DEX Options
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Comparison of functionality[edit | edit source]
Comparison table of functionality differences between Reference Tool/DECR, Debugging Station/DEX, Retail PS3/CEX, Demonstration/Kiosk, Arcade, AV Testing Tool & DTCP-IP Debugger Models.
Functionality | Reference Tool | Debugging Station | Retail PS3 | Kiosk PS3 | Arcade PS3 | AV Testing Tool | DTCP-IP Debugger |
---|---|---|---|---|---|---|---|
User | |||||||
Create new user | Supported | Supported | Supported | ||||
Set automatic login | Supported Automatic log in always enabled |
Supported | Supported | ||||
Log out | Supported | Supported | Supported | ||||
Settings | |||||||
System update | Supported | Supported | Supported | ||||
Chat settings | Supported | Supported | Supported | ||||
System settings | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) |
Date and time settings | Supported | Supported | Supported | ||||
Accessory settings | Supported | Supported | Supported | ||||
Printer settings | Supported | Supported | Supported | ||||
Display settings | Supported D-Sub (XGA/SXGA/WXGA) can be set |
Supported | Supported | ||||
Sound settings | Supported | Supported | Supported | ||||
Security settings | Supported | Supported | Supported | ||||
Remote Play settings | Supported | Supported | Supported | ||||
Network settings | Supported | Supported | Supported | ||||
Debug settings | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) | (See subsection) |
Settings > System Settings | |||||||
System name | Supported | Supported | Supported | ||||
System language | Supported | Supported | Supported | ||||
Character set | Supported | Supported | Supported | ||||
Add/Edit term | Supported | Supported | Supported | ||||
Delete predictive text dictionary | Supported | Supported | Supported | ||||
Notification messages | Supported | Supported | Supported | ||||
Disc auto-start | Supported | Supported | Supported | ||||
Format utility | Supported | Supported | Supported | ||||
Restore default settings | Supported | Supported | Supported | ||||
Restore PS3 system | Supported | Supported | Supported | ||||
Install other OS | Unsupported | Supported | Supported | ||||
System information | Supported | Supported | Supported | ||||
Settings > Debug Settings | |||||||
O Button Behavior | Supported | Supported | Unsupported | ||||
NP Environment | Supported | Supported | Unsupported | ||||
Game Type (Debugger) | Supported | Supported | Unsupported | ||||
Game Output Resolution (Debugger) | Supported | Supported | Unsupported | ||||
Game Output Sound (Debugger) | Supported | Supported | Unsupported | ||||
BGM Player (Debugger) | Supported | Supported | Unsupported | ||||
GameContentUtil Boot Path (Debugger) | Supported | Supported | Unsupported | ||||
GameContentUtil dirName (Debugger) | Supported | Supported | Unsupported | ||||
GameContentUtil Boot Path (/app_home/PS3_GAME/) | Supported | Supported | Unsupported | ||||
Region Settings | Supported | Supported | Unsupported | Supported | |||
Fake Other Region | Supported | Supported | Unsupported | Supported | |||
HDCP | Supported | Supported | Unsupported | Supported | |||
Display HDD Free Space | Supported | Supported | Unsupported | ||||
Fake Free Space | Supported | Supported | Unsupported | ||||
Fake Limit Size | Supported | Supported | Unsupported | ||||
Fake HDD Access Speed | Supported | Unsupported | Unsupported | ||||
Fake Save Data Owner | Supported | Supported | Unsupported | ||||
Format System Cache | Supported | Supported | Unsupported | ||||
Release Check Mode | Supported | Supported | Unsupported | ||||
Exception Handler | Supported | Supported | Unsupported | ||||
NP Debug | Supported | Supported | Unsupported | ||||
NPDRM Debug | Supported | Supported | Unsupported | ||||
NPDRM Clock Debug | Supported | Supported | Unsupported | ||||
In-Game Commerce Debug | Supported | Supported | Unsupported | ||||
Service ID | Supported | Supported | Unsupported | ||||
MsgDialogUtil Display Errorcode | Supported | Supported | Unsupported | ||||
Format BD Emulator HDD | Supported | Supported | Unsupported | ||||
Disable ExitGame Timeout | Supported | Supported | Unsupported | ||||
Core Dump | Supported | Supported | Unsupported | ||||
