Editing Disc Identification/Serialization Data
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{{ | [[Category:Software]]{{Wikify}} | ||
== IFPI Code == | == IFPI Code == | ||
'''I'''nternational '''F'''ederation of the '''P'''honographic '''I'''ndustry | '''I'''nternational '''F'''ederation of the '''P'''honographic '''I'''ndustry | ||
synonym: SID-Code | synonym: SID-Code | ||
* location: innerring outside datasection | |||
* length: | |||
* sample: | |||
{{Boxtip1|content=Mould SID Codes will consist of the letters “IFPI” followed by a four or five digit code. | |||
{{Boxtip1|content= | |||
The first two digits (in the case of a four digit SID Code) or the first three digits (in the case of a five digit SID Code) are assigned to the operator of the manufacturing or mastering plant. | The first two digits (in the case of a four digit SID Code) or the first three digits (in the case of a five digit SID Code) are assigned to the operator of the manufacturing or mastering plant. | ||
The last two digits of this code are allocated to give each mould on the site. | The last two digits of this code are allocated to give each mould on the site. | ||
Using alphanumeric digits consisting of the numbers 0 through 9 and the letters of the Western alphabet A through Z,excluding “I”, “O”, “S” and “Q”, the plant has the ability to assign unique codes to 1,024 different mould code.}} | Using alphanumeric digits consisting of the numbers 0 through 9 and the letters of the Western alphabet A through Z,excluding “I”, “O”, “S” and “Q”, the plant has the ability to assign unique codes to 1,024 different mould code.}} | ||
{{Boxtip1|content=Each Mastering SID Code that is assigned will consist of the digits “IFPI” followed by a four or five digit code commencing with the letter “L”.}} | |||
<gallery> | <gallery> | ||
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File:IFPI_Mastering_SID_Code_dual_layers.png|Blu-Ray Disc PS3 GAME IFPI- Mastering SID Codes dual layers | File:IFPI_Mastering_SID_Code_dual_layers.png|Blu-Ray Disc PS3 GAME IFPI- Mastering SID Codes dual layers | ||
</gallery> | </gallery> | ||
=== Patents and references === | === Patents and references === | ||
* http://www.google.com/#q=ifpi+patent | * http://www.google.com/#q=ifpi+patent | ||
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== Cutting Burst Area (CBA)== | == Cutting Burst Area (CBA)== | ||
synonym: Burst Cutting Area (BCA) | synonym: Burst Cutting Area (BCA) | ||
* location: innerring inside datasection | * location: innerring inside datasection | ||
* radius: 22.3 to 23.5mm | * radius: 22.3 to 23.5mm | ||
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=== Patents and references === | === Patents and references === | ||
* http://www.google.com/#q=burst+cutting+area+patent | * http://www.google.com/#q=burst+cutting+area+patent | ||
== PIC Zone == | == PIC Zone == | ||
* location: within the Cutting Burst Area (CBA) | * location: within the Cutting Burst Area (CBA) | ||
* datasize: 0x73 bytes | * datasize: 0x73 bytes | ||
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=== Patents and references === | === Patents and references === | ||
* http://www.google.com/#q=pic+zone+patent | * http://www.google.com/#q=pic+zone+patent | ||
== Angular Marks == | == Angular Marks == | ||
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== ROM Mark == | == ROM Mark == | ||
* location: | * location: | ||
* length: | * length: | ||
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* http://www.cdrinfo.com/Sections/News/Details.aspx?NewsId=15046 | * http://www.cdrinfo.com/Sections/News/Details.aspx?NewsId=15046 | ||
* http://www.cdrinfo.com/Sections/News/Details.aspx?NewsId=15194 | * http://www.cdrinfo.com/Sections/News/Details.aspx?NewsId=15194 | ||
== Generic References == | == Generic References == | ||
* http://www.patexia.com/us-patents/07278031 ´Patent 07278031 - Secure distribution of portable game software´ [https://patentimages.storage.googleapis.com/US7278031B1/US07278031-20071002-D00005.png img] | * http://www.patexia.com/us-patents/07278031 ´Patent 07278031 - Secure distribution of portable game software´ [https://patentimages.storage.googleapis.com/US7278031B1/US07278031-20071002-D00005.png img] | ||