Editing Arcade Boards
Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 18: | Line 18: | ||
** Based on C-chassis (GH-006?) together with it's daughterboard (GD-013?) | ** Based on C-chassis (GH-006?) together with it's daughterboard (GD-013?) | ||
* COH-H31100 | * COH-H31100 | ||
** Based on C-chassis GH-006 '''without''' it's daughterboard (the daughterboard's functionality | ** Based on C-chassis GH-006 '''without''' it's daughterboard (the daughterboard's functionality is now provided by another board inside the arcade system) | ||
** Differences compared to normal retail GH-006 boards include (but are not necessariliy limited to): | ** Differences compared to normal retail GH-006 boards include (but are not necessariliy limited to): | ||
*** Special MechaCon version (CXP102064-'''651R''') | *** Special MechaCon version (CXP102064-'''651R''') | ||
Line 24: | Line 24: | ||
*** Missing expansion bay connector | *** Missing expansion bay connector | ||
*** Missing [[CDVD Drive]] connector | *** Missing [[CDVD Drive]] connector | ||
*** Missing [[ | *** Missing [[SSBUS controller]] | ||
*** Missing IC205 (digital video encoder) | *** Missing IC205 (digital video encoder) | ||
*** A special connector is installed on normally unpopulated pads | *** A special connector is installed on normally unpopulated pads | ||
Line 115: | Line 115: | ||
* Graphics memory: 4MB eDRAM | * Graphics memory: 4MB eDRAM | ||
* Sound: "SPU1+SPU2" | * Sound: "SPU1+SPU2" | ||
* Security: | * Security: 64 MBit 3.3V NAND FlashROM Security Dongle (in a PS2 Memory Card form factor), which the system will actually boot and load more game-specific storage device drivers from | ||
* Media: | * Media: | ||
** CD-ROM | ** CD-ROM | ||
Line 181: | Line 181: | ||
*Graphics memory: 4MB eDRAM | *Graphics memory: 4MB eDRAM | ||
*Sound: "SPU1+SPU2" | *Sound: "SPU1+SPU2" | ||
*Media: CD-ROM, DVD-ROM, Hard Disk Drive, 64 MBit 3.3V NAND FlashROM Security Dongle | |||
* Media: | |||
''Note: Based on a fully custom board around [[EE+GS]]'' | ''Note: Based on a fully custom board around [[EE+GS]]'' | ||
Line 216: | Line 212: | ||
*Graphics memory: 4MB eDRAM | *Graphics memory: 4MB eDRAM | ||
*Sound: "SPU1+SPU2" | *Sound: "SPU1+SPU2" | ||
*Media: CD-ROM, DVD-ROM, Hard Disk Drive, 64 MBit 3.3V NAND FlashROM Security Dongle | |||
* Media: | |||
''Note: Based on a fully custom board around [[EE+GS]]'' | ''Note: Based on a fully custom board around [[EE+GS]]'' | ||
Line 237: | Line 229: | ||
*Graphics memory: 4MB eDRAM | *Graphics memory: 4MB eDRAM | ||
*Sound: "SPU1+SPU2" | *Sound: "SPU1+SPU2" | ||
*Media: | *Media: 64 MBit 3.3V NAND FlashROM Security Dongle? Integrated ROM. | ||
''Note: Based on a fully custom board around [[EE+GS]]. This is an extremely stripped down system; there isn't even a MechaCon (unlike with System 246/256), so this system deviates a lot from standard PS2 architecture. It uses onboard flash storage to store the game software.'' | ''Note: Based on a fully custom board around [[EE+GS]]. This is an extremely stripped down system; there isn't even a MechaCon (unlike with System 246/256), so this system deviates a lot from standard PS2 architecture. It uses onboard flash storage to store the game software.'' | ||
Line 245: | Line 237: | ||
*Medal No Tatsujin 2 | *Medal No Tatsujin 2 | ||
*Pac-Man Battle Royale | *Pac-Man Battle Royale | ||
*Pac-Man's Arcade Party | *Pac-Man's Arcade Party | ||
==Namco System 148== | ==Namco System 148== | ||
Line 255: | Line 247: | ||
*Graphics memory: 4MB eDRAM | *Graphics memory: 4MB eDRAM | ||
*Sound: "SPU1+SPU2" | *Sound: "SPU1+SPU2" | ||
*Media: | *Media: 64 MBit 3.3V NAND FlashROM Security Dongle? Integrated ROM. | ||
''Note: Based on a fully custom board around [[EE+GS]]. This is an extremely stripped down system; there isn't even a MechaCon (unlike with System 246/256), so this system deviates a lot from standard PS2 architecture. It uses onboard flash storage to store the game software.'' | ''Note: Based on a fully custom board around [[EE+GS]]. This is an extremely stripped down system; there isn't even a MechaCon (unlike with System 246/256), so this system deviates a lot from standard PS2 architecture. It uses onboard flash storage to store the game software.'' | ||
Line 263: | Line 255: | ||
====Known games==== | ====Known games==== | ||
* Animal Kaiser | * Animal Kaiser | ||
* Umimonogata Lucky Marine Theater (海物語ラッキーマリンシアター) | * Umimonogata Lucky Marine Theater (海物語ラッキーマリンシアター) |