Editing Game Engines
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=Books= | =Books= | ||
Game Engine Architecture, by Jason Gregory (from naughty dog) | Game Engine Architecture, by Jason Gregory (from naughty dog) http://www.gameenginebook.com/ | ||
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A great source of information is already available at The Cutting Room Floor Wiki in the playstation 3 Section about Unused contents and developers text/materials left. | A great source of information is already available at The Cutting Room Floor Wiki in the playstation 3 Section about Unused contents and developers text/materials left. | ||
https://tcrf.net/Category:PlayStation_3_games | |||
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*http://en.wikipedia.org/wiki/Game_engine | *http://en.wikipedia.org/wiki/Game_engine | ||
*http://en.wikipedia.org/wiki/List_of_game_engines | *http://en.wikipedia.org/wiki/List_of_game_engines | ||
== Anvil == | == Anvil == | ||
Anvil (development project name Scimitar before 2006) is a game engine created in 2007 by Ubisoft Montreal video game developers for use on Microsoft Windows, PlayStation 3, Xbox 360, Wii U, PlayStation Vita, Xbox One, and PlayStation 4. | Anvil (development project name Scimitar before 2006[1]) is a game engine created in 2007 by Ubisoft Montreal video game developers for use on Microsoft Windows, PlayStation 3, Xbox 360, Wii U, PlayStation Vita, Xbox One, and PlayStation 4. | ||
*http://en.wikipedia.org/wiki/Anvil_%28game_engine%29 | *http://en.wikipedia.org/wiki/Anvil_%28game_engine%29 | ||
Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages | Can be recognized by looking at the game file extensions, using .forge for most of the files (used to pack everything except: audio, savedata resources, extras as "uplay", and videos) and .pck for localized audio languages | ||
==id Tech 5== | ==id Tech 5== | ||
id Tech 5 is the proprietary game engine released by id Software. It follows its predecessors, id Tech 1, 2, 3 and 4, all of which have subsequently been published under the GNU General Public License. id Tech 5 was first used in the video game Rage, followed by Wolfenstein: The New Order and The Evil Within. | id Tech 5 is the proprietary game engine released by id Software. It follows its predecessors, id Tech 1, 2, 3 and 4, all of which have subsequently been published under the GNU General Public License. id Tech 5 was first used in the video game Rage, followed by Wolfenstein: The New Order and The Evil Within. | ||
http://en.wikipedia.org/wiki/Id_Tech_5 | |||
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= PS4 Wiki reference = | = PS4 Wiki reference = | ||
* http://www.psdevwiki.com/ps4/Indie_Development | * http://www.psdevwiki.com/ps4/Indie_Development | ||
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