Editing Content Information Files
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[[Category:Software]] | |||
'''Content Information Files''' are the multimedia files used to display the content in the [[XMB]] | |||
The rest of the information (imputs/outputs) related with the content is stored by [[PARAM.SFO]] | |||
---- | |||
= | ==Content Information Files== | ||
==Games | ===Games=== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! File !! | ! File !! Size !! Description | ||
|- | |- | ||
| ICON0.PNG | | ICON0.PNG || 320x176 || PNG image containing the image to be displayed in XMB | ||
|- | |- | ||
| | | ICON0_'''xx'''.PNG || 320x176 || Same than ICON0.PNG but for specific language (from 00 to 16) | ||
|- | |- | ||
| | | ICON1.PNG || 1000x560 || PNG image containing the image to be displayed in XMB | ||
|- | |- | ||
| | | SND0.AT3 || 2.4MB* || Sound file to be played (optional). | ||
|- | |- | ||
| | | ICON1.PAM || 320x176 and 2.4MB* || Video file to be shown (optional). | ||
|- | |- | ||
| | | ICON1_'''xx'''.PAM || 320x176 and 2.4MB* || Same than ICON1.PAM but for specific languages (from 00 to 16) | ||
|- | |- | ||
| | | PIC0.PNG || 1000x560 || Overlay picture (optional). | ||
|- | |- | ||
| | | PIC1.PNG || 1920x1080 || Background picture (optional). | ||
|- | |- | ||
| | | PIC2.PNG || 310x250 || (optional). | ||
|- | |- | ||
|} | |} | ||
*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | *The sum of the sizes of SND0.AT3 + ICON1.PAM (or ICON1_'''xx'''.PAM) cant be higher than 2.4MB | ||
=== | ===Trophies=== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! File !! | ! File !! Size !! Description | ||
|- | |- | ||
| ICON0.PNG | | ICON0.PNG || 320x176 || Trophyset main icon | ||
|- | |- | ||
| | | GR00'''x'''.PNG || 320x176 || Group '''x''' main icon (only used for gropus of thropies related with additionall content) | ||
|- | |- | ||
| | | TROP'''xxx'''.PNG || 240x240 || One icon for every trophie, from 000 (always platinum) to a maximun of 999 | ||
|- | |- | ||
|} | |} | ||
==== | ==Regional codes in file names (languages)== | ||
Its possible to create "language specific files" by adding a numeric code to the end of the file name, this files only will be visibles/loaded if the language configured for the [[XMB]] matches the code | |||
This regional codes are used in several places when talking about the content in a PS3 context e.g: | |||
This | *In some parameters inside a .SFO containing language specific names | ||
*Inside .BIK files (video format used in games) to index the audio tracks (a .BIK can contain 1 video + lot of audio tracks) | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! | ! Number !! Language | ||
|- | |- | ||
| | | 00 || Japanese | ||
|- | |- | ||
| | | 01 || English | ||
|- | |- | ||
| | | 02 || French | ||
|- | |- | ||
| | | 03 || Spanish | ||
|- | |- | ||
| | | 04 || German | ||
|- | |- | ||
| | | 05 || Italian | ||
|- | |- | ||
| | | 06 || Dutch | ||
|- | |- | ||
| | | 07 || Portuguese | ||
|- | |- | ||
| 08 || Russian | |||
|- | |- | ||
| | | 09 || Korean | ||
|- | |- | ||
| | | 10 || Trad.Chinese | ||
| | |||
|- | |- | ||
| | | 11 || Simp.Chinese | ||
|- | |- | ||
| | | 12 || Finnish | ||
|- | |- | ||
| | | 13 || Swedish | ||
|- | |- | ||
| | | 14 || Danish | ||
|- | |- | ||
| | | 15 || Norwegian | ||
|- | |- | ||
| | | 16 || Polish | ||
|- | |- | ||
|} | |} | ||
== | ==File Formats== | ||
= | ===Images=== | ||
.PNG images supports 24 bits for RGB channels + 8 bits of a alpha transparency layer. For a totall of 32 bits when transparent areas are used. | |||
Interlaced option (available when exporting the image to .PNG format) its not supported by the PS3 | |||
72 dpi, 1 frame | |||
===Audio=== | |||
Can be created by saving the file as a '''.WAV''' container using the '''ATRAC3''' Codec @ 66Kbps. | |||
===Video=== | |||
There is no "copyrighted-free" PAMF codec/decoder tools :( |