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== Hardware differences ==
== Hardware differences ==
The major differences between the PS2-part of TOOL and retail PS2 hardware are:
The major differences between the PS2-part of TOOL and retail PS2 hardware are:
* '''4''' times more [[Rambus DRAM|EE-RAM]] (128mb)
* 4 times more [[Rambus DRAM|EE-RAM]] (128mb)
* '''4''' times more IOP-RAM (8mb)
* 4 times more IOP-RAM (8mb)
* Flashable chip instead of the usual boot ROM
* Flashable chip instead of the usual boot ROM  
* Dedicated interface for comunication between the TOOL PC and the PS2, usally handled with the DSNET toolset. known as '''PIF'''. [https://github.com/ps2dbg/rdb#retail-debugging-startup-card-readme-file--20170610 PIF diagram]
* Some models have a different HDD interface. known as '''AIF'''. [https://github.com/search?q=repo%3Aps2dev%2Fps2sdk%20DEV9_ENABLE_AIF&type=code dev9 driver with AIF support]


== Models ==
== Models ==
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Development tool with performance analyzer.
Development tool with performance analyzer.


Unlike the other variants of TOOL, this one is dark-blue rather than black.<br/>
It's the only TOOL model with a different color than the usual black.<br/>
[[File:PS2_DTL-T15000_FRONT.jpg|200px]]
[[File:PS2_DTL-T15000_FRONT.jpg|200px]]
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