Editing Hard Drive
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The [[Arcade_Boards#Konami_Bemani_Python_2|Konami Bemani Python 2 arcade system]], which is built around a standard SCPH-50000MB PS2 console, also uses hard drives customized by Sony in the same way. Β | The [[Arcade_Boards#Konami_Bemani_Python_2|Konami Bemani Python 2 arcade system]], which is built around a standard SCPH-50000MB PS2 console, also uses hard drives customized by Sony in the same way. Β | ||
For external hard drives (used with early SCPH-1X000 consoles), a special expandable vertical stand (SCPH-10220) was available separately, which allows the external hard drive to be placed vertically next to the vertical PS2 console | For external hard drives (used with early SCPH-1X000 consoles), a special expandable vertical stand (SCPH-10220) was available separately, which allows the external hard drive to be placed vertically next to the vertical PS2 console | ||
Official PS2 software does not support 48-bit LBA, so drive size is generally limited to 128 GiB. In practice, this doesn't matter much, since the only drives supported by official software are the official drives sold by Sony with their firmware customizations, which are all 40 GB in size. The only exception is PS2 Linux 1.0, which supports 48-bit LBA and also works on third party hard drives without any modding/hacking. | Official PS2 software does not support 48-bit LBA, so drive size is generally limited to 128 GiB. In practice, this doesn't matter much, since the only drives supported by official software are the official drives sold by Sony with their firmware customizations, which are all 40 GB in size. The only exception is PS2 Linux 1.0, which supports 48-bit LBA and also works on third party hard drives without any modding/hacking. |