Crash Report | Supported | Supported | Unsupported | ||||
Memory Access Trap | Supported | Unsupported | Unsupported | ||||
PowerOnReset | Supported | Supported | Unsupported | ||||
Boot Mode | Supported | Supported | Unsupported | ||||
User Process Memory Size | Supported | Unsupported | Unsupported | ||||
Blu-ray Disc Access | Supported | Supported | Unsupported | Supported | |||
Transfer Rate Pacing for BD Emulator | Supported | Supported | Unsupported | ||||
HOSTFS Network | Supported | Unsupported | Unsupported | ||||
Network Settings for Debug | Supported | Supported | Unsupported | ||||
Connection Status List for Debug | Supported | Supported | Unsupported | ||||
Connection Setting for Debug (Dual Settings) | Supported | Supported | Unsupported | ||||
Pad Auto Detect | Supported | Supported | Unsupported | ||||
Initialize Boot Parameters | Supported | Supported | Unsupported | ||||
Update Server URL | Supported | Supported | Unsupported | ||||
Video Upload Debug | Supported | Supported | Unsupported | ||||
Wake On LAN | Supported | Supported | Unsupported | ||||
PlayStationStore Ad Clock | Supported | Supported | Unsupported | ||||
Dummy XMB (in game) Debug | Supported | Supported | Unsupported | ||||
Dummy BGM Player Debug | Supported | Supported | Unsupported | ||||
TPPS Proxy | Supported | Supported | Unsupported | ||||
GameUpdate Impose Test | Supported | Supported | Unsupported | ||||
Network Emulation Setting | Supported | Supported | Unsupported | ||||
Network Emulation Status | Supported | Supported | Unsupported | ||||
NAT Traversal Information | Supported | Supported | Unsupported | ||||
WLAN Device | Supported | Supported | Unsupported | ||||
Disc Auto-Start at System Startup | Supported | Supported | Unsupported | ||||
Fake NP SNS Throttle | Supported | Supported | Unsupported | ||||
Music | |||||||
Super Audio CD playback | Unsupported | Unsupported | Supported | ||||
Video | |||||||
Blu-ray Disc, DVD playback | Unsupported | Unsupported | Supported | Supported | |||
Game | |||||||
/app_home/PS3_GAME/ startup | Supported | Supported | Unsupported | ||||
Start up a disc boot game | Supported | Supported | Supported | ||||
Start up a HDD boot game | Supported | Supported | Supported | ||||
Quit game | Supported | Supported | Supported | ||||
Game data management | Supported | Supported | Supported | ||||
Save data management | Supported | Supported | Supported | ||||
Trophy collection | Supported | Supported | Supported | ||||
Install package file | Supported | Supported | Unsupported | ||||
Check Content Information/program files | Supported | Supported | Unsupported | ||||
Network | |||||||
Remote play | Supported | Supported | Supported | ||||
PlayStation Network | |||||||
Sign up / Sign in | Supported | Supported | Supported | ||||
Account management | Supported | Supported | Supported | ||||
Title Store Preview (In Game) / Title Store Preview (Store) | Supported | Supported | Unsupported | ||||
Friends | |||||||
Add a friend | Supported | Supported | Supported | ||||
Presence information | Supported | Supported | Supported | ||||
Message box | Supported | Supported | Supported | ||||
Display block list | Supported | Supported | Supported | ||||
Display players encountered | Supported | Supported | Supported | ||||
Text chat | Supported | Supported | Supported | ||||
AV chat | Supported | Supported | Supported |
Debug/DEX options[edit | edit source]
Here is some information around Debug option.
Original (French) Version Source Website : http://jerem73.wordpress.com/
- •0 Button Behavior:
- Switch the assignment of the “O” button to “X” button (like for japans games/region settings).
- “Enter” : assign the “Enter” function to “O” button
- “Back” : assign the “Enter” function to “X” button.
- Switch the assignment of the “O” button to “X” button (like for japans games/region settings).
- •NP Environment:
- Edit the environment variable to connect to the network of your choice.
- Examples:
- “np” : retail network.
- “sp-int” : developers network.
- “prod-qa” : production quality assurance network.
- Note : There are other networks than debugs can access but only QA flagged consoles can connect to them (mgmt, rc, etc…)
- Edit the environment variable to connect to the network of your choice.
