Editing SPU2
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Sound processor of the PS2. Is connected to or contains (depending on revision) 2 MB of EDO-RAM. | Sound processor of the PS2. Is connected to or contains (depending on revision) 2 MB of EDO-RAM. | ||
Current versions of PS2ident misidentify some of these, e.g. CXD2942AR | Current versions of PS2ident misidentify some of these, e.g. CXD2942AR/CXD2950R will be identified as a non-existent CXD2947AR. | ||
== Revisions == | == Revisions == | ||
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** Additionally also includes functionality of [[SSBUS controller]] | ** Additionally also includes functionality of [[SSBUS controller]] | ||
Starting with GH-026, the SSBUS controller and the SPU2 were combined into a single chip (CXD2955R), until the SSBUS controller functionality ultimately became obsolete with the introduction of the L-chassis (SCPH-750XX, GH-036 and newer), | Starting with GH-026, the SSBUS controller and the SPU2 were combined into a single chip (CXD2955R), until the SSBUS controller functionality ultimately became obsolete with the introduction of the L-chassis (SCPH-750XX, GH-036 and newer), hence the switch way back to CXD2947R that was introduced with GH-017. | ||
Starting with GH-061, the SPU2 was integrated into the new main SoC ([[Emotion Engine#Revisions|CXD2976GB]]) and does not exist as a dedicated IC anymore. | Starting with GH-061, the SPU2 was integrated into the new main SoC ([[Emotion Engine#Revisions|CXD2976GB]]) and does not exist as a dedicated IC anymore. |