Editing Game plugin
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Latest revision | Your text | ||
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contains 105 subs: | contains 105 subs: | ||
0: | 0: 0 Parameter: - set Widget "page_game_main" and activate | ||
1: | 1: | ||
2: 1 Parameter: uint8_t [0x230] | 2: 1 Parameter: uint8_t [0x230] | ||
3: 1 Parameter: int | 3: 1 Parameter: int | ||
4: 2 Parameter: int (used for func 3), uint8_t | 4: 2 Parameter: int (used for func 3), uint8_t [0x1A0] | ||
5 | 5: | ||
6 | 6: | ||
7: | 7: 0 Parameter: - set Widget "page_game_main", pageactivate and paf_55944323 /paf_FA17FC05. | ||
8: | 8: 1 Parameter: out:uint8_t [0x114] - (+4 = TitleID) | ||
9: 1 Parameter: out:char* | 9: 1 Parameter: out:char* - returns (running?) TitleID | ||
10: 1 Parameter: out:uint8_t [8] | 10: 1 Parameter: out:uint8_t [8] | ||
11: | 11: | ||
12 | 12: | ||
13 | 13: | ||
14: 0 Parameter: - pad vibration related | 14: 0 Parameter: - pad vibration related | ||
15: GetExecAppType, 2 Parameter: int * apptype, int | 15: GetExecAppType, 2 Parameter: int * apptype, int (=0) | ||
16: | 16: | ||
17 | 17: | ||
18: | 18: | ||
19: | 19: | ||
20: 1 Parameter: out: uint8_t [0x5B8] | 20: 1 Parameter: out: uint8_t [0x5B8] | ||
21 | 21: | ||
22: | 22: | ||
23: 1 Parameter: in: uint8_t [0xA4] | 23: 1 Parameter: in: uint8_t [0xA4] | ||
24: | 24: | ||
25: | 25: | ||
26: | 26: 1 Parameter: int taskId | ||
27: 1 Parameter: in: char * | 27: 1 Parameter: in: char * string [0x800] | ||
28 | 28: | ||
29: | 29: | ||
30: | 30: 1 Parameter: int * | ||
31: | 31: 1 Parameter: int * | ||
32: Get MANUAL DirName, 1 Parameter: char [0x80] | 32: Get MANUAL DirName, 1 Parameter: char [0x80] | ||
33: 0 Parameter: - is music gameBgmPlayback allowed check | 33: 0 Parameter: - is music gameBgmPlayback allowed check | ||
Line 46: | Line 46: | ||
37: 0 Parameter: | 37: 0 Parameter: | ||
38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input | 38: 1 Parameter: uint64_t data - event port send data1=0x100, data2=0x14, data3=input | ||
39: 1 Parameter: char * titleid | 39: 1 Parameter: char * titleid | ||
40: 3 Parameter: char * titleid | 40: 3 Parameter: char * titleid, int* , | ||
41: | 41: | ||
42: 4 Parameter: char * titleid, | 42: 4 Parameter: char * titleid, , , | ||
43: 0 Parameter: | 43: 0 Parameter: | ||
44: | 44: | ||
45: | 45: 2 Parameter: int value (-1), int value - (set NoCalcFlag) | ||
46: EndGameData, 0 Parameter: | 46: EndGameData, 0 Parameter: | ||
47: | 47: 3 Parameter: char * DirName, char * CategoryType, sys_addr_t *alloc_addr | ||
48: | 48: 4 Parameter: char * DirName, char * CategoryType, void *ptr_handler, uint8_t[0xBA4] (SysParam) | ||
49: | 49: | ||
50: | 50: | ||
51: 0 Parameter: FindWidget("page_game_main") - returns Widget View | 51: 0 Parameter: FindWidget("page_game_main") - returns Widget View | ||
52: cacheInit, 2 Parameter: void * callback, uint8_t | 52: cacheInit/SysCacheParam, 2 Parameter: void * callback, uint8_t[0x444] | ||
53: cacheClear, 0 Parameter: | 53: cacheClear, 0 Parameter: | ||
