Editing Custom render plugin
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***The '''anim_gameboot''' used from firmware 1.00 up to 2.80 was loading the sound files: '''gameboot_stereo.ac3''' and '''gameboot_multi.ac3'''. These files were removed in firmware 3.00 and are not present in newer firmwares. Are the same audio format, naming method, path and versioning as the [[Coldboot.raf#Coldboot_Sounds_.28.AC3.29|Coldboot Sounds (.AC3)]] | ***The '''anim_gameboot''' used from firmware 1.00 up to 2.80 was loading the sound files: '''gameboot_stereo.ac3''' and '''gameboot_multi.ac3'''. These files were removed in firmware 3.00 and are not present in newer firmwares. Are the same audio format, naming method, path and versioning as the [[Coldboot.raf#Coldboot_Sounds_.28.AC3.29|Coldboot Sounds (.AC3)]] | ||
**'''anim_otherboot''' is the animation when a game using a [[PARAM.SFO]] with CATEGORY "CB", "HM", "AV", "AM", or "AT" boots. Doesnt seems to have a parent '''page''' | **'''anim_otherboot''' is the animation when a game using a [[PARAM.SFO]] with CATEGORY "CB", "HM", "AV", "AM", or "AT" boots. Doesnt seems to have a parent '''page''' | ||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |