * ImportPath[0x80] (GetHomeDataExportPath) | 69: ExportPath, 1 Parameter: char * ImportPath[0x80] (GetHomeDataExportPath) | ||
70: ImportPath, 1 Parameter: char * ExportPath[0x80] (GetHomeDataImportPath) | 70: ImportPath, 1 Parameter: char * ExportPath[0x80] (GetHomeDataImportPath) | ||
71: Open, 4 Parameter: int Type, char * DirName, | 71: Open, 4 Parameter: int Type, char * DirName, int (-1), int * SizeInfo[3] { hddFreeSizeKB, sizeKB, sysSizeKB } - GameDataCheck | ||
72: BootCheck, 5 Parameter: int * Type, int * Attribute, | 72: BootCheck, 5 Parameter: int * Type, int * Attribute, int (-1), int * SizeInfo[3] { hddFreeSizeKB, sizeKB, sysSizeKB}, char * DirName - GameBootCheck | ||
73: PatchCheck, 2 Parameter: int (-1), int * SizeInfo[3] {0, 0, 0} - GamePatchCheck | 73: PatchCheck, 2 Parameter: int (-1), int * SizeInfo[3] {0, 0, 0} - GamePatchCheck | ||
74: Create, 4 Parameter: uint8_t setData[0xD4] (GameSetInitParams), char * ContentInfoPath, char * GameDataPath, int Mode - GameCreateGameData | 74: Create, 4 Parameter: uint8_t setData[0xD4] (GameSetInitParams), char * ContentInfoPath, char * GameDataPath, int Mode - GameCreateGameData | ||
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95: pspLoad, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer | 95: pspLoad, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer | ||
96: pspSave, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer | 96: pspSave, uint8_t PspSaveParam[0xA4], sys_memory_container_t MemoryContainer | ||
97: vmcAssign, 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0 | 97: vmcAssign, 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0 | ||
98: ps1End, 1 Parameter: int Ps1EndMode (0-4) | 98: ps1End, 1 Parameter: int Ps1EndMode (0-4) | ||
99: SetPadRumble, 1 Parameter: int mode - (for pad id = 0) | 99: SetPadRumble, 1 Parameter: int mode - (for pad id = 0) | ||
100: 2 Parameter: uint8_t [0x2470] (vshcommon_34A05733("game_plugin")), int * | 100: 2 Parameter: uint8_t [0x2470] (vshcommon_34A05733("game_plugin")), int * | ||
101: 0 Parameter: - | 101: 0 Parameter: - Message? | ||
102: 1 Parameter: char * sfo_file_path - (re)load? sfo | 102: 1 Parameter: char * sfo_file_path - (re)load? sfo | ||
103: 1 Parameter: char * dirname -> 67) "DeleteGame" delete game with memory container -1 | 103: 1 Parameter: char * dirname -> 67) "DeleteGame" delete game with memory container -1 | ||
104: 1 Parameter: char * pkg?_filepath | 104: 1 Parameter: char * pkg?_filepath | ||
63) type (gametype) | 63) type (gametype) | ||
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BCAS20003 Resistance: Fall of Man | BCAS20003 Resistance: Fall of Man | ||
BCKS10004 Resistance: Fall of Man | BCKS10004 Resistance: Fall of Man | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |