Editing EE+GS
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Combination of [[Emotion Engine]] and [[Graphics Synthesizer]] used on | Combination of [[Emotion Engine]] and [[Graphics Synthesizer]] used on later slim PS2 motherboard revisions, in the japanese-only PSX DVR and in Japan/US launch model PS3 consoles. | ||
One of the first mass-produced 90nm ICs | One of the first mass-produced 90nm ICs. Thanks to an old Sony press release, many details (of the first revisions; might have changed later on) are publicly known<ref>https://www.sie.com/content/dam/corporate/en/corporate/release/pdf/030421be.pdf</ref>: | ||
*EE: 128 bit RISC | *EE: 128 bit RISC | ||
*GS: Parallel rendering processor with embedded DRAM | *GS: Parallel rendering processor with embedded DRAM | ||
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*Memory size: 0.19 µm² | *Memory size: 0.19 µm² | ||
*Clock frequency: 294.912 Mhz | *Clock frequency: 294.912 Mhz | ||
*Power consumption: 8 W (initial power consumption was | *Power consumption: 8 W (initial power consumption was 37Watts two chips total) | ||
*Metal layer: 5 | *Metal layer: 5 | ||
*Die size: 86 mm² (initial die size was 413 | *Die size: 86 mm² (initial die size was 413 mm2 two chips total) | ||
*Package: 536 pin EBGA | *Package: 536 pin EBGA | ||
== Revisions == | == Revisions == | ||