STAR Files: Difference between revisions
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| 0x6 | | 0x6 | ||
| 1 | | 1 | ||
| Size of file name | | Size of file name in bytes, limited to 247 by the total size of header+name also being stored in a single byte | ||
|- | |- | ||
| 0x7 | | 0x7 |
Latest revision as of 13:27, 3 July 2022
Overview[edit | edit source]
STAR files (file extension .star) store packages on the PSX Update Disc 2.11. It is a fairly simple archive format that is neither compressed nor encrypted. Each entry consists of the following segments:
- a header (size: 0x8 bytes)
- a file name (size specified in header)
- the actual file data (size specified in header)
- sha-1 hash of file data (size: 0x14 bytes)
Subfolders are handled by simply writing out the full path in the file name, with subfolders being separated with / (0x2F).
Unpacking is possible by using Stargazer.
Header structure[edit | edit source]
Start | Length | Description |
---|---|---|
0x0 | 1 | Size of header + file name |
0x1 | 1 | Padding (always 0x00) |
0x2 | 4 | 32 bit file data size in byte (without file name or hash), max size per file is thus 4 GBytes minus 1 Byte |
0x6 | 1 | Size of file name in bytes, limited to 247 by the total size of header+name also being stored in a single byte |
0x7 | 1 | Padding (always 0x00) |