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So a straightforward port of the FreePSXBoot chain is not possible. For working on this exploit, it would need to have knowledge of the thread stack layout at mcserv and afterwards, and possibly mirrored memory.
So a straightforward port of the FreePSXBoot chain is not possible. For working on this exploit, it would need to have knowledge of the thread stack layout at mcserv and afterwards, and possibly mirrored memory.


See [https://psdevwiki.com/ps1/index.php?title=Vulnerabilities PS1 Dev Wiki Vulnerabilities].
See [https://playstationdev.wiki/ps1devwiki/index.php?title=Vulnerabilities PS1 Dev Wiki Vulnerabilities].


=== BOOT.ELF (Fat PS2 consoles only) ===
=== BOOT.ELF (Fat PS2 consoles only) ===
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