IRX Files: Difference between revisions

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(Created page with "IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2. You can load...")
 
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* sceSifLoadStartModuleBuffer
* sceSifLoadStartModuleBuffer
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br>
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br>
[http://www.retroreversing.com/irx-ps2 Info]

Revision as of 19:45, 20 October 2018

IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2.

You can load an IOP Module from Emotion Engine code using one of the following API commands:

  • sceSifLoadModule()
  • sceSifLoadModule()
  • sceSifLoadStartModule()
  • sceSifLoadStartModule()
  • sceSifLoadModuleBuffer()
  • sceSifLoadModuleBuffer()
  • sceSifLoadStartModuleBuffer()
  • sceSifLoadStartModuleBuffer

You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).




Info