Editing Content Information Files

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==Languages==
==Languages==
Games/apps developers can choose if adding '''Content Information Files''' localized for the languages supported by the system, in this case the file name has a ''language number code'' added at the right from the table below
Games/apps developers can choose if adding '''Content Information Files''' localized for the languages supported by the system, in this case the file name has a ''language number code'' added at his right from the table below


The system decides which '''Content Information Files''' to load based on the language selected by the user in {{icon category settings}} column in [[XMB]]
The system decides wich '''Content Information Files''' to load based on the language selected by the user in {{icon category settings}} column in [[XMB]]


When the game/app doesn't have '''Content Information Files''' that matches the user language the system loads the default ones (without the ''language number code'' added at the right)
When the game/app doesnt have '''Content Information Files''' that matches the user language the system loads the default ones (without the ''language number code'' added at his right)


For more details about language dependant files see the [[Languages]] page
For more details about language dependant files see the [[Languages]] page
{{PlayStation Languages}}
{{XMB languages}}


=Games=
=Games PS3=


==Games PS3==
==HDD Game==
 
===HDD Game===
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG).
All the "bootable" HDD content displayed in "Game" column in XMB (categories: HG, 1P, 2P, MN) uses this "Content Information Files", also the main "bootable" content of a "standard" disc (category: DG).


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*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB
*The sum of the sizes of SND0.AT3 + ICON1.PAM cant be higher than 2.4MB


===Disc Game===
==Disc Game==


{| class="wikitable"
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There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes.
There are speciall [[PARAM.SFO#CATEGORY|Disc structures]] that uses specific '''Content Information Files''' for different display modes.


====PS3_EXTRA====
===PS3_EXTRA===
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern.
This display mode "mimics" the "PStore news" menu with largue square icons that can be animated, and fills the screen with a 3x3 icon pattern.


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|}


====PKGDIR====
===PKGDIR===
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image.
This display mode resizes the icons and displays them inside bubbles (one bubble for each package). All the bubbles subfolders shares the same background image.


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|}
|}


====CROSSDIR====
===CROSSDIR===
{| class="wikitable"
{| class="wikitable"
|-
|-
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|}


==Games PS2==
==Games PS1==


==Games PSP==
=Games PSP=
{| class="wikitable"
{| class="wikitable"
|-
|-
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
! File !! Language specific files !! Description !! Pixels Size !! File Size !! Time Size !! Notes
|-
|-
| ICON0.PNG || ICON0_'''xx'''.PNG??? || Content Icon || 144x80 || || ||
| ICON0.PNG || ICON0_'''xx'''.PNG || Content Icon || 144x80 || || ||
|-
|-
| ICON1.PMF || ICON1_'''xx'''.PMF??? || Content Icon Video || 144x80 ||  ||  || Video with sound supported
| ICON1.PAM || ICON1_'''xx'''.PAM || Content Icon Video || ||  ||  || Video with sound supported
|-
|-
| SND0.AT3 || SND0_'''xx'''.AT3??? || Content Icon Sound || || ||  || When the file is present the sound from ICON1.PMF is ignored
| SND0.AT3 || SND0_'''xx'''.AT3 || Content Icon Sound || || ||  || When the file is present the sound from ICON1.PAM is ignored
|-
|-
|
|
|-
|-
| PIC0.PNG || PIC0_'''xx'''.PNG??? || Overlay picture || 310x180 || || ||  
| PIC0.PNG || PIC0_'''xx'''.PNG || Overlay picture || 480x272 || || ||  
|-
|-
| PIC1.PNG || PIC1_'''xx'''.PNG??? || Background picture || 480x272 || || || Same as PSP screen size
| PIC1.PNG || PIC1_'''xx'''.PNG || Background picture || 480x272 || || || Same as PSP screen size
|-
|-
|}
|}


=Game Data=
=Game Data Utility=
 
==Game Data Utility (PS3/PS2)==
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches").
Refered to the content displayed at the top of the "Game" column in XMB inside "Game Data Utility" folder (categories: GD, 2D). Note that the same (category: GD) is refered to two different contents ("additionall content for games" and "game patches").


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==PS Vita System Application Utility==
=Saved Data Utility (PS3)=
?
 
=Savedata=
 
==Saved Data Utility (PS3)==


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==Saved Data Utility (PS2)==
=Saved Data Utility (minis)=
*https://www.giantbomb.com/playstation-3/3045-35/forums/moving-a-ps2-save-from-save-data-utility-folder-or-1804481/
*https://static.giantbomb.com/uploads/scale_medium/13/133617/2902039-img_1402.jpg
 
==Saved Data Utility (minis/PSP)==


{| class="wikitable"
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|
|
|-
|-
| PIC1.PNG || PIC1_'''xx'''.PNG??? || Background picture || 480x272 || || ||
| PIC1.PNG || PIC1_'''xx'''.PNG??? || ??? || 480x272 || || ||
|-
|-
|}
|}
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*Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]]
*Overlay texts (under '''TITLE''' text row, and over '''PIC1.PNG''') are displayed using '''SUBTITLE''' (one text row) and '''DETAIL''' (severall text rows) from [[PARAM.SFO]]


=Others=
=Trophy Collection=
 
==Trophy Collection==


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