54: | 54: GetBootInfo, 1 Parameter: uint8_t * [0x0A] (titleid?) | ||
55: | 55: 1 Parameter: char * - outputs[0x0A] (selected?) TitleID | ||
56: | 56: 2 Parameter: out: ptr* , int value (0,1) - (set/get? kbGetSize) | ||
57: SetSysVersion, 1 Parameter: char * SysVersion | 57: SetSysVersion, 1 Parameter: char * SysVersion | ||
58: GetDiscInfo, 1 Parameter: uint8_t [0x20] | 58: GetDiscInfo, 1 Parameter: uint8_t [0x20] | ||
59: | 59: 4 Parameter: int dialogtype, 0, void * ptr_handler, 0 | ||
60: SetEjectMode, 1 Parameter: int mode | 60: SetEjectMode, 1 Parameter: int mode | ||
61: | 61: 7 Parameter: char * DirName, char * , Type, Options, MemoryContainer, ExecData, UserData | ||
62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, | 62: getList, 7 Parameter: int * ListBufNum, sys_addr_t * memory_allocate_from_container, int * ListNum, int * GetListNum, MemoryContainerId | ||
63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData | 63: GetBootInfo, 3 Parameter: int * Type, char * DirName[0x20], int * ExecData | ||
64: | 64: SetExecData, 1 Parameter: int * ExecData | ||
65: | 65: 3 Parameter: int *, int *, char * | ||
66: | 66: GetHddGamePath, 1 Parameter: char * HddGamePath/homePath ("/dev_hdd0/game/NPEA00013/USRDIR") | ||
67: DeleteGame, 2 Parameter: char * DirName, | 67: DeleteGame, 2 Parameter: char * DirName, MemoryContainerId | ||
68: | 68: 2 Parameter: char * gamelauncher_path, char * gamepath | ||
69: | 69: GetImportPath, 1 Parameter: char * ImportPath | ||
70: | 70: GetExportPath, 1 Parameter: char * ExportPath | ||
71: | 71: | ||
72: | 72: | ||
73: | 73: | ||
74: | 74: | ||
75: | 75: | ||
76: | 76: | ||
77: | 77: | ||
78: | 78: | ||
79: | 79: 2 Parameter: char * user_path, char * path | ||
80: | 80: | ||
81: | 81: | ||
82: | 82: | ||
83: | 83: Create tmp file, 1 Parameter: int p3t_theme_size - ("/dev_hdd0/tmp/game/theme.tmp") | ||
84: | 84: Write tmp file, 2 Parameter: int p3t_theme_size, void * buf | ||
85: | 85: Close tmp file, 2 Parameter: int delete_or_install_theme, int flags - renames/deletes tmp file | ||
86: | 86: 1 Parameter: char * path ("/dev_hdd0/game" + "/C01" | ||
87: | 87: 1 Parameter: char * HTMLDIR - creates HTMLDIR | ||
88: | 88: 1 Parameter: char * dirname [0x20] - create + delete | ||
89: | 89: | ||
90: | 90: | ||
91: | 91: | ||
92: | 92: | ||
93: | 93: 1 Parameter: int page_hider ( 0 = page close "page_hider" widget, 1 = create "page_hider" widget) | ||
94: | 94: 0 Parameter: cellFsUnlink ("/dev_hdd0/data/disp_change.dat") | ||
95: | 95: | ||
96: | 96: | ||
97: | 97: 4 Parameter: int VmcPort (0/1), char * vmcFileName, void *callback, 0 | ||
98: | 98: 1 Parameter: int mode (0-4) - (Ps1EndMode) | ||
99: SetPadRumble, 1 Parameter: int mode - | 99: SetPadRumble, 1 Parameter: int * mode - for pad id = 0 | ||
100: | 100: | ||
101: | 101: | ||
102: | 102: | ||
103: 1 Parameter: char * dirname - | 103: 1 Parameter: char * dirname - delete game with memory container -1 | ||
104: 1 Parameter: char * pkg?_filepath | 104: 1 Parameter: char * pkg?_filepath | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |