Editing Game Saves

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*[[PS3 Savedata]]
[[Category:Software]]
*[[PS2 Savedata]]
==PS3 Saved Games==
*[[PS1 Savedata]]
These files are stored on the path: hdd0/home/'''<userid>'''/savedata/'''SAVEDATA_DIRECTORY''', where:
*[[PSP Savedata]]
 
{{File Formats}}<noinclude>[[Category:Main]]</noinclude>
*'''<userid>''' is the number the system assigned to this user when his account was created (is a counter). Stored in [[XRegistry.sys]], e.g: '''00000001'''.
 
*'''SAVEDATA_DIRECTORY''' is the name of the folder, composed by [[PARAM.SFO#TITLE_ID|TITLE_ID]] + some variable characters, e.g: '''BLES00001-savedata'''. Stored inside the [[PARAM.SFO#SAVEDATA_DIRECTORY|PARAM.SFO]] of this GameSave
 
There are two types of possible protections:
 
*One possible encryption in the files generated by the game that is not mandatory and depends of the developers of the game.
 
*And other protection based on signatures stored in [[PARAM.PFD]] generated and managed by the system. This file supervises signatures of other files of the folder, the list of files supervised is not fixed and again... it depends of the developers of the game, but usually [[PARAM.SFO]] is inside this list
 
This allows modifications/cheats for some games wich files are not encrypted, and not supervised by [[PARAM.PFD]]
 
Some games are "copy-protected", but the others can be copyed to a externall USB device in the path '''usb0\PS3\SAVEDATA\SAVEDATA_DIRECTORY'''
 
==Directory Structure==
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! File !! Description/Purpose
|-
| [[PARAM.SFO]] || Various information about the title. This one is never encrypted, although it's always supervised by [[PARAM.PFD]].
|-
| [[PARAM.PFD]] || Signatures of some of the files in the folder. The signature method is still unknown (hash-size 0x60).
|-
| ICON0.PNG || PNG image containing the image to be displayed in XMB. dimensions 320 x 176, 72 dpi, 32 bit, 1 frame
|-
| ICON1.PNG || PNG image containing the image to be displayed in XMB. dimensions 1000 x 560, 72 dpi, 32 bit, 1 frame
|-
| SND0.AT3 || (optional) Sound file to be played.
|-
| ICON1.PAM || (optional) Video file to be shown.
|-
| PIC0.PNG || (optional) Overlay picture.
|-
| PIC1.PNG || (optional) Large background picture.
|-
|}
 
==Games which are unprotected==
* MotorStorm (protected with CRC32 checksum)
* Call Of Duty 4 (hacked saves can be found on the internet)
* Battlefield: Bad Company
* Assassin's Creed
* Blazing Angels: Squadrons of WWII
 
For a more complete list, with example download links : http://www.ps3hax.net/showthread.php?t=8559
 
Source: http://ps3dev.wikispaces.com/Saved+Games
 
==Minis Saved Games==
*Internal: HDD0/home/00000001/minis_savedata/your game folder
*External: USB/PSP/SAVEDATA/your game folder
 
==Directory Structure==
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! File !! Description/Purpose
|-
| [[PARAM.SFO]]
|-
| [[SECURE.BIN]]
|-
|}
 
==PS1/PS2 Saved Games==
 
*Internal: HDD0/SAVEDATA/VMC/Internal Memory Card.VM1  //for ps1 memory card
*Internal: HDD0/SAVEDATA/VMC/Internal Memory Card.VM2  //for ps2 memory card
 
*External: USB/PS3/EXPORT/PSV/game file.PSV
*External: USB/PSP/SAVEDATA/your game folder
 
==Directory Structure (from PS1 classic PSN)==
{| border="1" cellspacing="0" cellpadding="5" border="#999" class="wikitable" style="border:1px solid #999; border-collapse: collapse;"
|- bgcolor="#cccccc"
! File !! Description/Purpose
|-
| [[PARAM.SFO]]
|-
| [[CONFIG.BIN]]
|-
| [[SCEVMC0.VMP]]
|-
| [[SCEVMC1.VMP]]
|-
|}
 
When you copy the saved data from ps3 to psp, ps3 ask if you want to convert it for use with the psp.
From psp to ps3 you can continue your game (PS1/Minis under differents formats such as cso/iso) and continue on ps3 after transfer of your savedata if the game share at least the same DiscID [[Emulation]]
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