- •Game Type (Debugger):
- Set the game type of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- “Disc Boot Game” : use application like a game disc.
- “HDD Boot Game” : use application like a HDD boot game.
- “Patch” : use application installed as a game patch.
- “PARAM.SFO” : use the param.sfo directly from the application.
- Set the game type of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- •Game Output Resolution (Debugger):
- Set the game output resolution of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- “480 (4:3)”
- “480 (16:9)”
- “576 (4:3)”
- “576 (16:9)”
- “720″
- “960 x 1080″
- “1280 x 1080″
- “1440 x 1080″
- “1600 x 1080″
- “1920 x 1080″
- Set the game output resolution of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- •Game Output Sound (Debugger):
- Set game output sound of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- “Maximum Number of Channels Set on [ Sound Settings ] > [ Audio Output Settings ]“
- “2 ch”
- “2 ch (Downmix: 5.1 ch -> 2 ch)”
- “2 ch (Downmix: 7.1 ch -> 2 ch)”
- “5.1 ch”
- “5.1 ch (Downmix: 7.1 ch -> 5.1 ch)”
- “7.1 ch”
- “Dolby Digital”
- “Dolby Digital (Downmix: 7.1 ch -> 5.1 ch)”
- “DTS”
- “DTS (Downmix: 7.1 ch -> 5.1 ch)”
- Set game output sound of an application when this one is started from the debugger (usually, this information is read from PARAM.SFO).
- •BGM Player (Debugger):
- Set the activation of BGM playback when an application is started from the debugger (usually, this information is read from PARAM.SFO).
- “Off” : deactivate the BGM Player.
- “On” : activate the BGM Player.
- Set the activation of BGM playback when an application is started from the debugger (usually, this information is read from PARAM.SFO).
- •GameContentUtil Boot Path (Debugger):
- Change the game content boot path when an application is started from the debugger.
- “For Development” : return the real path where the application is started.
- “For Release” : return the path from “GameContentUtil dirName (Debugger)” setting
- Change the game content boot path when an application is started from the debugger.
- •GameContentUtil dirName (Debugger):
- Change the game content directory when an application is started from the debugger in release mode.
- •GameContentUtil Boot Path (/app_home/PS3_GAME/):
- Change the game content boot path when an application is started from /app_home/PS3_GAME/.
- “For Development” : return the real path where the application is started.
- “For Release” : return the path from the PARAM.SFO settings.
- Change the game content boot path when an application is started from /app_home/PS3_GAME/.
- •Region Settings:
- Change the console settings (system language, time, date, etc…) depending on which region are selected.
- “Japan”
- “North America”
- “Oceania”
- “UK”
- “Europe”
- “Korea”
- “Southeast Asia”
- “Taiwan”
- “Russia”
- “China”
- “Mexico”
- “Hong Kong”
- Change the console settings (system language, time, date, etc…) depending on which region are selected.
- •Fake Other Region:
- Fake the license area of the console (“SCEE” for Europe, “SCEA” for America, etc…) to “Other”.
- “Off” : the Fake Other Region setting is deactivated.
- “On” : the license area is set to “Other”.
- Note : Setting on that option is not saved after a console reboot.
- Fake the license area of the console (“SCEE” for Europe, “SCEA” for America, etc…) to “Other”.
- •HDCP:
- High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across High-Definition Multimedia Interface (HDMI) connection. (http://en.wikipedia.org/wiki/HDCP)
- “Off” : the HDCP protection is deactivated.
- “On” : the HDCP protection is activated
- High-bandwidth Digital Content Protection (HDCP) is a form of digital copy protection developed by Intel Corporation to prevent copying of digital audio and video content as it travels across High-Definition Multimedia Interface (HDMI) connection. (http://en.wikipedia.org/wiki/HDCP)
- •Display HDD Free Space:
- Display the hard drive free space on the menu screen while an application is running
- •Fake Free Space:
- Fake the amount of free space on the HDD, in “Fake Limit Size” function.
- “Off” : deactivate Fake Free Space function.
- “On” : activate Fake Free Space function.
- “On (Ignored in NP Trophy)” : activate Fake Free Space function exept for trophy functions.
