CPU: Difference between revisions
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== Overview == | == Overview == | ||
'''LSI CoreWare CW33300-based core''' | |||
* MIPS R3000A-compatible 32-bit RISC CPU MIPS R3051 with 5 KB L1 cache, running at 33.8688 MHz | |||
* The microprocessor was manufactured by LSI Logic Corp. with technology licensed from SGI | |||
* Features: | |||
** Initial feature size (process node) was 0.5 micron (500 nm) | |||
** 850k – 1M transistors | |||
** Operating performance: 30 MIPS | |||
** Bus bandwidth 132 MB/s | |||
** One arithmetic/logic unit (ALU) | |||
** One shifter | |||
* CPU cache: | |||
** 4 KB instruction cache | |||
** 1 KB non-associative SRAM data cache | |||
'''Geometry Transformation Engine (GTE)''' | |||
* Coprocessor that resides inside the main CPU processor, giving it additional vector math instructions used for 3D graphics, lighting, geometry, polygon and coordinate transformations - GTE performs high-speed matrix multiplications | |||
* Operating performance: 66 MIPS | |||
* Polygons per second (rendered in hardware): | |||
** 90,000 with texture mapping, lighting and Gouraud shading | |||
** 180,000 with texture mapping | |||
** 360,000 with flat shading | |||
'''Motion Decoder (MDEC)''' | |||
* Also residing within the main CPU, enables full screen, high quality FMV playback and is responsible for decompressing images and video into VRAM | |||
* Operating performance: 80 MIPS | |||
* Documented device mode is to read three RLE-encoded 16×16 macroblocks, run IDCT and assemble a single 16×16 RGB macroblock | |||
* Output data may be transferred directly to GPU via DMA | |||
* It is possible to overwrite IDCT matrix and some additional parameters, however MDEC internal instruction set was never documented | |||
* It is directly connected to a CPU bus | |||
'''System Control Coprocessor (Cop0)''' | |||
* This unit is part of the CPU. Has 16 32-bit control registers | |||
* Modified from the original R3000A cop0 architecture, with the addition of a few registers and functions | |||
* Controls memory management through virtual memory technique, system interrupts, exception handling, and breakpoints | |||
== Revisions == | == Revisions == | ||
Line 13: | Line 39: | ||
=== CXD8530 === | === CXD8530 === | ||
* CXD8530Q | * CXD8530Q | ||
** Found on some PU-7 | ** Found on some PU-7, very early/launch units | ||
** Die size: 128 mm², 1M transistors | ** Die size: 128 mm², 1M transistors | ||
** Manufactured in 0.6 µm | |||
** Comes in a metal QFP package | |||
* CXD8530AQ | * CXD8530AQ | ||
** Found on some PU-7 | ** Found on some PU-7, mostly early/launch units | ||
** Die size: 128 mm², 1M transistors | |||
*** Not a die shrink; likely just some fixes and/or optimizations | |||
** Comes in a metal QFP package | |||
* CXD8530BQ | * CXD8530BQ | ||
** Found on some PU-7 | ** Found on some PU-7 | ||
** Die size: 66 mm² | |||
*** Huge die shrink, a lot of changes | |||
** This revision and all later revisions are implemented in standard cells as an ASIC, which means there are less visible structures on the die | |||
** This revision and all later revisions come in a plastic QFP package | |||
* CXD8530CQ | * CXD8530CQ | ||
** Found on some PU-8 and PU-16 | ** Found on some PU-8 and PU-16 | ||
** Die size: | ** Die size: 66 mm² | ||
*** Not a die shrink; likely just some fixes and/or optimizations | |||
=== CXD8606 === | === CXD8606 === | ||
Line 27: | Line 63: | ||
* CXD8606Q | * CXD8606Q | ||
** Found on some PU-8 and PU-18 | ** Found on some PU-8 and PU-18 | ||
** Die size: | ** Die size: 66 mm², 850k transistors | ||
*** Not a die shrink; likely just some fixes and/or optimizations | |||
* CXD8606AQ | |||
** Found on some very late PU-8 and on some PU-18 | |||
** Die size: 26.5 mm² | |||
*** Huge die shrink | |||
* CXD8606BQ | * CXD8606BQ | ||
** Found on some PU-20 as well as PU-22, PU-23 and PM-41 | ** Found on some PU-20 as well as PU-22, PU-23 and earlier PM-41 | ||
** Die size: 26.5 mm² | |||
*** Not a die shrink; likely just some fixes and/or optimizations | |||
* CXD8606CQ | |||
** Found on later PM-41 | |||
** Die size: 26.5 mm² | |||
*** Not a die shrink; likely just some fixes and/or optimizations | |||
=== CXD8661 === | |||
* CXD8661R | |||
** Used in some arcade systems (Capcom ZN-2, Namco System 12) | |||
** Runs at considerably higher clock speeds | |||
== Pictures == | |||
=== Comparison === | |||
