Editing Savedata
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The PS2 savedata are stored on a PS2 memory card that must be inserted in one of the physical ports of the console. Each PS2 game is affected a folder in the memory card filesystem, whose name is usually an extension of the TITLE ID. For example, BASCUS-97429JakXSave for SCUS-97429 (Jak X: Combat Racing U-NTSC). | The PS2 savedata are stored on a PS2 memory card that must be inserted in one of the physical ports of the console. Each PS2 game is affected a folder in the memory card filesystem, whose name is usually an extension of the TITLE ID. For example, BASCUS-97429JakXSave for SCUS-97429 (Jak X: Combat Racing U-NTSC). | ||
= File formats = | = File formats = | ||
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As PS2 games went to be emulated, even officially by some more recent Sony consoles (PS3, PS4, PS5) and even on PC, Sony created at least two file formats: | As PS2 games went to be emulated, even officially by some more recent Sony consoles (PS3, PS4, PS5) and even on PC, Sony created at least two file formats: | ||
* . | * .PSV standing for PlayStation Virtual memory card, also designed for PS1 savedata transfer between PS3 and PS Vita/PS TV by USB or network. | ||
* .VMC/.VME standing for Virtual Memory Card or Virtual Memory card Encrypted, used on PS3 (maybe also on PS4 and PS5) | * .VMC/.VME standing for Virtual Memory Card or Virtual Memory card Encrypted, used on PS3 (maybe also on PS4 and PS5) | ||
= Tools = | = Tools = | ||
* [https://github.com/Adubbz/mymcplusplus mymcplusplus by Adubbz (2024)] | * [https://github.com/Adubbz/mymcplusplus mymcplusplus by Adubbz (2024)] | ||
* [https://sr.ht/~thestr4ng3r/mymcplus/ mymcplus by thestr4ng3r (2018-2021)] | * [https://sr.ht/~thestr4ng3r/mymcplus/ mymcplus by thestr4ng3r (2018-2021)] |