- Fake the amount of free space on the HDD, in “Fake Limit Size” function.
- •Fake Limit Size:
- Set the amount of free space on the HDD in MB when the “Fake Free Space” function is activated.
- •Fake Save Data Owner:
- Allows use of save data from other users and displays a warning message at every load/save during the game. Once a save data has been saved with this features activated, that save couldn’t be read with this function deactivated.
- “Off” : deactivate the Fake Save Data Owner function.
- “On” : activate the Fake Save Data Owner function.
- Allows use of save data from other users and displays a warning message at every load/save during the game. Once a save data has been saved with this features activated, that save couldn’t be read with this function deactivated.
- •Format System Cache:
- Format the system cache area.
- “Yes” : format the system cache.
- “No” : cancel the system cache format.
- Format the system cache area.
- •Release Check Mode:
- Check if /app_home is used in the application.
- “Development Mode” : the application can used /app_home.
- “Release Mode” : the application can’t use /app_home.
- Check if /app_home is used in the application.
- •Exception Handler:
- Handle PPU exceptions in order to debug an application.
- “Off” : deactivate the exception handling.
- “On” : activate the exception handling.
- Handle PPU exceptions in order to debug an application.
- •NP Debug:
- When an application is started, Playstation Network information related to that application is displayed.
- “Off” : deactivate the NP Debug function.
- “On” : activate the NP Debug function.
- When an application is started, Playstation Network information related to that application is displayed.
- •NPDRM Debug:
- Set and test the access rights to an application that use drm protection.
- “Off” : deactivate the NPDRM Debug function.
- “No Entitlement (80029513)” : return 80029513 error.
- “Deactivated (80029514)” : return 80029514 error.
- “Unexpected Error” : return unexpected error.
- Set and test the access rights to an application that use drm protection.
- •NPDRM Clock Debug:
- Activate/deactivate the validity period of an application that use drm protection.
- “Off” : deactivate the NPDRM Clock Debug function.
- “On” : activate the NPDRM Clock Debug function.
- Activate/deactivate the validity period of an application that use drm protection.
- •Service ID:
- Edit the Service ID of the content to access it on the Store.
- Example : AB0000-ABCD12345_00
- Edit the Service ID of the content to access it on the Store.
- •MsgDialogUtil Display Errorcode:
- Display the error code of an application that uses the cellMsgDialogOpenErrorCode function in the notification window.
- “Off” : deactivate the MsgDialogUtil Display Errorcode function.
- “On” : activate the MsgDialogUtil Display Errorcode function.
- Display the error code of an application that uses the cellMsgDialogOpenErrorCode function in the notification window.
- •Format BD Emulator HDD:
- Format the external usb device (FAT32) for use it with the BD Emulator Function.
- “Quick Format” : Make a quick device format.
- “Full Format” : Make a full device format.
- Format the external usb device (FAT32) for use it with the BD Emulator Function.
- •Disable ExitGame Timeout:
- Disable the forced termination of an application due to a time out.
- “Off” : do not disable the ExitGame Timeout function.
- “On” : disable the ExitGame Timeout function.
- Disable the forced termination of an application due to a time out.
- •Core Dump:
- The Core Dump functions save and configure the output exceptions of applications in order to debug them.
- “Copy” : Copy a core file.
- “Delete” : Delete a core file.
- “Option” :
- [Option] > [★ Trigger Option]
- “Disable PPU exception detection” : PPU exception are not includes in the core file.
- “Disable SPU exception detection” : SPU exception are not includes in the core file.
- “Disable RSX® exception detection” : RSX exception are not includes in the core file.
- “Disable Foot Switch detection” : the foot switch detection is deactivated.
- [★ Corefile Generation Option]
- “Disable Memory Dump” : the memory dump is not include in the core file.
- [★ Execution Control Option]
- “Enable restart process and core dump function after core dumped” : After a core file dumped, the process will restart and the core dump function activated.
- “Off” : deactivate the core dump function.
- “On (Save to /app_home)” : activate the core dump function and save the core file to /app_home.
- “On (Save to /dev_ms)” : activate the core dump function and save the core file to /dev_ms.
- “On (Save to /dev_usb)” : activate the core dump function and save the core file to /dev_usb.
- “On (Save to /dev_hdd0)” : activate the core dump function and save the core file to /dev_hdd0.
