IRX Files: Difference between revisions
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(Created page with "IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2. You can load...") |
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* sceSifLoadStartModuleBuffer | * sceSifLoadStartModuleBuffer | ||
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br> | You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).<br> | ||
[http://www.retroreversing.com/irx-ps2 Info] |
Revision as of 19:45, 20 October 2018
IOP Relocatable eXecutable (IRX) are the library files that you can dynamically link your application code to and will run on the I/O Processor (IOP) in the PS2.
You can load an IOP Module from Emotion Engine code using one of the following API commands:
- sceSifLoadModule()
- sceSifLoadModule()
- sceSifLoadStartModule()
- sceSifLoadStartModule()
- sceSifLoadModuleBuffer()
- sceSifLoadModuleBuffer()
- sceSifLoadStartModuleBuffer()
- sceSifLoadStartModuleBuffer
You should be able to find some of these in the MODULES folder of a PS2 disk (but the folder depends on the disc).