[[File:PS1 die sizes.jpg|left|thumb|Properly scaled comparison of die shots of most PS1 CPU revisions. Created by [https://twitter.com/Siliconinsid/ @Siliconinsid (Siliconinsider)]]] | |||
=== Single dice === | |||
''Relative size of these pictures is not to scale. See above for actual sizes.'' | |||
{| class="wikitable" | |||
|+ | |||
|- | |||
| [[File:PE0z6bx.jpg|240px]] || [[File:UfvCXSG.jpg|240px]] || [[File:CXD8606BQ.jpg|240px]] | |||
|- | |||
| Dieshot of CXD8530Q taken from Ken Kutaragis</br>presentation at Hot Chips '99. || Dieshot of CXD8530CQ taken from [https://zeptobars.com/en/read/Playstation-1-MIPS-CPU-PS1-CXD8530CQ-R3051 zeptobars.com].|| Dieshot of CXD8606BQ by [http://ic.onidev.fr/map/CXD8606BQ.html TICS/onidev] | |||
|} |
Latest revision as of 20:45, 20 March 2024
Overview[edit | edit source]
LSI CoreWare CW33300-based core
- MIPS R3000A-compatible 32-bit RISC CPU MIPS R3051 with 5 KB L1 cache, running at 33.8688 MHz
- The microprocessor was manufactured by LSI Logic Corp. with technology licensed from SGI
- Features:
- Initial feature size (process node) was 0.5 micron (500 nm)
- 850k – 1M transistors
- Operating performance: 30 MIPS
- Bus bandwidth 132 MB/s
- One arithmetic/logic unit (ALU)
- One shifter
- CPU cache:
- 4 KB instruction cache
- 1 KB non-associative SRAM data cache
Geometry Transformation Engine (GTE)
- Coprocessor that resides inside the main CPU processor, giving it additional vector math instructions used for 3D graphics, lighting, geometry, polygon and coordinate transformations - GTE performs high-speed matrix multiplications
- Operating performance: 66 MIPS
- Polygons per second (rendered in hardware):
- 90,000 with texture mapping, lighting and Gouraud shading
- 180,000 with texture mapping
- 360,000 with flat shading
Motion Decoder (MDEC)
- Also residing within the main CPU, enables full screen, high quality FMV playback and is responsible for decompressing images and video into VRAM
- Operating performance: 80 MIPS
- Documented device mode is to read three RLE-encoded 16×16 macroblocks, run IDCT and assemble a single 16×16 RGB macroblock
- Output data may be transferred directly to GPU via DMA
- It is possible to overwrite IDCT matrix and some additional parameters, however MDEC internal instruction set was never documented
- It is directly connected to a CPU bus
System Control Coprocessor (Cop0)
- This unit is part of the CPU. Has 16 32-bit control registers
- Modified from the original R3000A cop0 architecture, with the addition of a few registers and functions
- Controls memory management through virtual memory technique, system interrupts, exception handling, and breakpoints
Revisions[edit | edit source]
CXD8530[edit | edit source]
- CXD8530Q
- Found on some PU-7, very early/launch units
- Die size: 128 mm², 1M transistors
- Manufactured in 0.6 µm
- Comes in a metal QFP package
- CXD8530AQ
- Found on some PU-7, mostly early/launch units
- Die size: 128 mm², 1M transistors
- Not a die shrink; likely just some fixes and/or optimizations
- Comes in a metal QFP package
- CXD8530BQ
- Found on some PU-7
- Die size: 66 mm²
- Huge die shrink, a lot of changes
- This revision and all later revisions are implemented in standard cells as an ASIC, which means there are less visible structures on the die
- This revision and all later revisions come in a plastic QFP package
- CXD8530CQ
- Found on some PU-8 and PU-16
- Die size: 66 mm²
- Not a die shrink; likely just some fixes and/or optimizations
CXD8606[edit | edit source]
From PU-18 onwards (SCPH-55XX), only CXD8606 was used.
- CXD8606Q
- Found on some PU-8 and PU-18
- Die size: 66 mm², 850k transistors
- Not a die shrink; likely just some fixes and/or optimizations
- CXD8606AQ
- Found on some very late PU-8 and on some PU-18
- Die size: 26.5 mm²
- Huge die shrink
- CXD8606BQ
- Found on some PU-20 as well as PU-22, PU-23 and earlier PM-41
- Die size: 26.5 mm²
- Not a die shrink; likely just some fixes and/or optimizations
- CXD8606CQ
- Found on later PM-41
- Die size: 26.5 mm²
- Not a die shrink; likely just some fixes and/or optimizations
CXD8661[edit | edit source]
- CXD8661R
- Used in some arcade systems (Capcom ZN-2, Namco System 12)
- Runs at considerably higher clock speeds
Pictures[edit | edit source]
Comparison[edit | edit source]
Single dice[edit | edit source]
Relative size of these pictures is not to scale. See above for actual sizes.
Dieshot of CXD8530Q taken from Ken Kutaragis presentation at Hot Chips '99. |
Dieshot of CXD8530CQ taken from zeptobars.com. | Dieshot of CXD8606BQ by TICS/onidev |