Editing SPU
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Sound Processing Unit of the PlayStation. | Sound Processing Unit of the PlayStation. | ||
* Supports ADPCM sources with up to 24 channels | * Supports [[Adaptive differential pulse-code modulation|ADPCM]] sources with up to 24 channels | ||
* Sampling rate of up to 44.1 kHz | * [[Sampling rate]] of up to 44.1 [[Kilohertz|kHz]] | ||
* 512 KB RAM | * 512 [[Kibibytes|KB]] RAM | ||
* PCM audio source | * PCM audio source | ||
* Supports MIDI sequencing | * Supports MIDI sequencing | ||
* Digital effects include: | * Digital effects include: | ||
** Pitch modulation | ** [[Pitch bend|Pitch modulation]] | ||
** | ** [[Attack-decay-sustain-release envelope|Envelope]] | ||
** | ** [[Loop (music)|Loop]]ing | ||
** Digital reverb | ** [[Reverberation|Digital reverb]] | ||
All versions except CXD2941R require 4 MBits / 512 KBytes of external DRAM. CXD2941R has this RAM internally. | All versions except CXD2941R require 4 MBits / 512 KBytes of external DRAM. CXD2941R has this RAM internally. |