Rambus DRAM: Difference between revisions
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(Created page with "= Overview = = Specifications = 32 MB PC800 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth = Other information = All PS2 conso...") |
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= Overview = | = Overview = | ||
* All PS2 consoles up to the M-chassis (GH-052 board, Model No. SCPH-77XXX) use 2 RDRAM chips with 16 MB each for a total of 32 MB. | |||
* All later PS2 consoles (SCPH-79XXX and onwards) have the RDRAM integrated into the main SoC. | |||
* All PSX consoles use 2 RDRAM chips with 36 MB each for a total of 72 MB (the system actually uses only 64 MB). | |||
* [[PlayStation 2 Tool]] has 128 MB of RDRAM | |||
= Specifications = | = Specifications = | ||
32 MB PC800 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth | * 32 MB PC800 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth | ||
Latest revision as of 10:02, 23 April 2024
Overview[edit | edit source]
- All PS2 consoles up to the M-chassis (GH-052 board, Model No. SCPH-77XXX) use 2 RDRAM chips with 16 MB each for a total of 32 MB.
- All later PS2 consoles (SCPH-79XXX and onwards) have the RDRAM integrated into the main SoC.
- All PSX consoles use 2 RDRAM chips with 36 MB each for a total of 72 MB (the system actually uses only 64 MB).
- PlayStation 2 Tool has 128 MB of RDRAM
Specifications[edit | edit source]
- 32 MB PC800 32-bit dual-channel (2x 16-bit) RDRAM (Direct Rambus DRAM) @ 400 MHz, 3.2 GB/s peak bandwidth