Editing Custom render plugin
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Latest revision | Your text | ||
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= Native Events = | = Native Events = | ||
anim_coldboot_BootBG1 | anim_coldboot_BootBG1 | ||
anim_coldboot_BootBG2 | |||
anim_coldboot_NormalBG | |||
anim_coldboot_NormalBG2 | |||
anim_coldboot_NormalBG2 | anim_coldboot_ShowGUI | ||
anim_coldboot_Finished | |||
anim_coldboot_ShowGUI | anim_gameboot_MoyouZoom | ||
anim_coldboot_Finished | anim_gameboot_BG1 | ||
anim_gameboot_BG2 | |||
anim_gameboot_MoyouZoom | anim_gameboot_BG3 | ||
anim_gameboot_BG4 | |||
anim_gameboot_BG1 | anim_gameboot_BG5 | ||
anim_gameboot_BG2 | anim_gameboot_Finished | ||
anim_gameboot_BG3 | anim_otherboot_BG3 | ||
anim_gameboot_BG4 | anim_otherboot_BG4 | ||
anim_gameboot_BG5 | anim_otherboot_Finished | ||
anim_gameboot_Finished | |||
anim_otherboot_BG3 | |||
anim_otherboot_BG4 | |||
anim_otherboot_Finished | |||
=custom_render_plugin.rco changelog (retail/CEX)= | =custom_render_plugin.rco changelog (retail/CEX)= | ||
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*Notes: | *Notes: | ||
**'''page_null''' | **'''page_null''' and '''blur''' seems generic | ||
**'''page_coldboot''' loads '''anim_coldboot''' is the old coldboot animation when PS3 boots (used before [[coldboot.raf]] was implemented) | **'''page_coldboot''' loads '''anim_coldboot''' is the old coldboot animation when PS3 boots (used before [[coldboot.raf]] was implemented) | ||
**'''page_coldboot2''' loads '''anim_coldboot2''' | **'''page_coldboot2''' loads '''anim_coldboot2''' is the new coldboot animation when PS3 boots (associated with [[coldboot.raf]], '''coldboot_stereo.ac3''' and '''coldboot_multi.ac3''') | ||
**'''page_gameboot''' loads '''anim_gameboot''' is the animation when a game boots (see [[RCOXML Animations]] examples) | **'''page_gameboot''' loads '''anim_gameboot''' is the animation when a game boots (it was changed in different firmware versions, see [[RCOXML Animations]] examples) | ||
** | **'''page_otherboot''' does not exist in newer firmware versions, but there is a '''anim_otherboot''' that seems to be unlinked | ||
**The "old" gameboot animation used from firmware 1.00 up to 2.80 were loading the sound files: '''gameboot_stereo.ac3''' and '''gameboot_multi.ac3'''. These files were removed in firmware 3.00 and are not present in newer firmwares. Note: they are the same audio format, naming method, path and versioning as the [[Coldboot.raf#Coldboot_Sounds_.28.AC3.29|Coldboot Sounds (.AC3)]] | |||
{{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> | {{Reverse engineering}}<noinclude>[[Category:Main]]</noinclude> |