- The Core Dump functions save and configure the output exceptions of applications in order to debug them.
- •Crash Report:
- When the console crashes, a report can be sent to Sony servers.
- “Off” : deactivate the Crash Report function.
- “On” : activate the Crash Report function.
- When the console crashes, a report can be sent to Sony servers.
- •PowerOnReset:
- The console is automatically turned on when the main power button is turned on.
- “Off” : deactivate the PowerOnReset function.
- “On” : activate the PowerOnReset function.
- The console is automatically turned on when the main power button is turned on.
- •Boot Mode:
- Choose which mode to boot the console.
- “Debugger Mode” : boot on the debugger, for debugging purpose.
- “System Software Mode” : boot on system software mode, for developing purpose.
- “Release Mode” : boot on release mode, the same than retail console, for finals tests purpose.
- Choose which mode to boot the console.
- •Blu-ray Disc Access:
- Choose the Blu-ray disc type of access.
- “BD Emulator (DEV)” : Use the internal hdd for the BD-Emulator. (Reference Tools only)
- “BD Emulator (USB)” : use an usb hdd formatted for the BD-Emulator.
- “BD Drive” : use the Blu-Ray Disc drive.
- Choose the Blu-ray disc type of access.
- •Transfer Rate Pacing for BD Emulator:
- When the BD Emulator function is activated, the transfer rate can be choose between two options.
- “HDD Native” : maximum transfer rate.
- “Equiv. to BD Drive” : same transfer rate than the BD Drive.
- When the BD Emulator function is activated, the transfer rate can be choose between two options.
- •Network Settings for Debug:
- Choose different network settings for the debugging than the settings used in usual settings.
- “Single Settings” : use the same network settings for debugging than settings used in [Settings] > [Network Settings].
- “Dual Settings” : use two different network settings.
- Choose different network settings for the debugging than the settings used in usual settings.
- •Connection Status List for Debug:
- Show the network information for the debugging.
- •Connection Settings for Debug (Dual Settings):
- Choose network settings for the debugging.
- Note : the “Network Settings for Debug” function have to be set on “Dual Settings”.
- •Pad Auto Detect:
- This function allows the console to automatically detect a paddle connected by USB.
- “Off” : deactivate the Pad Auto Detect function.
- “On” : activate the Pad Auto Detect function.
- This function allows the console to automatically detect a paddle connected by USB.
- •Initialize Boot Parameters:
- Reset boot parameters to their default value.
- “Yes” : reset boot parameters.
- “No” : do not reset boot parameters.
- Reset boot parameters to their default value.
- •Update Server URL:
- Choose the server of firmware updates when selecting [Settings] > [System Update].
- Example : http://www.myexampleserver.com/ps3updat.txt
- Ps3updat.txt example :
Dest=82;ImageVersion=FFFFFFFF;SystemVersion=1.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.100.001; Dest=82;ImageVersion=FFFFFFFF;SystemVersion=2.0000;CDN_Timeout=30;CDN=http://www.myexampleserver.com/PS3UPDAT.PUP.200.001;
- •Video Upload Debug:
- When a video is uploaded on YouTube with the video upload function, the uploaded video is set to private.
- “Off” : the Video Upload Debug function is deactivated.
- “On” : the Video Upload Debug function is activated.
- When a video is uploaded on YouTube with the video upload function, the uploaded video is set to private.
- •Wake On LAN:
- Wake-on-LAN is an Ethernet computer networking standard that allows a computer to be turned on or woken up by a network message. The message is usually sent by a program executed on another computer on the same local area network. (http://en.wikipedia.org/wiki/Wake-on-LAN)
- “Off” : deactivate the Wake On Lan function.
- “On” : activate the Wake On Lan function, the console can be turned on by a network message.
- Wake-on-LAN is an Ethernet computer networking standard that allows a computer to be turned on or woken up by a network message. The message is usually sent by a program executed on another computer on the same local area network. (http://en.wikipedia.org/wiki/Wake-on-LAN)
- •PlayStation ®Store Ad Clock:
- Change the clock time of the ★ Title Store Preview (Store).
- “Off” : the PlayStation ®Store Ad Clock function is deactivated.
- “On” : the PlayStation ®Store Ad Clock function is activated.
