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== Notes ==
== Notes ==
*All offsets on the index page are absolute. Offsets on subpages are relative within each section (unless otherwise mentioned)
*All offsets on the index page are absolute. Offsets on subpages are relative within each section (unless otherwise mentioned)
*eMMC is mapped in the same way as NAND. It uses 256Mb, the GameOS deviceID is identical & all the NAND offsets from the table above can be safely used.
 
*NOR and NAND are [http://en.wikipedia.org/wiki/Block_%28data_storage%29 blockdevices] and thus:
*NOR and NAND are [http://en.wikipedia.org/wiki/Block_%28data_storage%29 blockdevices] and thus:
**The minimal chunk of data that can be read/written is a block (with flashdevices also named page). A block that has never been written (only erased/formatted) is filled with 0xFF's. When bytes are written to a block, the entire block must be written. The write process fills the nonused bytes (slack space) at the remainder of the block with 0x00's
**The minimal chunk of data that can be read/written is a block (with flashdevices also named page). A block that has never been written (only erased/formatted) is filled with 0xFF's. When bytes are written to a block, the entire block must be written. The write process fills the nonused bytes (slack space) at the remainder of the block with 0x00's
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