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== Structure ==
[[Category:Software]]


32byte (0x20) sequence, in flash at offset 0x80870+0x81BD0 (NAND) / 0x303D0 (NOR), seems to be based on [[IDPS]] followed by [[PSID]]
== Console ID structure ==
48byte (0x30) sequence, seems to be based on [[IDPS]] followed by [[PSID]]


{| class="wikitable"
{| class="wikitable"
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! Name !! length !! Example !! Notes
! Name !! length !! Example !! Notes
|-
|-
| unknown || 0x4 || 00 00 00 01 || rowspan="5" style="text-align:center;" | [[IDPS]]
| unknown || 0x4 || 00 00 00 01 || rowspan="4" style="text-align:center;" | [[IDPS]]
|-
|-
| [[Product Code]] || 0x2 || 00 84
| [[Target ID]] || 0x2 || 00 84
|-
|-
| SKU || 0x2 || 00 01
| SKU || 0x2 || 00 01
|-
|-
| Chassis || 0x2 || 04 00  
| serial? || 0x8 || 04 00 f3 44 ac 4f 8d 2f
|-
|-
| unknown || 0x6 || f3 44 ac 4f 8d 2f
| unknown || 0x20 || 00000000000000000000000000000000 || perhaps [[PSID]],<br />in case 00's could mean '''all accounts'''
|-
| unknown || 0x10 || 00000000000000000000000000000000 || perhaps [[OpenPSID]],<br />or [[NP Account ID]] in case 00's could mean '''all accounts'''
|-
|-
|}
|}


example of use for [[Console ID]] instead of [[PSID]] for [[consoleban|consolebans:]] [[:File:PSN BAN.png]]
example of use for [[Console ID]] instead of [[PSID]] for consolebans: [[:File:PSN BAN.png]]
 
People used to zerofill their IDPS(e.g. F*ckPSN) to avoid console ban or to return on PSN with a banned console. This method was patched by Sony though.
 
 
The way i know it:
* Console ID = [[IDPS]] (PSID as treated by flatz) + [[PSID]] (Open PSID as treated by flatz)
* Console ID = [[IDPS]] (IDP and DeviceID as treated by KaKaRoTo) + [[PSID]] (PSID as treated by KaKaRoTo)
 
Another way to look at them:
* Console ID = [[IDPS]] (Network PSID, used for online tasks) + [[PSID]] (Local PSID, used for offline tasks as example linking hdd backups and gamesaves to the console)
 
== Examples ==
 
000000010087000B140D4819D4B0685E
 
 
{{Development}}<noinclude>[[Category:Main]]</noinclude>
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