- Change the clock time of the ★ Title Store Preview (Store).
- •Dummy XMB™ (in game) Debug:
- This function checks how applications react while the XMB™ in game is used. If the resources debits are not enough, a message will be display in the notification window.
- “Off” : the Dummy XMB™ (in game) Debug function is deactivated.
- “On” : the Dummy XMB™ (in game) Debug function is activated.
- This function checks how applications react while the XMB™ in game is used. If the resources debits are not enough, a message will be display in the notification window.
- •Dummy BGM Player Debug:
- This function checks how applications react while the BGM Player is used. If the resources debits are not enough, a message will be display in the notification window.
- “Off” : the Dummy BGM Player Debug function is deactivated.
- “On” : the Dummy BGM Player) Debug function is activated.
- This function checks how applications react while the BGM Player is used. If the resources debits are not enough, a message will be display in the notification window.
- •GameUpdate Impose Test:
- The application will find a fake patch in order to test how the application will react when a patch is found.
- “Off” : deactivate the GameUpdate Impose Test function.
- “On” : activate the GameUpdate Impose Test function.
- The application will find a fake patch in order to test how the application will react when a patch is found.
- •Network Emulation Setting:'
- Emulate the network in order to test how the application will react with networks troubles.
- “Off” : the Network Emulation Setting function is deactivated.
- “Option 1″ : the Network Emulation Setting function is activated (packet delay time : 100ms).
- “Option 2″ : the Network Emulation Setting function is activated (bandwitch limitation : 132072 bps).
- “Option 3″ : the Network Emulation Setting function is activated (send packet loss : 5%).
- Emulate the network in order to test how the application will react with networks troubles.
- •Network Emulation Status:
- Show information of the Network Emulation Setting function. This information is also showed when selecting an option in Network Emulation Setting function.
- •MediatedServices: Mediator URL:
- Set the mediator URL of Mediated Services.
- •MediatedServices: Provider Data:
- Set the provider data of Mediated Services.
- •MediatedServices: Notifications:
- Activate/deactivate the Mediated Services notifications.
- “Off” : the MediatedServices Notifications function is deactivated.
- “On” : the MediatedServices Notifications function is activated.
- Activate/deactivate the Mediated Services notifications.
- •WLAN Device:
- Activate/deactivate the wireless LAN device.
- “Off” : deactivate the wireless LAN device.
- “On” : activate the wireless LAN device.
- Note : the wireless LAN device have to not be use to deactivate it.
- Activate/deactivate the wireless LAN device.
- •NAT Traversal Information:
- NAT traversal techniques are typically required for client-to-client networking applications, especially peer-to-peer and Voice-over-IP (VoIP) deployments. (http://en.wikipedia.org/wiki/NAT_traversal)
- •Adhoc SSID Prefix:
- Set the prefix name of the Ad-hoc SSID’s. The default value is set for PSP devices.
- •Disc Auto-Start at System Startup:
- Start the disc automatically when the system is turned on.
- “Off” : deactivate the Disc Auto-Start at System Startup function.
- “On” : activate the Disc Auto-Start at System Startup function.
- Note : [System Settings] > [Disc Auto-Start] have to be turned on too.
- Start the disc automatically when the system is turned on.
- •3D Video Output:
- Set the video output to 3D.
- “Automatic” : video output settings are automatically set.
- “On” : force the 3D video output.
- Set the video output to 3D.
- •Fake NP SNS Throttle:
- Fake a throttling (a delay between information sends) into the social network service.
- “Off (60 sec)” : the Fake NP SNS Throttle function is deactivated, the throttling is set to 60 seconds.
- “On (0 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 0 seconds.
- “On (10 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 10 seconds.
- “On (120 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 120 seconds.
- “On (3600 sec)” : the Fake NP SNS Throttle function is activated, the throttling is set to 3600 seconds.
- “On (Throttle Closed)” : the Fake NP SNS Throttle function is activated, the throttling is deactivated.
- Fake a throttling (a delay between information sends) into the social network service.
- •Fake Plus:
- Fake the activation of PlayStation® Plus.
- “Off” : the Fake Plus function is deactivated.
- “On” : the Fake Plus function is activated.
- Fake the activation of PlayStation® Plus.
Thanks to DrEB alias jerem73.
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