Editing Content Information Files
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==Languages== | ==Languages== | ||
Games/apps developers can choose if adding '''Content Information Files''' localized for the languages supported by the system, in this case the file name has a ''language number code'' added at | Games/apps developers can choose if adding '''Content Information Files''' localized for the languages supported by the system, in this case the file name has a ''language number code'' added at his right from the table below | ||
The system decides | The system decides wich '''Content Information Files''' to load based on the language selected by the user in {{icon category settings}} column in [[XMB]] | ||
When the game/app | When the game/app doesnt have '''Content Information Files''' that matches the user language the system loads the default ones (without the ''language number code'' added at his right) | ||
For more details about language dependant files see the [[Languages]] page | For more details about language dependant files see the [[Languages]] page | ||
{{ | {{XMB languages}} | ||
=Games= | =Games PS3= | ||
==HDD Game== | |||
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG). | All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG). | ||
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*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | *The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB | ||
==Disc Game== | |||
{| class="wikitable" | {| class="wikitable" | ||
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There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes. | There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes. | ||
===PS3_EXTRA=== | |||
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern. | This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern. | ||
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|} | |} | ||
===PKGDIR=== | |||
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image. | This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image. | ||
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|} | |} | ||
===CROSSDIR=== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
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|} | |} | ||
=Games PSP= | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes | ! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes | ||
|- | |- | ||
| ICON0.PNG || ICON0_'''xx'''.PNG | | ICON0.PNG || ICON0_'''xx'''.PNG || Content Icon || 144x80 || || || | ||
|- | |- | ||
| ICON1. | | ICON1.PAM || ICON1_'''xx'''.PAM || Content Icon Video || || || || Video with sound supported | ||
|- | |- | ||
| SND0.AT3 || SND0_'''xx'''.AT3 | | SND0.AT3 || SND0_'''xx'''.AT3 || Content Icon Sound || || || || When the file is present the sound from ICON1.PAM is ignored | ||
|- | |- | ||
| | | | ||
|- | |- | ||
| PIC0.PNG || PIC0_'''xx'''.PNG | | PIC0.PNG || PIC0_'''xx'''.PNG || Overlay picture || 480x272 || || || | ||
|- | |- | ||
| PIC1.PNG || PIC1_'''xx'''.PNG | | PIC1.PNG || PIC1_'''xx'''.PNG || Background picture || 480x272 || || || Same as PSP screen size | ||
|- | |- | ||
|} | |} | ||
=Game Data Utility= | |||
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches"). | Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches"). | ||
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|} | |} | ||
=Saved Data Utility (PS3)= | |||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
=Saved Data Utility (minis)= | |||
{| class="wikitable" | {| class="wikitable" | ||
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| | | | ||
|- | |- | ||
| PIC1.PNG || PIC1_'''xx'''.PNG??? || | | PIC1.PNG || PIC1_'''xx'''.PNG??? || ??? || 480x272 || || || | ||
|- | |- | ||
|} | |} | ||
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*Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]] | *Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]] | ||
=Trophy Collection= | |||
{| class="wikitable" | {| class="wikitable" |